PS2 Issue with PAL game on ESR

So I finally got my component cables, and they work great. The only issue is that the screen flashes blue in between certain times in the game, like when a cutscene ends or when I start a new game or something. Does that happen a lot when using component cables?

Also, when I quit the game, the screen just went black and nothing is happening. Does that happen a lot in certain games?

What version of an ESR you are using? r9b, r10e?
 
Wait, what? Examples of what?
The ESR.ELF version that's being used on the PS2 itself (which you'd store on the memory card or whatever you wish to), not the patcher version, which is the 0.24a you stated.

ESR r9b came out in 2008 or so I believe, r10e was released around a few weeks ago.

@jolek, I guess OP didn't understand due to the way you worded it, I'm assuming from your grammar there you're not a native speaker. Don't take any offence to this, please (I know you were just trying to help them, so...).

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My best suggestion would be to test it in GSM before running it and force 480i mode , which may cause too-fast speed issues and possible underscan given this game was never released outside of Europe (and therefore was probably designed by a European developer, seeing as it was cancelled elsewhere). It would probably be better than nothing for now, if you want something.

The more expensive option would of course be to invest in some kind of thing that could convert the signal to a more compatible one with your TV (480i/60Hz) but I doubt you want to hassle with that right now lol.
 
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The ESR.ELF version that's being used on the PS2 itself (which you'd store on the memory card or whatever you wish to), not the patcher version, which is the 0.24a you stated.

ESR r9b came out in 2008 or so I believe, r10e was released around a few weeks ago.

@jolek, I guess OP didn't understand due to the way you worded it, I'm assuming from your grammar there you're not a native speaker. Don't take any offence to this, please (I know you were just trying to help them, so...).

---
My best suggestion would be to test it in GSM before running it and force 480i mode , which may cause too-fast speed issues and possible underscan given this game was never released outside of Europe (and therefore was probably designed by a European developer, seeing as it was cancelled elsewhere). It would probably be better than nothing for now, if you want something.

The more expensive option would of course be to invest in some kind of thing that could convert the signal to a more compatible one with your TV (480i/60Hz) but I doubt you want to hassle with that right now lol.
Yeah, you're right, I wasn't sure what he was referring to because of how he worded it lol.
 
So I finally got my component cables, and they work great. The only issue is that the screen flashes blue in between certain times in the game, like when a cutscene ends or when I start a new game or something. Does that happen a lot when using component cables?

Also, when I quit the game, the screen just went black and nothing is happening. Does that happen a lot in certain games?

Those problems aren't related to the cable. Try OPL-integrated GSM as you've been suggested, setting it to NTSC.

About the black screen after IGResetting it happens with some games (that has a partial IGR support). Btw I don't know if that's the case. On Ps2-Home compatibility list, IGR from this game is given as working (the test is from ETH, that usually gives much more IGR related problems than HDD).

Here it seems they said that's possible to correctly patch Underworld to NTSC: https://forums.afterdawn.com/thread...es-on-an-ntsc-ps2.319970/page-31#post-2012966
 

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