sandungas
Developer
In the latest version of managunz released yesterday there is a new feature pretty cool that solves an incompatibility problem in between some commands used inside CONFIG files and modifyed ISOs
Zar has not explained well how far he went implementing this idea, he was talking about it a bit but im not so sure if is implemented fully in the latest managunz version
Some commands uses an accurate offset of the ISO, the command contains the data that is expected to be found in that position, and the data that is going to be replaced
The problem is when an ISO has been modifyed it can happen than that offset has been changed (because files has been displaced inside the ISO)... so the command doesnt finds the data... and as a consequence nothing is patched
The new feature in managunz works by reading that command offset... and then it checks the offset externally (this is made before the ISO is "feeded" to the emulator), this way managunz knows if the command is going to be applyed successfully... even before loading the game
If the data in the offset is not found... then i guess managunz scans the ISO to find the new position of that data and then modifyes the CONFIG with the new offset... or it does some other trick to be sure the config command is going to be applyed correctly
Im not sure about how this is made though, i was thinking in asking zar about it right now XD
This feature can help in your case with your modifyed ISOs, not sure how accurate that part of managunz code is working, and i have doubts about how is made, but is very useful because if working fine it means we dont have to care about if the ISO is modifyed or not (if needed... managunz is going to find the right offsets where is needed to apply the patch), is like an "smart patching"
Zar has not explained well how far he went implementing this idea, he was talking about it a bit but im not so sure if is implemented fully in the latest managunz version
Some commands uses an accurate offset of the ISO, the command contains the data that is expected to be found in that position, and the data that is going to be replaced
The problem is when an ISO has been modifyed it can happen than that offset has been changed (because files has been displaced inside the ISO)... so the command doesnt finds the data... and as a consequence nothing is patched
The new feature in managunz works by reading that command offset... and then it checks the offset externally (this is made before the ISO is "feeded" to the emulator), this way managunz knows if the command is going to be applyed successfully... even before loading the game
If the data in the offset is not found... then i guess managunz scans the ISO to find the new position of that data and then modifyes the CONFIG with the new offset... or it does some other trick to be sure the config command is going to be applyed correctly
Im not sure about how this is made though, i was thinking in asking zar about it right now XD
This feature can help in your case with your modifyed ISOs, not sure how accurate that part of managunz code is working, and i have doubts about how is made, but is very useful because if working fine it means we dont have to care about if the ISO is modifyed or not (if needed... managunz is going to find the right offsets where is needed to apply the patch), is like an "smart patching"