Is it enough to use psnpatch only to access online?

Khabibov

Forum Noob
Hey guys, I read in a thread about SEN ENABLER that the developers recommend blocking few links to be more safer when to access PSN, so is it enough to use psnpatch alone or i have to add those links in my router to block them ?
 
I have never used SEN Enabler as I use REBUG CFW. With this I use PSN Patch and CCAPI to gain access to PSN and used this method for years without a ban set up a certain way.

Which CFW do you have?
 
I have never used SEN Enabler as I use REBUG CFW. With this I use PSN Patch and CCAPI to gain access to PSN and used this method for years without a ban set up a certain way.

Which CFW do you have?
I only prefer to use Rebug lite , so why would it be important to use CCAPI? and what about those links , does psnpatch block them already ?
 
There is no magic solution.
Rebug CFW doesn't solve the system software version issue, using DEX mode lets users connect to PSN as always but DEX is for devs not gamers & gamers should use CEX. Furthermore PSNPatch doesn't fully work in DEX mode, only CEX mode is fully supported.
In CEX mode, SEN Enabler is still required to connect to PSN, either that or the proxy method, no other alternative.
CCAPI adds another layer of dependency. Some people like to use it due to modding but if not for modding, I see no point in using CCAPI at all personally.

As to the s#ny servers to be avoided, the situation has been quite clear for years, the recommended way is to use a proxy software like Charles & configure the proxy rules to block those URLs. In practice, few people do it though.
 
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There is no magic solution.
Rebug CFW doesn't solve the system software version issue, using DEX mode lets users connect to PSN as always but DEX is for devs not gamers & gamers should use CEX. Furthermore PSNPatch doesn't fully work in DEX mode, only CEX mode is fully supported.
In CEX mode, SEN Enabler is still required to connect to PSN, either that or the proxy method, no other alternative.
CCAPI adds another layer of dependency. Some people like to use it due to modding but if not for modding, I see no point in using CCAPI at all personally.

As to the s#ny servers to be avoided, the situation has been quite clear for years, the recommended way is to use a proxy software like Charles & configure the proxy rules to block those URLs. In practice, few people do it though.

what about these links?
should I block them before using psnpatch or no need to that ?
 
I use CCAPI to change my IDPS from a DEX one to CEX one as DEX IDPS's cannot access PSN on whats called an 'NP' environment (Public PSN) As for PSN Patch it can do this as well, disable the syscals (which is critical to do before signing in) There would be no need for you as your using a Lite version of the REBUG FW where as I am using the full versions of REX and D-REX.

The links a think there on about (just guessing until I read what it you have read, put link up please) is to do with with things sent to and from your PS3 from the PSN Servers and they are to do with firmware updates and other things.

The way to block these is to use PS3 Proxy server, using this technically speaking you should be able to login to PSN on a lower FW, even OFW (for HAN users) as these links send data to PSN servers. In the case of syscals disabling I believe this blocks outgoing communication to the servers from your ps3 and the Proxy method blocks the incoming requests for data from the PSN Servers.

Rebug CFW doesn't solve the system software version issue

Yes it does if REBUG mode is enabled in the Toolbox settings as it automatically spoofs the FW version to the latest one in both DEX and CEX. I cannot remember which version of the Firmware it was added to but it use to be a separate download to the Toolbox. e.g I never updated REBUG from 4.80.1 until 4.82.2 was released and never lost the ability to sign into PSN and play online.

Furthermore PSNPatch doesn't fully work in DEX mode

It does as I have tested all its functions in CEX and DEX as both my Slims are on DEX. It maybe that it wasn't meant to but it does anyways lol

In CEX mode, SEN Enabler is still required to connect to PSN

Not if using the full REBUG CFW and Toolbox. PSN Patch is enough as long as REBUG mode is enabled in the Toolbox to spoof to 4.83 as there is no 4.83 REBUG yet.

But as @Khabibov has said he is using the Lite version of REBUG using SEN enabler(To spoof to 4.83) and/or the Proxy method is probably his best choice.

Sorry to be so critical about some of what you say but I have used these methods and apps in this way for many years without any problems or bans.
 
I use CCAPI to change my IDPS from a DEX one to CEX one as DEX IDPS's cannot access PSN on whats called an 'NP' environment (Public PSN) As for PSN Patch it can do this as well, disable the syscals (which is critical to do before signing in) There would be no need for you as your using a Lite version of the REBUG FW where as I am using the full versions of REX and D-REX.

The links a think there on about (just guessing until I read what it you have read, put link up please) is to do with with things sent to and from your PS3 from the PSN Servers and they are to do with firmware updates and other things.

The way to block these is to use PS3 Proxy server, using this technically speaking you should be able to login to PSN on a lower FW, even OFW (for HAN users) as these links send data to PSN servers. In the case of syscals disabling I believe this blocks outgoing communication to the servers from your ps3 and the Proxy method blocks the incoming requests for data from the PSN Servers.



Yes it does if REBUG mode is enabled in the Toolbox settings as it automatically spoofs the FW version to the latest one in both DEX and CEX. I cannot remember which version of the Firmware it was added to but it use to be a separate download to the Toolbox. e.g I never updated REBUG from 4.80.1 until 4.82.2 was released and never lost the ability to sign into PSN and play online.



It does as I have tested all its functions in CEX and DEX as both my Slims are on DEX. It maybe that it wasn't meant to but it does anyways lol



Not if using the full REBUG CFW and Toolbox. PSN Patch is enough as long as REBUG mode is enabled in the Toolbox to spoof to 4.83 as there is no 4.83 REBUG yet.

But as @Khabibov has said he is using the Lite version of REBUG using SEN enabler(To spoof to 4.83) and/or the Proxy method is probably his best choice.

Sorry to be so critical about some of what you say but I have used these methods and apps in this way for many years without any problems or bans.
thank you @Cypher_CG89 for detailed information
 
thank you @Cypher_CG89 for detailed information

I just read back something I wrote after the use of PSN Patch at the top of my previous post. This...

As for PSN Patch it can do this as well, disable the syscals (which is critical to do before signing in) There would be no need for you as

Just to clear this up, you would need to disable the syscals before signing in no matter what method you use as this would enable the PSN Servers to be able to tell your running CFW if they were not disabled.

I was referring to you not needing to use CCAPI as you were using the Lite REBUG FW.
 
I use CCAPI to change my IDPS from a DEX one to CEX one as DEX IDPS's cannot access PSN on whats called an 'NP' environment (Public PSN) As for PSN Patch it can do this as well, disable the syscals (which is critical to do before signing in) There would be no need for you as your using a Lite version of the REBUG FW where as I am using the full versions of REX and D-REX.

The links a think there on about (just guessing until I read what it you have read, put link up please) is to do with with things sent to and from your PS3 from the PSN Servers and they are to do with firmware updates and other things.

The way to block these is to use PS3 Proxy server, using this technically speaking you should be able to login to PSN on a lower FW, even OFW (for HAN users) as these links send data to PSN servers. In the case of syscals disabling I believe this blocks outgoing communication to the servers from your ps3 and the Proxy method blocks the incoming requests for data from the PSN Servers.



Yes it does if REBUG mode is enabled in the Toolbox settings as it automatically spoofs the FW version to the latest one in both DEX and CEX. I cannot remember which version of the Firmware it was added to but it use to be a separate download to the Toolbox. e.g I never updated REBUG from 4.80.1 until 4.82.2 was released and never lost the ability to sign into PSN and play online.



It does as I have tested all its functions in CEX and DEX as both my Slims are on DEX. It maybe that it wasn't meant to but it does anyways lol



Not if using the full REBUG CFW and Toolbox. PSN Patch is enough as long as REBUG mode is enabled in the Toolbox to spoof to 4.83 as there is no 4.83 REBUG yet.

But as @Khabibov has said he is using the Lite version of REBUG using SEN enabler(To spoof to 4.83) and/or the Proxy method is probably his best choice.

Sorry to be so critical about some of what you say but I have used these methods and apps in this way for many years without any problems or bans.

Be critical as much as you wish but you are wrong. Check the Rebug Toolbox source code yourself or ask @Joonie to confirm.
1. There is no longer any system software spoof in Rebug Toolbox, only a target ID swap to allow connection with a CEX idps using a DEX kernel. It's been like this since way before 4.80 afaik. This target ID swap could actually be done with other tools.
2. Rebug Mode is not at all a system software spoof either but rather a cex/dex vsh swap, the kernel remains CEX if in CEX mode. Cex/dex vsh swap is why we call Rebug Mode a XMB Mode btw.
Having said that, when the vsh.self is switched from one mode to another, index.dat & version.txt get swapped too.
There is no patching of lv2 or anything like that anyway, still, maybe that's what you mean by system software spoofing?
3. Also FYI a 4.83 DEX kernel is required to make a new REX build, older kernels cannot be used. I remember the making of REX 4.82 distinctly as I tested that new REX CFW pup for/with Joonie for days as it was being made. It took months before Joonie was given the DEX 4.82 OFW.



If you took the time to check kokotonix support thread you would know that DEX isn't fully supported by psnpatch. Just like it doesn't fully support JB Folder legacy format. Problems were reported, it can all be checked in the dedicated threads.
 
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Be critical as much as you wish but you are wrong. Check the Rebug Toolbox source code yourself or ask @Joonie to confirm.
1. There is no longer any system software spoof in Rebug Toolbox, only a target ID swap to allow connection with a CEX idps using a DEX kernel. It's been like this since way before 4.80 afaik. This target ID swap could actually be done with other tools.
2. Rebug Mode is not at all a system software spoof either but rather a cex/dex vsh swap, the kernel remains CEX if in CEX mode. Cex/dex vsh swap is why we call Rebug Mode a XMB Mode btw.
Having said that, when the vsh.self is switched from one mode to another, index.dat & version.txt get swapped too.
There is no patching of lv2 or anything like that anyway, still, maybe that's what you mean by system software spoofing?
3. Also FYI a 4.83 DEX kernel is required to make a new REX build, older kernels cannot be used. I remember the making of REX 4.82 distinctly as I tested that new REX CFW pup for/with Joonie for days as it was being made. It took months before Joonie was given the DEX 4.82 OFW.



If you took the time to check kokotonix support thread you would know that DEX isn't fully supported by psnpatch. Just like it doesn't fully support JB Folder legacy format. Problems were reported, it can all be checked in the dedicated threads.
I v known your methods and opinions to always be superior. Not that I discard others, infact everyone here has done justice one way or another. I say thank you all for the information. When is D-rex 4.83 I presume, going to be released. I can't go online as the system keeps asking me to update or is there a way around it?

Sent from my SM-G965F using Tapatalk
 
Be critical as much as you wish but you are wrong. Check the Rebug Toolbox source code yourself or ask @Joonie to confirm.
1. There is no longer any system software spoof in Rebug Toolbox, only a target ID swap to allow connection with a CEX idps using a DEX kernel. It's been like this since way before 4.80 afaik. This target ID swap could actually be done with other tools.
2. Rebug Mode is not at all a system software spoof either but rather a cex/dex vsh swap, the kernel remains CEX if in CEX mode. Cex/dex vsh swap is why we call Rebug Mode a XMB Mode btw.
Having said that, when the vsh.self is switched from one mode to another, index.dat & version.txt get swapped too.
There is no patching of lv2 or anything like that anyway, still, maybe that's what you mean by system software spoofing?
3. Also FYI a 4.83 DEX kernel is required to make a new REX build, older kernels cannot be used. I remember the making of REX 4.82 distinctly as I tested that new REX CFW pup for/with Joonie for days as it was being made. It took months before Joonie was given the DEX 4.82 OFW.



If you took the time to check kokotonix support thread you would know that DEX isn't fully supported by psnpatch. Just like it doesn't fully support JB Folder legacy format. Problems were reported, it can all be checked in the dedicated threads.

After all argument I haven't got a clear answers to my question which is
should I block these also with psnpatch or no need to that ?
 
Be critical as much as you wish but you are wrong. Check the Rebug Toolbox source code yourself or ask @Joonie to confirm.
1. There is no longer any system software spoof in Rebug Toolbox, only a target ID swap to allow connection with a CEX idps using a DEX kernel. It's been like this since way before 4.80 afaik. This target ID swap could actually be done with other tools.
2. Rebug Mode is not at all a system software spoof either but rather a cex/dex vsh swap, the kernel remains CEX if in CEX mode. Cex/dex vsh swap is why we call Rebug Mode a XMB Mode btw.
Having said that, when the vsh.self is switched from one mode to another, index.dat & version.txt get swapped too.
There is no patching of lv2 or anything like that anyway, still, maybe that's what you mean by system software spoofing?
3. Also FYI a 4.83 DEX kernel is required to make a new REX build, older kernels cannot be used. I remember the making of REX 4.82 distinctly as I tested that new REX CFW pup for/with Joonie for days as it was being made. It took months before Joonie was given the DEX 4.82 OFW.



If you took the time to check kokotonix support thread you would know that DEX isn't fully supported by psnpatch. Just like it doesn't fully support JB Folder legacy format. Problems were reported, it can all be checked in the dedicated threads.

You didn't read parts of my post properly, clearly form your answer. These methods I used have worked for years and I am online daily with them.

I have read all threads about the things I use, and I always will.

So according to you a shouldn't be able to get online. But obliviously I can.

1. REBUG Mode does set the system version to the latest available version, I am not going to waste joonies time when it is CLEARLY explained on the REBUG website by joonie. Therefore allowing you to access psn without using SEN Enabler to spoof. And I KNOW it is an xmb mode and allows the swapping of debug and retail xmbs as well, I never stated that it was a version spoofer. There is no Option for this in the toolbox, it is integrated in to REBUG mode.

https://rebug.me/official-rebug-4-82-2-rex-d-rex-cobra-7-55-toolbox-2-02-16-apr-16th-2018/

Scroll down to system options and read..... this has been in the firmware since version 4.70 (2015) or maybe earlier, not sure.

https://rebug.me/official-rebug-4-70-1-cobra-7-1-toolbox-2-02-04-apr-2015/

upload_2018-12-12_12-2-22.png

From google..see highlighted please....

upload_2018-12-12_12-4-43.png

From REBUG website for 4.82.2 REX/D-REX...... about this a picture speaks a thousand words as they say.
Whether this is patching the LV2 memory or not it i am not sure about but it does the more or less achieves the same results. But is not in the toolbox but rather in the firmware itself. similar to how webman was in the firmware but the toobox was required to handle it. You can still toggle webman in the toolbox if you have it installed even though it was removed from the firmware.

If i disable REBUG mode then I am asked to update my firmware to 4.83 when attempting to sign in. If this was no longer true then I would need to use the Proxy method or use SEN Enabler to spoof to get online but I don't and never have. This is why I didn't update my firmware from REBUG 4.80.1 until 4.82.2 and was still online the whole time without using a Proxy method or using SEN Enabler.

2. REBUG will not let you sign in on DEX IDPS (EID0), you get an error message, unless you are using a CEX IDPS, so to clarify this is what I use CCAPI for, to spoof to my CEX IDPS (EID5) on boot so I don't have to mess about. I really don't know why you felt the need for this in your reply, nothing like this was mentioned, only that I changed my IDPS using CCAPI.

3. The only problem with PSN Patch I have found in DEX is as you say on the bottom of your post with games in JB folder format when patching to 4.20, but switching back to CEX seems to do the trick but not for all games. webman mod has a better success rate for me. But I go online with few games so really only them games are patched to 4.20 and sometimes the updates need patching. And I only use this app to disable syscals.

I v known your methods and opinions to always be superior. Not that I discard others, infact everyone here has done justice one way or another. I say thank you all for the information. When is D-rex 4.83 I presume, going to be released. I can't go online as the system keeps asking me to update or is there a way around it?

Make sure REBUG Mode is active, make sure its your CEX (EID5) IDPS being used, disable syscals and sign in and enjoy. Or you could use the PS3 Proxy method HAN users use to sign in on 4.82 OFW. Both ways should work.
 

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After all argument I haven't got a clear answers to my question which is
should I block these also with psnpatch or no need to that ?

I believe that using the PS3 Proxy server tool would block these if you you wanted them blocked. But I have not got around to testing this tool out yet.

I will be testing at some point as I would like to see if some of the settings can be applied to using an Android proxy server method, some people have asked about this. This would be a good alternative for people without access to a Laptop or PC. I think it would be entirely possible to do as long as the same URLs and setting can be applied normally or altering an android app to do so.
 
You didn't read parts of my post properly, clearly form your answer. These methods I used have worked for years and I am online daily with them.

I have read all threads about the things I use, and I always will.

So according to you a shouldn't be able to get online. But obliviously I can.

1. REBUG Mode does set the system version to the latest available version, I am not going to waste joonies time when it is CLEARLY explained on the REBUG website by joonie. Therefore allowing you to access psn without using SEN Enabler to spoof. And I KNOW it is an xmb mode and allows the swapping of debug and retail xmbs as well, I never stated that it was a version spoofer. There is no Option for this in the toolbox, it is integrated in to REBUG mode.

https://rebug.me/official-rebug-4-82-2-rex-d-rex-cobra-7-55-toolbox-2-02-16-apr-16th-2018/

Scroll down to system options and read..... this has been in the firmware since version 4.70 (2015) or maybe earlier, not sure.

https://rebug.me/official-rebug-4-70-1-cobra-7-1-toolbox-2-02-04-apr-2015/

View attachment 14030
From google..see highlighted please....

View attachment 14031
From REBUG website for 4.82.2 REX/D-REX...... about this a picture speaks a thousand words as they say.
Whether this is patching the LV2 memory or not it i am not sure about but it does the more or less achieves the same results. But is not in the toolbox but rather in the firmware itself. similar to how webman was in the firmware but the toobox was required to handle it. You can still toggle webman in the toolbox if you have it installed even though it was removed from the firmware.

If i disable REBUG mode then I am asked to update my firmware to 4.83 when attempting to sign in. If this was no longer true then I would need to use the Proxy method or use SEN Enabler to spoof to get online but I don't and never have. This is why I didn't update my firmware from REBUG 4.80.1 until 4.82.2 and was still online the whole time without using a Proxy method or using SEN Enabler.

2. REBUG will not let you sign in on DEX IDPS (EID0), you get an error message, unless you are using a CEX IDPS, so to clarify this is what I use CCAPI for, to spoof to my CEX IDPS (EID5) on boot so I don't have to mess about. I really don't know why you felt the need for this in your reply, nothing like this was mentioned, only that I changed my IDPS using CCAPI.

3. The only problem with PSN Patch I have found in DEX is as you say on the bottom of your post with games in JB folder format when patching to 4.20, but switching back to CEX seems to do the trick but not for all games. webman mod has a better success rate for me. But I go online with few games so really only them games are patched to 4.20 and sometimes the updates need patching. And I only use this app to disable syscals.



Make sure REBUG Mode is active, make sure its your CEX (EID5) IDPS being used, disable syscals and sign in and enjoy. Or you could use the PS3 Proxy method HAN users use to sign in on 4.82 OFW. Both ways should work.
So according to you there is a system software spoof in Rebug using Rebug Mode although you have no idea how.

To humour you, I just converted one of my Rebug 4.81.2 dex consoles to CEX mode using Rebug Mode. And obviously as expected I get a system update error message when attempting to connect to PSN.

So, as it is so CLEAR to you, let us suppose am a noobie, can you now tell me me how to connect to PSN from Rebug 4.81.2 CEX mode/Rebug Mode without SEN Enabler or proxy & without manual patching?
Please prove me wrong & get me there, by all means...

Regarding the idps TargetID spoofing, I don't think it needs to be applied on boot, changing the activeID in Rebug Toolbox should be semi-permanent & have the same result overall, at least until you change mode, which is why it was included in the Toolbox afaik.

You asked why I felt the need to mention something you had not talked about in this thread. It's because several people noticed it in other threads & talked about it, you have already posted along those lines several times. We may as well clarify all those diverging points of views now as it is all Rebug related anyway.
Keep in mind that I take no pleasure in this argument, none at all. And so it's clear, I don't give a F%$# about being proven right or wrong. As far as I am concerned it's not a matter of who is right or who is wrong in this Rebug disagreement, the important thing is the info we make available to the public. Basically, I would prefer to avoid leaving 2 contradicting explanations & ending this in a confused disagreement.
A shame that Joonie isn't around much anymore because his answers would cut the crap once & for all imho.
He most likely answered all this himself already but I don't have time to review the thousands of posts or to review the various patches & source code in play, I may try to Skype him if nobody else weighs in the convo.
 
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@kokotonix
Can you please do us a tiny favour?
Clarify for everyone once & for all the status of psnpatch on DEX & the possible ins and outs.

@Joonie
If you read this, a quick post? ;)
We would need a clarification of
1. system version handling by Rebug Mode (statement made in the Rebug CFW Web page).
2. PSN requirements for connection on lower Rebug fw. Can Rebug Mode on cex mode be sufficient to connect?

Sorry guys as I assume you answered these questions a dozen times or more already... Lol
 
if you want to block psn, you could try ccproxy. that's what I was doing on the ps4. I was able to sniff the links whenever I'd try to connect. I don't know how it on the ps3, but it's mostly xml files that the ps4 directs to, which in turn, leads to the update. I'm not sure if that's the case with the ps3. you already have the links, so you just need some proxy software in case your router doesn't block urls. that's how it was with my old router. now, it's irrelevant considering I use 5GHz bandwith instead of the 2.4GHz, which the system is capable of. if you can't get it work, try using a multi-band router, 'cause I'm not sure if you can even connect to the pc if it's using a separate bandwidth.
 
So according to you there is a system software spoof in Rebug using Rebug Mode although you have no idea how.

To humour you, I just converted one of my Rebug 4.81.2 dex consoles to CEX mode using Rebug Mode. And obviously as expected I get a system update error message when attempting go connect to PSN.

So, as it is so CLEAR to you, let us suppose am a noobie, can you now tell me me how to connect to PSN from Rebug 4.81.2 CEX mode/Rebug Mode without SEN Enabler or proxy & without manual patching?
Please prove me wrong & get me there, by all means...

You are correct about that in CEX, I don't use CEX. I never said anything about it in that way lol, and I quite agree that people reading this, especially newcomers are going to think WFT are these two going on about... why is one saying one thing and the other saying another.. and needs to be cleared up lol.

I think we can agree we are both on about 2 different methods... one being for CEX and the other for DEX.

Just to clear this up I was mentioning the method I use for both my PS3's as they are both DEX, but as it has been established @Khabibov is using the Lite version of REBUG (CEX), so they way I access PSN wouldn't work, he would need to SEN or the Proxy method. At the time I did not know what version was being used and assumed REX or D-REX until this was clarified. I believe I asked with CFW he was using as I knew the method I was using wouldn't work with CEX.

I also don't give a flying F@$K about being wrong either as when it comes to certain things am still learning, my strengths are games development and graphics. What I am am used to when I worked in the industry making some of the games people are now playing on PS3 lol.

You can check my method for DEX if you want... I did try to find the post on a thread I helped someone out with a similar problem that was in nice and easy step by step guide with pics for noobs, but i can't find it in my content, If i find it i will put the link up. lol.

PSN Patch 2017/B, CCAPI 2.80r3, REBUG Toolbox 02.02.16 installed on PS3....

Firstly lets start in the REBUG Toolbox and get the settings right... LV2 Kernel: CEX (or DEX makes no difference) Target ID: DEX, System Mode: REBUG, XMB MODE: Debug, Menu Type: DEX. (Only system mode is needed but just showing how my PS3 is set up, partly anyways)

Install CCAPI on your PS3 and use either the PC or android versions to connect and in Console ID's section enter your EID5 IDPS and 'set at boot', now for your PSID do the same and 'set at boot'. Now restart your PS3 for the settings to take effect. ( I use this so I dont have to manually patch the LV2 memory to EID5 every time I want to go online) And one thing I've noticed is that the PSID can be entirely random 32 digits and will work...???

Once these have been done select PSN Patch and hold triangle until you here the beep (Syscals disabled) then login to PSN. Obviously you need to load the game fist as PSN Patch disables access to homebrew by default when syscals disabled.

As you can see I really only use PSN Patch to disable the syscals before going online.

As for what we were discussing about PSN Patch in DEX... its probably because I am In fact using the CEX LV2 kernel when gaming and not the DEX kernel, to why it does work for me. but most of the features still appear to work when using DEX LV2 Kernel, and whats available in terms of options changes when switching from DEX to CEX and also when REBUG mode is Toggled in the Toolbox.
 

@kokotonix
What difference would be made if TARGET Id was DEX but LV2 was CEX. Been doing this for years with PSN Patch, with no problems or a ban of any kind on any of my PS3s or accounts?
 
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