PS3 Possibility of a Life With Playstation Revival? (Request) (sans folding@home)

I was reading some other thread about somewhere around here about using IDA to figure our which key combo would enable debugging… that'd be amazing. It makes sense that the dev package would have those flags all availabe.

with debug enabled, we'd see error messages from the client side. that'd help a ton with figuring stuff out.
 
Hello everyone, how are things looking for now? I haven't had that much time to look further into the layout.xml, but I should be able to very soon
 
Not from my end! I've been busy with some IRL work, and those should last for a couple days more. I did get our new dev package installed, as well as getting packet capture setup again, so I just need to complete those extra projects...
 
Ok so I made some progress. I think 1.21 must support both formats, which is lucky for us, and I think the offline format supports most of the same stuff if not ALL of it. I have not figured out how to do some things yet though in the offline xml format. See below.

Here is a build that can work 100% offline (Including not signed into PSN and internet disabled). It has placeholder data added from the beta xml that @marciolsf found in the 1.10 beta pkg. Its a kinda cool time capsule of news from 2007 :)

This means it now shows 117 cities all offline, pretty cool!


I did add Dublin, Belfast and Edinburgh cos western Europe was kinda empty. :)

This pkg is v1.00, with v1.10 (non beta) files added on top, then v1.20 on top, then 1.21 on top. Then of course spoofed to 1.22 to block the shutdown update. This combined pkg is probably how most peoples installs will have ended up if they kept it installed, as pkg installs/updates can never delete files, only overwrite. Unless they add a clean up as part of the code in the app of course.

DOWNLOAD Life_With_PlayStation_v1.21_NPIA00002_Offline_Test1.pkg

I have not figured out how to add the thumbnails/media in the offline format yet, or add urls for the news stories, or add the little weather icons on the globe. I think they can all be added though including media links, just need to trial and error loads of different syntaxes, shouldn't be too hard though if lots of us try?

I have not really looked much into adding more stuff offline yet, wanted to get something packaged to share. This is what it looks like now.

View attachment 46466



For debugging the app further for online, and for figuring out more offline RSS XML syntax THIS should help ;) (I got some help with those. Massive thanks for that. ;) )

In there you will find decrypted sprx/self from 1.21 and 1.10 beta. This can tell us a lot about the responses needed. Few snippets from when I had a quick look.

View attachment 46469 View attachment 46470 View attachment 46471

This area in particular shows all the xml elements supported in the offline xml for the Live channel, it doesnt show exactly how to use them but we can guess that with some trial and error.

View attachment 46472

See also keep in mind, potentially as a Plan B, worst case, if we cant reverse the authentication, we could maybe have webman update the local xmls with a script on boot up, so have it update this way, bypassing all of the security, so this is why the offline format is especially important as well. It allows for loads of cool custom stuff too.


Then this below looks a lot like some of kind of key, and its right there next to the cmd challenge. Probably directly related to the authentication response.


View attachment 46475

I think one important thing from that prx is this xml format. I don't know its used right now. It is possible it saves some data locally in that format.

Code:
<aas>
<accountid></accountid>
<password></password>
<sessionid></sessionid>
<status></status>
</aas>


Also I think we should all look out for dumps from consoles from before 1.22 update was installed (NPIA00002 and NPIA00007), or even after if it wasn't removed (unlikely). There might be more files in there that can help with taking it further, related to other channels other than "Live" and Folding@Home".
I am trying to add a city for testing and am having no luck. There is no real url for test. Just trying to have fake static info atm with no live url needed. Is that possible with editing city_info.xml or are there further requirements such as shown hex edits? If that is so then I am at a wall. I have no idea how to edit hex. If hex is not needed then how did you add offline static info successfully?
 
Hello everyone, how are things looking for now? I haven't had that much time to look further into the layout.xml, but I should be able to very soon
I was away there, didn't look again since.


I am trying to add a city for testing and am having no luck. There is no real url for test. Just trying to have fake static info atm with no live url needed. Is that possible with editing city_info.xml or are there further requirements such as shown hex edits? If that is so then I am at a wall. I have no idea how to edit hex. If hex is not needed then how did you add offline static info successfully?

All you need is to edit the default_city_info.xml

See at the bottom of the xml I added 3 cities, Dublin, Edinburgh and Belfast. What I did was add an entry like this for each one

Code:
<item>
      <title>Dublin</title>
      <live:item url="https://www.irishtimes.com/food/restaurants/2025/08/28/three-dublin-restaurants-added-to-michelin-guide/">Three Dublin restaurants added to Michelin Guide - The Irish Times</live:item>
      <live:item url="https://www.independent.ie/irish-news/firefighters-remain-at-scene-of-large-blaze-at-balbriggan-waste-facility-as-residents-told-to-keep-windows-closed/a1966496204.html">Residents of Dublin town advised to 'stay indoors and keep windows closed' as fire breaks out at waste disposal plant - The Irish Independent</live:item>
      <live:item url="https://www.thejournal.ie/dublin-safety-mary-lou-mcdonald-6800788-Aug2025/">Justice Minister needs to face reality that there is a safety issue in Dublin, McDonald says - The Journal</live:item>
      <live:item url="https://www.dublinlive.ie/news/kinahan-cartel-mass-murder-revenge-32364422">Kinahan Cartel 'mass murder revenge plot' foiled by Gardai - Dublin Live</live:item>
      <live:item url="https://www.dublinlive.ie/news/lotto-results-ireland-mystery-winner-32364309">Mystery Lotto winner scoops staggering €17m jackpot  - Dublin Live</live:item>
      <georss:point>53.3498 -6.2603</georss:point>
      <live:panel>
        <live:name>Dublin</live:name>
        <live:subname pattern="celsius">17.1°C</live:subname>
        <live:subname pattern="fahrenheit">62.8°F</live:subname>
      </live:panel>
    </item>

Thats it.

Starting off you can copy one of the existing city entires like the one above, Copy it from the item open tag <item>, to item close tag </item>, paste it then in under the others items just like the others, then change the coordinates and details to whatever city you want.


Note there are many copies of the xml for different languages, I replace the one here for english.

/dev_hdd0/game/NPIA00002/USRDIR/data/life_info/live/en/default_city_info.xml


and this one is a fallback it seems, only read if the language specific one cant read.

/dev_hdd0/game/NPIA00002/USRDIR/data/life_info/live/default_city_info.xml

There is another one here too but seems to be unused in my tests.

/dev_hdd0/game/NPIA00002/USRDIR/data/life_info/globe/default_city_info.xml
 
I was away there, didn't look again since.




All you need is to edit the default_city_info.xml

See at the bottom of the xml I added 3 cities, Dublin, Edinburgh and Belfast. What I did was add an entry like this for each one

Code:
<item>
      <title>Dublin</title>
      <live:item url="https://www.irishtimes.com/food/restaurants/2025/08/28/three-dublin-restaurants-added-to-michelin-guide/">Three Dublin restaurants added to Michelin Guide - The Irish Times</live:item>
      <live:item url="https://www.independent.ie/irish-news/firefighters-remain-at-scene-of-large-blaze-at-balbriggan-waste-facility-as-residents-told-to-keep-windows-closed/a1966496204.html">Residents of Dublin town advised to 'stay indoors and keep windows closed' as fire breaks out at waste disposal plant - The Irish Independent</live:item>
      <live:item url="https://www.thejournal.ie/dublin-safety-mary-lou-mcdonald-6800788-Aug2025/">Justice Minister needs to face reality that there is a safety issue in Dublin, McDonald says - The Journal</live:item>
      <live:item url="https://www.dublinlive.ie/news/kinahan-cartel-mass-murder-revenge-32364422">Kinahan Cartel 'mass murder revenge plot' foiled by Gardai - Dublin Live</live:item>
      <live:item url="https://www.dublinlive.ie/news/lotto-results-ireland-mystery-winner-32364309">Mystery Lotto winner scoops staggering €17m jackpot  - Dublin Live</live:item>
      <georss:point>53.3498 -6.2603</georss:point>
      <live:panel>
        <live:name>Dublin</live:name>
        <live:subname pattern="celsius">17.1°C</live:subname>
        <live:subname pattern="fahrenheit">62.8°F</live:subname>
      </live:panel>
    </item>

Thats it.

Starting off you can copy one of the existing city entires like the one above, Copy it from the item open tag <item>, to item close tag </item>, paste it then in under the others items just like the others, then change the coordinates and details to whatever city you want.


Note there are many copies of the xml for different languages, I replace the one here for english.

/dev_hdd0/game/NPIA00002/USRDIR/data/life_info/live/en/default_city_info.xml


and this one is a fallback it seems, only read if the language specific one cant read.

/dev_hdd0/game/NPIA00002/USRDIR/data/life_info/live/default_city_info.xml

There is another one here too but seems to be unused in my tests.

/dev_hdd0/game/NPIA00002/USRDIR/data/life_info/globe/default_city_info.xml
Okay, thats where I messed up. I didnt edit the default file because all seen was errors, but I see what is happening now. Thank you.

Here is some of my findings from files and what changes I could provide.

- Enabled 60fps
- Enabled show fps (yet don't show oddly)
- Enabled Screenshot (don't know how to use)
- Try to force 1080p natively - (seems to be working.)
- Changed Auto pilot duration and timeout (slightly, should be subtle)
- Added 7 new areas/cities (static info) Added - The Bermuda Triangle ~ Gatlinburg, TN ~ Fiji ~ Kalamazoo, MI ~ Mystyq Garden ~ Longyearbyen ~ and North Nulland
- To use, swap out files in proper locations and relaunch LWP.
- in data/life_info change out default _city_info.xml in life_info and en folders 《 /dev_hdd0/game/NPIA00002/data/swapfilesinfolders 》
- Enjoy

Edit: I belive copyright is removed also :-)
 

Attachments

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Okay, thats where I messed up. I didnt edit the default file because all seen was errors, but I see what is happening now. Thank you.

Here is some of my findings from files and what changes I could provide.

- Enabled 60fps
- Enabled show fps (yet don't show oddly)
- Enabled Screenshot (don't know how to use)
- Try to force 1080p natively - (seems to be working.)
- Changed Auto pilot duration and timeout (slightly, should be subtle)
- Added more 7 new areas/cities (static info) Added - The Bermuda Triangle ~ Gatlinburg, TN ~ Fiji ~ Kalamazoo, MI ~ Mystyq Garden ~ Longyearbyen ~ and North Nulland
- To use, swap out files in proper locations and relaunch LWP.
- in data/life_info change out default _city_info.xml in life_info and en folders 《 /dev_hdd0/game/NPIA00002/data/swapfilesinfolders 》
- Enjoy
Awesome man, im going to resume work in adding comments to the layout.xml, there are some Japanese comments that I can translate [emoji106][emoji106]

How is everyone else doing today?
466d7464d53e264f3f41e1ac9bf632c1.gif
 
Hello everyone!
Im back from testing many parameters in the layout.xml that alters the "world" aspect in lwp, here are my results:
I've added multiple comments at around the bottom half of the xml

The most interesting part I found is the ability to change the color of the "glow effect" around the text in both the city names and their headlines! It uses R G B values from 0 to 255 making it very easy to apply any desired color [emoji2][emoji2]

For example I set it to green, results look very nice

Let's keep on finding out more!
 

Attachments

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    layout (3).zip
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  • Screenshot 2025-09-12 224816.png
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Hello everyone!
Im back from testing many parameters in the layout.xml that alters the "world" aspect in lwp, here are my results:
I've added multiple comments at around the bottom half of the xml

The most interesting part I found is the ability to change the color of the "glow effect" around the text in both the city names and their headlines! It uses R G B values from 0 to 255 making it very easy to apply any desired color [emoji2][emoji2]

For example I set it to green, results look very nice

Let's keep on finding out more!

Nice...I had a feeling color could be edited somehow. That is sweet though.

oo, cool. Nice work everyone

If anyone wants to try get media or thumbnails working please do.

it needs like


<live:media
<live:thumbnail



Then idk, a url to a media link included somehow, possibly with something like type=movie



upload_2025-8-25_14-39-18-png.46472
That is not a bad idea. Maybe could be done locally via stored ps3 hdd/usb files (file location address) or even a working internet url will work.
 
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If anyone needs some non https test urls

http://173.225.107.46/test.mp4
http://173.225.107.46/test.png
http://173.225.107.46/test.jpg

All served via Apache web server with default settings. Video is 1280x720, images are 256x256. If anyone needs any other formats hosting for tests just send the files.

Maybe could be done locally via stored ps3 hdd/usb files (file location address) or even a working internet url will work.

Exactly. See here in one of the default city xmls, it shows the images referenced at the top like this with <live:pic..., This might be required for local image loading. for online resources loaded via url I assume this can be skipped.

upload_2025-9-13_2-41-26.png


Also see those live:text entries, it kinda seems like an extra security thing, that local stuff needs to be hard coded in the local xml. Makes sense.

Now those specific image paths are not valid for the latest version, but it gives some good clues as to how it works.

<live:copyright is another way to load items, i guess this is for loading this style image over on the right.

upload_2025-9-13_2-49-1.png


For local "copyright" items, See how it kinda double references them here at the top, first as "pic", then as "copyright". They don't make it easy eh! :)

upload_2025-9-13_2-50-46.png


Then there is <live:cloud too, which i assume loads the weather icon on the map. this idk how to load either. Probably needs to be loaded as <live:pic first too like copyright, as seen in the example above.
 
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If anyone needs some non https test urls

http://173.225.107.46/test.mp4
http://173.225.107.46/test.png
http://173.225.107.46/test.jpg

All served via Apache web server with default settings. Video is 1280x720, images are 256x256. If anyone needs any other formats hosting for tests just send the files.



Exactly. See here in one of the default city xmls, it shows the images referenced at the top like this with <live:pic..., This might be required for local image loading. for online resources loaded via url I assume this can be skipped.

View attachment 46659

Also see those live:text entries, it kinda seems like an extra security thing, that local stuff needs to be hard coded in the local xml. Makes sense.

Now those specific image paths are not valid for the latest version, but it gives some good clues as to how it works.

<live:copyright is another way to load items, i guess this is for loading this style image over on the right.

View attachment 46660

For local "copyright" items, See how it kinda double references them here at the top, first as "pic", then as "copyright". They don't make it easy eh! :)

View attachment 46661

Then there is <live:cloud too, which i assume loads the weather icon on the map. this idk how to load either. Probably needs to be loaded as <live:pic first too like copyright, as seen in the example above.
Hi Devil, that's a good idea to work on!
Didn't lwp have cloud data played as a overlay on top of the globe? I guess it was provided by The Weather Channel

Because the layout.xml im commenting on also has cloud related settings that mention radius, alpha size etc.
 
I've been spending some quality time trying to figure out the authentication process again... feels like I'm making a little bit of progress, but not necessarily much to write about other than I'm fiddling with it, using a combination of PHP, packet captures and apache errors. It would be cool to get the server itself running well enough to dish out our own files.
 
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