Hmm, good to know. But I only play PS2/3 games anyway
Unluckily, this didn't work...
Code:
<View id="root">
<Attributes>
<Table key="seg_sdps3"> <!-- and <Table key="han_toolbox_xmb"> -->
<Pair key="focus_detect"><String>enable</String></Pair> <!-- Tested with and without -->
<Pair key="focus_priority"><String>-1</String></Pair>
</Table>
</Attributes>
And due to a lack of time I won't be able to test it for the next two weeks.
What im going to say is a bit too much to be tested in HAN because eventually could become in a long list of your "versions" until you can make it work, is better to try it in a cfw
If im going to tell this method is because that "focus_detect" and "focus_priority" are a bit unknown by now (as far i know and as far is documented in psdevwiki)
In short... the first thing needed to do is to delete all the "focus_priority"
The reason for this is because if you keep the original values some icons are going to be reordered using that values, and because we dont know well what each value does then is going to confuse you
Also, that <table keys> with the "focus_detect" and "focus_priority" are not critical at all, belongs to the <items> below, but that items are going to work anyway
The "focus_detect" works by moving the "cursor" (the position you move with the dualshock) to any icon that triggers an "active" event, this usually happens when you connect a device, better example of this is when you insert a bluray disc in the drive... the "focus_detect" moves the cursor automatically over the icon of the game. This is how i think it works, i have not tested it though
In other words... this "focus_detect" is pointless for what you want to do... so forget about it
The "focus_priority" is the one you need to do tests with it, for a first test i would copy one of the values found used in the official firmwares because we know for sure that are valid (taken from the ones i suggested you to delete)
Edit:
I was lurking several firmware versions to make lists of that values
Valid values found in OFW for "focus_priority" are: "0", "1", "2", "3", "4", "5", "6", "-46", "-47", "-48", "-49", "-50"
http://www.psdevwiki.com/ps3/XMBML_Coding#Attributes_.28Pairs.29
So go imagine... it looks like it follows 2 different "scales"... we have a serie of numbers that starts in 0 and increases in one unit each.... and another series that seems to start in -46 and decreases one unit each (hmmm, or it starts in -50 and increases one unit each ?, this seems a better definition)
So... dunno... but if some of you discover the mistery please explain it :P