ProtoByter
Forum Noob
Hi,
For the past week I've been trying to get a more up to date compiler for developing on the PS3. I've been making a game engine and the ECS I'm using (EnTT) requires usage of C++17, the ps3toolchain version (GCC 7.2.0) doesn't have full support for C++17 so it doesn't compile with that. So I've tried updating it myself (my original goal was to 10.2.0 but a drop in compatibility made that infeasible so I tried 9.1.0 which compiled, but wouldn't compile anything else - Internal Compiler Error), my attempts can be found here: https://github.com/ProtoByter/ps3toolchain
I've also tried using clang 11.1.0, because that has 'support' (the ppc64-unknown-lv2-elf target) which also won't compile anything (gives me an 'error in backend' on trying to compile any of the samples)
If anyone has a more up-to-date patch or a way to get clang working, could you share it with me?
Thanks, Proto
For the past week I've been trying to get a more up to date compiler for developing on the PS3. I've been making a game engine and the ECS I'm using (EnTT) requires usage of C++17, the ps3toolchain version (GCC 7.2.0) doesn't have full support for C++17 so it doesn't compile with that. So I've tried updating it myself (my original goal was to 10.2.0 but a drop in compatibility made that infeasible so I tried 9.1.0 which compiled, but wouldn't compile anything else - Internal Compiler Error), my attempts can be found here: https://github.com/ProtoByter/ps3toolchain
I've also tried using clang 11.1.0, because that has 'support' (the ppc64-unknown-lv2-elf target) which also won't compile anything (gives me an 'error in backend' on trying to compile any of the samples)
If anyone has a more up-to-date patch or a way to get clang working, could you share it with me?
Thanks, Proto