xHS2K
Member
Hello everyone 
I was modifying the PARAM.SFO with aldostools from the game data of some games that I didn't like to a .PNG.
When I tried to change the ICON0.PNG of the "covers" of games that have an animated covers, it wouldn't let me change them.
My point is, can you change the animated covers for a static one?
When you enter a game and look at the game data it changes from an animated cover to a static one.
An example of this is Tom Clancy's Ghost Recon: Future Soldier, in the XMB it has an animated cover in game data, when you enter a game and open XMB in game, it becomes a .PNG of the game logo.
Since we are on the topic of modifying PARAM.SFO, I was modifying the names of my save games, without any problem.
Until I modified the Call of Duty: Black Ops III and it gave me an error like my save game was corrupted, of course it's not corrupted but what I'm going to do, can this be corrected? or it goes beyond what can be done "on PS3" and I would have to modify HEXADECIMAL data of the same game.
Is it possible to edit the time the save data file was created? It appears to be a static value that doesn't move when overwritten by new data.
Thank you all, I appreciate your feedback, suggestions and help.

I was modifying the PARAM.SFO with aldostools from the game data of some games that I didn't like to a .PNG.
When I tried to change the ICON0.PNG of the "covers" of games that have an animated covers, it wouldn't let me change them.

My point is, can you change the animated covers for a static one?
When you enter a game and look at the game data it changes from an animated cover to a static one.
An example of this is Tom Clancy's Ghost Recon: Future Soldier, in the XMB it has an animated cover in game data, when you enter a game and open XMB in game, it becomes a .PNG of the game logo.
Since we are on the topic of modifying PARAM.SFO, I was modifying the names of my save games, without any problem.
Until I modified the Call of Duty: Black Ops III and it gave me an error like my save game was corrupted, of course it's not corrupted but what I'm going to do, can this be corrected? or it goes beyond what can be done "on PS3" and I would have to modify HEXADECIMAL data of the same game.

Is it possible to edit the time the save data file was created? It appears to be a static value that doesn't move when overwritten by new data.
Thank you all, I appreciate your feedback, suggestions and help.

