Following the recent release of VitaQuakeII (v2.4) & VitaWolfen (v1.7) which provided Post Processing Effects & VSync Support, the developer (@Rinnegatamante) has now extended those advancements to other vita projects like Dstroy Vita, meritous & SuperMarioWar, along with other changes brought forward for these updated projects seen in the tabs provided below for each corresponding update.

Support @Rinnegatamante via Patreon @ >>> Link

Support @Rinnegatamante via Patreon @ >>> Link
Also, Rinnegatamante has informed everyone via Twitter that " A new stable Daedalus X64 release is near to come. Consider it an anticipated Christmas gift :P Thanks to @theflow0 who backported some dynarec improvements from the 3DS port, a huge performance upgrade is near. Some games even doubled its framerate , A solution for Wait Rendering Done option being required for some games destroying their perf has been put in place too (eg. Paper Mario) thus improving greatly perfs." so that is something to look forward to in the near future as well. If you have not checked out yet the latest progress on the re3 Vita (gta 3 port) v1.1 update then head on over to the latest coverage > here <. as there has been snigicant progress in the recent update As always you can check out all of @Rinnegatamante PS Vita work at his website VitaDB at this link >here< and you can find his official release threads here at psx-place.com
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Dstroy is a bomberman-like game. It was originally developed FBS in 1995, on DOS.
It supports up to 2 players with PSVITA on the same console (look at Controls section to understand how to play) and up to 4 players with PSTV with multiple controllers support.
Changelog (v1.1):
- Updated to latest vitasdk and GCC10 usage.
- Updated to latest vitaGL commit.
- Fixed a bug causing vFlux to draw garbage on screen.
- Added Post Processing effects support (FXAA, Greyscale, Sepia Tone, Negative).
- Added V-Sync option.
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"Far below the surface of the planet is a secret. A place of limitless power. Those that seek to control such a utopia will soon bring an end to themselves. Seeking an end to the troubles that plague him, PSI user MERIT journeys into the hallowed Orcus Dome in search of answers."
meritous is a cross between a top-view dungeon crawler and a bullet-hell shoot-em-up. In it, you control main character Merit, who travels through an enormous 3000-room labyrinth, the Orcus Dome, in order to find three artifacts called the PSI Keys, and restore them to their proper locations.
Changelog (v1.2):
- Updated to latest vitasdk and GCC10 usage.
- Updated to latest vitaGL commit.
- Fixed a bug causing vFlux to draw garbage on screen.
- Added Post Processing effects support (FXAA, Greyscale, Sepia Tone, Negative).
- Added V-Sync option.
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Changelog (v1.1):
Super Mario War is a Super Mario multiplayer game.
The goal is to stomp as many other Marios as possible to win the game.
It also supports multiplayer up to 4 players together on PSTV.
- Updated to latest vitasdk and GCC10 usage.
- Updated to latest vitaGL commit.
- Fixed a bug causing vFlux to draw garbage on screen.
- Added Post Processing effects support (FXAA, Greyscale, Sepia Tone, Negative).
- Added V-Sync option.
- Optimized code for faster math and vector operations.
Release Thread(s) / Download Links:
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