PS3 Override background png of disc or .iso?

rast1234

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XMB displays /PS3_GAME/PIC1.PNG from disk or mounted iso as background (also ICON0, PIC0, PIC2, SND0). If the game is JB-style folder or pkg, one could just replace these files. But is it possible to override them without modifying disk or iso? I've seen some official update pkgs that get installed to /game/ID/ contain PIC1.PNG, but replacing pictures there didn't work.

Maybe i'm missing something? In theory this should work because how updates work in general, but maybe XMB ignores that for disks, idk...

Why do i want to do this: i prefer to keep game backups as iso because as folders they contain a lot of files and it's harder to manage. i wanted to customize backgrounds/icons/whatever (and maybe remove annoying SND0) by installing custom-made pkgs, instead of repacking iso
 
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Did you used the paramsfo editor ? I think you need it to add background or imagens that not original exists, but I think if you copy the originals one maintaining the default size X & Y it should work.
 
You don't need repacking game. Just add bitmaps you wants. If some not came originally, then edit PARAM.SFO to include it, add images and after that rebuild database to take effect.
 
That should work for including/overriding, but not for removing existing stuff like PIC0, SND0 or animated icon, right?
 
XMB displays /PS3_GAME/PIC1.PNG from disk or mounted iso as background (also ICON0, PIC0, PIC2, SND0). If the game is JB-style folder or pkg, one could just replace these files. But is it possible to override them without modifying disk or iso? I've seen some official update pkgs that get installed to /game/ID/ contain PIC1.PNG, but replacing pictures there didn't work.

Maybe i'm missing something? In theory this should work because how updates work in general, but maybe XMB ignores that for disks, idk...

Why do i want to do this: i prefer to keep game backups as iso because as folders they contain a lot of files and it's harder to manage. i wanted to customize backgrounds/icons/whatever (and maybe remove annoying SND0) by installing custom-made pkgs, instead of repacking iso
You can replace the icon and background with any image u want just resize it to the same resolution of the old ones
 
XMB displays /PS3_GAME/PIC1.PNG from disk or mounted iso as background (also ICON0, PIC0, PIC2, SND0). If the game is JB-style folder or pkg, one could just replace these files. But is it possible to override them without modifying disk or iso? I've seen some official update pkgs that get installed to /game/ID/ contain PIC1.PNG, but replacing pictures there didn't work.

Maybe i'm missing something? In theory this should work because how updates work in general, but maybe XMB ignores that for disks, idk...

Why do i want to do this: i prefer to keep game backups as iso because as folders they contain a lot of files and it's harder to manage. i wanted to customize backgrounds/icons/whatever (and maybe remove annoying SND0) by installing custom-made pkgs, instead of repacking iso

Here are 4 methods to modify the media files (ICON0, PIC0, PIC1, PIC2, SND0) in a PS3 game:

1- Install a game data PKG with the new files.
The PARAM.SFO needs to have CATEGORY = "GD". The files are installed in /dev_hdd0/game/<TITLE_ID>
The CONTENT_ID of the PKG and the PARAM.SFO must have the same TITLE_ID

2- Redirect specific files in /dev_bdvd/PS3_GAME to another path in your HDD or USB.
e.g. Remap /dev_bdvd/PS3_GAME/PIC0.PNG to /dev_hdd0/images/my_background.png
This can be done using the web command /remap.ps3 of webMAN MOD or using the syscall 35 in your application.

3- Patch the ISO file replacing the images in the ISO9660 file structure
For this method the new files cannot be larger than the current files in the ISO file.
This method can damage the ISO if you write to wrong offsets.

4- Repack the ISO file replacing the images
Extract the files in the ISO or dump the game disc, replace the media files and build a new ISO image.
 
oof. thanks everyone for the replies, i guess thread can be closed... i went with building launcher pkgs instead of rewriting SFOs
 
honestly it all seem very difficult, tell me if you were able to do it, and maybe show it in a video? seems very complicated
 

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