Berion
Developer
I've got already MX4SIO, yet without the case, so still, it waiting for it's great moment. But meanwhile I read about it and peoples says that MX4SIO hang OSDSYS/HDD OSD.
I don't know if those freezing/crashing problems comes from fs parsing which failing of course as it is unknown to them, or some hardware communication issue with MCSIO. But let's assume for a while that this is only a matter of filesystem.
To solve that, user could write on first 8MiB (with or without ECC? without let's say starting from 0x0 to 0x7FFFF0) standard MCFS covering 8MiB, and the rest space could be formatted as FAT32 (on Linux, using loop from sector range, then mkfs.vfat on it). This would also needs changes on OPLs BDM side to start from 0x800000 (without partition table). Oh, and another changes for game installers like USBUtil (which is great coincidence that @ISEKO works currently on v3.0). But with such forged SDHC card, user would have standard Memory Card functionality and games to read with OPL from the same media. Of course if my assumptions are correct... Well, just an idea. ^^
@TnA @Takeshi @Maximus32
I don't know if those freezing/crashing problems comes from fs parsing which failing of course as it is unknown to them, or some hardware communication issue with MCSIO. But let's assume for a while that this is only a matter of filesystem.
To solve that, user could write on first 8MiB (with or without ECC? without let's say starting from 0x0 to 0x7FFFF0) standard MCFS covering 8MiB, and the rest space could be formatted as FAT32 (on Linux, using loop from sector range, then mkfs.vfat on it). This would also needs changes on OPLs BDM side to start from 0x800000 (without partition table). Oh, and another changes for game installers like USBUtil (which is great coincidence that @ISEKO works currently on v3.0). But with such forged SDHC card, user would have standard Memory Card functionality and games to read with OPL from the same media. Of course if my assumptions are correct... Well, just an idea. ^^
@TnA @Takeshi @Maximus32
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