PS3 Project RSX Boost: Overclock your Retail PS3 RSX Speeds (ps3 cfw only)

correct, thats right i do have the same type of model of slim console and its working fine on 4.89 evilnat 600/750 mhz

Happy to report that the glitch with Asura's Wrath was just a fluke, I formatted the drive, installed the PUP, loaded the game and it worked past the chapter 5. Maybe I could have just rebuilt the database as suggested...

Another more serious issue, the PS3 shuts down at the title screen of Tomb Raider [BLUS31036]. Tried before and after formatting the drive. Same thing, the game works fine on my other PS3 that is not OC'd.
Would someone be keen to test it on an overclocked system? there is no gameplay involved for this test.
My PS3 has good temperatures and plays those heavy hitters without problem (GOD3, TLOU, Uncharted)
 
Happy to report that the glitch with Asura's Wrath was just a fluke, I formatted the drive, installed the PUP, loaded the game and it worked past the chapter 5. Maybe I could have just rebuilt the database as suggested...

Another more serious issue, the PS3 shuts down at the title screen of Tomb Raider [BLUS31036]. Tried before and after formatting the drive. Same thing, the game works fine on my other PS3 that is not OC'd.
Would someone be keen to test it on an overclocked system? there is no gameplay involved for this test.
My PS3 has good temperatures and plays those heavy hitters without problem (GOD3, TLOU, Uncharted)


Works fine for me. I played about an hour of it.
 
Hello I would appreciate if someone upload the (EVILNAT 4.88 w/ RSX OVERCLOCK 600 750) File to me because the link for download does not work for me, thx

Edit: I manage to download the file, THX
 
Last edited:
Hello I would appreciate if someone upload the (EVILNAT 4.88 w/ RSX OVERCLOCK 600 750) File to me because the link for download does not work for me, thx
The link seems to work fine though, I download the build just fine.

I could not leave it at that so I tried running the game on the regular build cfw 4.89 on the same system which worked fine.
Afterward I downgraded to cfw 4.88 RSX 600 750 and the console crashed again at the game menu screen, same as with cfw 4.89 RSX 600_750. I'd tend to think that Tomb Raider [BLUS31036] is not compatible with the overclock but it seems to work fine for @zebular.
Anyway time to move on.
 
The link seems to work fine though, I download the build just fine.

I could not leave it at that so I tried running the game on the regular build cfw 4.89 on the same system which worked fine.
Afterward I downgraded to cfw 4.88 RSX 600 750 and the console crashed again at the game menu screen, same as with cfw 4.89 RSX 600_750. I'd tend to think that Tomb Raider [BLUS31036] is not compatible with the overclock but it seems to work fine for @zebular.
Anyway time to move on.

I cannot access the link, it must be because of my anti-virus

the other link for 4.89 works fine but I need 4.88

Edit: I manage to downlead the file, thx
 
Last edited:
The link seems to work fine though, I download the build just fine.

I could not leave it at that so I tried running the game on the regular build cfw 4.89 on the same system which worked fine.
Afterward I downgraded to cfw 4.88 RSX 600 750 and the console crashed again at the game menu screen, same as with cfw 4.89 RSX 600_750. I'd tend to think that Tomb Raider [BLUS31036] is not compatible with the overclock but it seems to work fine for @zebular.
Anyway time to move on.

So this wasn't 100% on my end. I have the PSN version downloaded from PKGi with the latest update and it works fine. Not sure why an ISO would be any different though.
 
I have restored the original 4.88.2 Evilnat CFW and dumped the LV1 for comparison:
4.88.2 OC dump:
0x684221 rsx40 a01 600/750 vpe:ff shd:3f [NN2343-01:0:4:1:12:e:6:0:1][27:0:a:0:1:0:1][1:1:0]
0x685231 rsx40 a01 600/750 vpe:ff shd:3f [NN2343-01:0:4:1:12:e:6:0:1][27:0:a:0:1:0:1][1:1:0]
4.88.2 no-OC dump:
0x682541 rsx40 a01 500/650 vpe:ff shd:3f [NN2343-01:0:4:1:12:e:6:0:1][27:0:a:0:1:0:1][1:1:0]
0x684221 rsx40 a01 500/650 vpe:ff shd:3f [NN2343-01:0:4:1:12:e:6:0:1][27:0:a:0:1:0:1][1:1:0]
0x685231 rsx40 a01 600/750 vpe:ff shd:3f [NN2343-01:0:4:1:12:e:6:0:1][27:0:a:0:1:0:1][1:1:0]

Why is there a 600/750 entry in the original 4.88.2 LV1 dump?
 
Last edited:
Can confirm that HL Ep 2 on The Orange Box still runs like hot dog shit with the overclock.
 

Attachments

  • 20220605_215933.jpg
    20220605_215933.jpg
    2.9 MB · Views: 218
I'm truly shocked this thread isn't absolutely pumping... This overclock has reinvigorated my love for the PS3. Who doesn't want their PS3 games to play better???
 
I'm truly shocked this thread isn't absolutely pumping... This overclock has reinvigorated my love for the PS3. Who doesn't want their PS3 games to play better???

The pros are great,
but there is cons as well.

Many people will blindly promote just the pros and will not tell people about the cons (negatives) that can potentially damage your PS3.

It really depends on a few factors if Overclocking is a good idea or not for your PS3 Console.
Do you have a PS3 FAT model, if then people need to be aware of the risk more so then a PS3 Slim model.
The PS3 FAT models are known to fail more often due to heat problems so overclocking those consoles are more of a risk then some of the Slim models. but you can't really just compare models because the environments and locations the console is running plays a HUGE part as well.

So its not a suggested hack unless you really understand both the positives and negatives it can to your console.

It's been a great project and tons of information in this thread. I would say the discussion has pumped for about 20 pages now :).
 
The pros are great,
but there is cons as well.

Many people will blindly promote just the pros and will not tell people about the cons (negatives) that can potentially damage your PS3.

It really depends on a few factors if Overclocking is a good idea or not for your PS3 Console.
Do you have a PS3 FAT model, if then people need to be aware of the risk more so then a PS3 Slim model.
The PS3 FAT models are known to fail more often due to heat problems so overclocking those consoles are more of a risk then some of the Slim models. but you can't really just compare models because the environments and locations the console is running plays a HUGE part as well.

So its not a suggested hack unless you really understand both the positives and negatives it can to your console.

It's been a great project and tons of information in this thread. I would say the discussion has pumped for about 20 pages now :).

I just got a super slim 28nm RSX I'm hoping I'll be able to OC eventually. I believe this thing has a huge overhead. Will be interesting to see if they can handle higher clocks on the chip and memory. Got it for $50... I won't mind putting it through hell.
 
The pros are great,
but there is cons as well.

Many people will blindly promote just the pros and will not tell people about the cons (negatives) that can potentially damage your PS3.

It really depends on a few factors if Overclocking is a good idea or not for your PS3 Console.
Do you have a PS3 FAT model, if then people need to be aware of the risk more so then a PS3 Slim model.
The PS3 FAT models are known to fail more often due to heat problems so overclocking those consoles are more of a risk then some of the Slim models. but you can't really just compare models because the environments and locations the console is running plays a HUGE part as well.

So its not a suggested hack unless you really understand both the positives and negatives it can to your console.

It's been a great project and tons of information in this thread. I would say the discussion has pumped for about 20 pages now :).

I agree with you that there are great pros with cons. There are many variables involved in the tests to get an accurate conclusion:
There is not a standard method for test, different models have different temperature curves, the condition of the console, the use or not of fan controller and its settings impact in the real results. The airflow, location, environment temperature, games played and play time are variables to take in count.

In my opinion, OC is good IF used with a dynamic fan controller. The variations in temperature should be corrected by the software.
Another factor "in favor" is that CPU temperature is usually ~2°C degrees higher than GPU. So having an increment of 2 or 3 degrees in RSX will be barely noticed and can be handled fine by the fan controller.

It is important to frequently check the CPU/RSX temperatures (e.g. with VshFpsCounter) to identify sudden variations.
If RSX temperature gets higher than 80°C or if RSX temperature is up to 5°C higher than CPU for a long period (few minutes), I would stop using OC as soon as possible.
 
Last edited:
I agree with you that there are great pros with cons. There are many variables in the test involved to get an accurate conclusion:
There is not a standard method for test, different models have different temperature curves, the condition of the console, the use or not of fan controller and its settings impact in the real results. The airflow, location, environment temperature, games played and play time are variables to take in count.

In my opinion, OC is good IF used with a dynamic fan controller. The variations in temperature should be corrected by the software.
Another factor "in favor" is that CPU temperature is usually ~2°C degrees higher than GPU. So having an increment of 2 or 3 degrees in RSX will be barely noticed and can be handled fine by the fan controller.

It is important to frequently check the CPU/RSX temperatures (e.g. with VshFpsCounter) to identify suden variations.
If RSX temperature gets higher 80°C or if RSX temperature is up to 5°C higher than CPU, I would stop using OC as soon as possible.
@aldostools : là, je suis complètement d'accord avec toi !!!
 
Just got done playing some Battlefield 4 with the overclock. It definitely plays smoother, before it was hot garbage with what felt like single digit fps at times.
 
I took the lv1 patch and applied it to Evilnat's 4.89 [no bd] firmware. The update installed successfully and tested out Red Dead Redemption. My system is a PS3 Slim [CECH-2502B], 512GB SSD, no BD sadly but regularly cleaned and fresh thermal paste applied about 3 months ago.

Worked good, I'd say maybe 5fps increase compared to standard. I tested the framerate before and after, the best place to test was Blackwater with a good amount of NPCs.

This is where on stock the fps drops down to 15-20fps while main character is running. With the overclock patch 600/750, it's 25-30fps. Temperatures are about the same, CPU sits at 50-58 degrees c on stock and 51-60 degrees c with the patch. I'm yet to test some of the PS2 Classics titles I have to see any improvement. Overall this is a great project and hopefully makes its way into cfws as an option in the future.
 
Back
Top