PS3 Project RSX Boost: Overclock your Retail PS3 RSX Speeds (ps3 cfw only)

Yes. 950 is the Max 2501A and 2501B can do. Most should be able to do 900 safely. And core will vary from 700 to 750. If you're PS3 slim only does 650, that's a huge L.

So your 4 25xx run: 700, 700, 750, 800. 1 900. 3 950
I have 2 2501 700/950

I have a slim from 2010 and cant do 700 core. So its not guaranteed.
Max i can do so far without crashes or graphical glitches is 650/900.
That 900 i added yesterday. I ran 800 before. No issues so far, even in Crysis.
He could only run 650 core. 900, maybe 950 memory

Updated Table

RSXRevMax GPU Clock (Stable)Max Memory Clock (Stable)Full DetailsNotesPS3 ModelOwner
rsx40a01800 MHz1000 MHzvpe:ff shd:77 [AP0022017:0:1:3:e:18:2:0:1][2a:0:a:0:1:0:1][1:1:0]Working without any issues.CECH-2511AMe
rsx40a01800 MHz1000 MHzvpe:ff shd:3f [AP0029328:0:2:11:16:20:2:0:2][24:0:a:0:1:0:1][1:1:0]Working without any issues.CECH-2511A@JoeSapecudo
rsx40a01700 MHz1000 MHzvpe:ff shd:3f [NN8941-24:0:4:18:12:18:6:0:2][25:0:a:0:1:0:1][1:1:0]Artifacts at 750Mhz Core in specific games.CECH-2504A@Thimblewad
rsx40a01650 MHz800 MHzvpe:ff shd:3f [NN0078-06:0:4:6:18:4:6:0:2][25:0:2:0:1:0:1][1:1:0]Artifacts at 700Mhz Core in specific games.

Black Dots and crashes at 950 Mhz memory.
CECH-2104B@cha0shacker
rsx65a06700 MHz800 MHzvpe:ff shd:6f [KBA857800:1:2:c:11:7:3:8:2][3d:0:2:0:1:2:0][2:1:0]Artifacts at 750Mhz Core in specific games.

800Mhz memory is stable.

WARNING: 1000 Mhz memory bricked his system.
CECH-2004B@Mitsu™
rsx40a01700 MHz1000 MHzvpe:1bf shd:3f [NN9095-14:0:4:e:3:12:6:0:2][1e:0:a:0:1:0:1][1:1:0]Artifacts at 750Mhz Core in specific games.Frankenstein CECH-A00@XDeltaOne
Games that can have artifacts if the RSX couldn't handle the frequencies:

Game TitleIssue
Assassin's Creed Black FlagConstant artifacts.
CrysisConstant artifacts.
Bioshock InfiniteLess frequent artifacts.
Preliminar Conclusion:
ModelMax Supported Overclock
CECH-2511X800/1000 Mhz (Still handles more)
CECH-2510X700/1000 Mhz
CECH-210X650/800 Mhz
CECH-200X700/800 Mhz
@XDeltaOne me and @JoeSapecudo want to test 850 and up on our consoles. If you have time :)

@ninku can run 750/950 but not 800
3 more from this list that can run 700 mhz core but not 750

so that means current total is tally is

25xx
1 - 650
7 - 700
2 - 750
1 - 800

Memory
2 - 900
9 - 950+

bad bin would be 650_900
avg is 700_950
good 750+_950+
 
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So your 4 25xx run: 700, 750, ???, 800? All 950 memory?
I have 2 2501 700/950


He could only run 650 core. 900, maybe 950 memory



@ninku can run 750/950 but not 800
3 more from this list that can run 700 mhz core but not 750

so that means current total is tally is

25xx
1 - 650
6 - 700
2 - 750
1 - 800
1 - ???

Memory
1 - 900
8 - 950+
2 - ???

bad bin would be 650_900
avg is 700_950
good 750+_950+
My July 2501A can only do 700/900 fully stable. I've tried 950 on the memory but I start seeing tiny bits of artifacting in certain games. So 700/900 is rock solid. 750 core had artifacts. My second PS3 2501A again, November, 700/950 fully stable. My 3rd 2501A, does 750/950 fully stand it's also November 2010, so that was lucky I got the same model from the same month too. And my 4th. Pride and joy. 2501B does 800/950 fully stable. Gonna try pushing 850/950 soon. So yeah there's my data so far. My 2501B is manufactured December. So seems to make sense.
 
My July 2501A can only do 700/900 fully stable. I've tried 950 on the memory but I start seeing tiny bits of artifacting in certain games. So 700/900 is rock solid. 750 core had artifacts. My second PS3 2501A again, November, 700/950 fully stable. My 3rd 2501A, does 750/950 fully stand it's also November 2010, so that was lucky I got the same model from the same month too. And my 4th. Pride and joy. 2501B does 800/950 fully stable. Gonna try pushing 850/950 soon. So yeah there's my data so far. My 2501B is manufactured December. So seems to make sense.

Good information, I don't have friends, this forum is a refuge for discussion and common topics. thank you everyone for this community
 
T
Good information, I don't have friends, this forum is a refuge for discussion and common topics. thank you everyone for this community
This forum has been my fun past time for 2 weeks now.

possible, that Slims are more prone to fullbrick, maybe because of different memory architecture? a FAT (NOR!) will brick with tripplebeep, even in Recovery
......ummm. This doesn't sound like good news to me. So if we brick our slims...it's over?
 
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My July 2501A can only do 700/900 fully stable. I've tried 950 on the memory but I start seeing tiny bits of artifacting in certain games. So 700/900 is rock solid. 750 core had artifacts. My second PS3 2501A again, November, 700/950 fully stable. My 3rd 2501A, does 750/950 fully stand it's also November 2010, so that was lucky I got the same model from the same month too. And my 4th. Pride and joy. 2501B does 800/950 fully stable. Gonna try pushing 850/950 soon. So yeah there's my data so far. My 2501B is manufactured December. So seems to make sense.
I probably wouldn't push it to 850. We don't know if the node technology improved 2010 Q4 and/or whether your PS3 can run 800 because it's new and hasn't had an degradation. Based on the current data, most are only stable between 700-750 and even running 750 is rare so close to 0% chance that you'll be able to run 850 and so it's not worth the risk.
 
I probably wouldn't push it to 850. We don't know if the node technology improved 2010 Q4 and/or whether your PS3 can run 800 because it's new and hasn't had an degradation. Based on the current data, most are only stable between 700-750 and even running 750 is rare so close to 0% chance that you'll be able to run 850 and so it's not worth the risk.
Yeah. I'm still so curious if I can do 850 though. But I likely will not do it. Unless I get more data on how this works. Cause you go from stable zero issues to a near brick in just 50 extra MHz. Just to add. One my other November PS3 that does 750/950 can do 800 but it artifacts.so no brick. But it's not stable.

at least, you should know how it can feel, if you gamble with fire...
I mean is this just your take? Or is there some data backing up that slims get bricked harder. I'm curious.
 
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is this just your take? Or is there some data backing up that slims get bricked harder. I'm curious.
no offense meant, and the risks have been told from the beginning
if you don't have a hardware flasher, and you want to play with fragile hardware, you shouldn't cry desperately like a baby when you mess up. if you don't have the hardware, don't do the software, STOP. there is no reason to discuss this further imo

probably Slims have more decent VRMs and can handle voltage drops/increases better.
 
Screenshot by @JoeSapecudo

XIQyteI.png
 
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I have a fat cecha01 Frankenstein with 65nm rsx. Half NEC/TOKINS have been replaced with tamantlum caps.
What safe OC can this bad boy run and anyone got a file?
 
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I have a fat cecha01 Frankenstein with 65nm rsx. Half NEC/TOKINS have been replaced with tamantlum caps.
What safe OC can this bad boy run and anyone got a file?
start with the regular 600/750. maybe 650/800. but I'd recommending purchasing a 2511, 2010 25xx. or rolling the dice on an early 2011 25xx.
 
I've tested a couple of consoles so far, here are my results.

My CECH2002A with a 9D date code can only do 600/750. 650/800 causes artifacts and crashes within 30 seconds on the XMB, had to re-install a firmware with lower clocks through safe mode which also failed multiple times before being successful.

My CECH2512B without a date code can only do 700/900. 750/900 causes artifacts but was able to return to lower clocks in the XMB. 700/950 caused artifacts and crashes similar to my CECH2002A and needed to be downgraded in safe mode.

I also have a CECH2102A with a 0B date code, and a CECH2502B with a 1A date code (2011 model), I just need to clean and re-paste these ones before giving them a try. Seems that I've lost the silicon lottery with my first two consoles, hopefully these ones produce some more promising results.

I've been working on my CECH2102A for the past five hours and it appears to be running fine at 700/900. 750/900 caused artifacts in some games, 700/950 didn't show any artifacts but was causing intermittent crashes. Seems to be performing on par with my CECH2512B so far. I've had it running Crysis for the past hour, will leave it overnight just to be sure.

I'll give the CECH2502B a shot tomorrow, hopefully will get some more promising results.
 
start with the regular 600/750. maybe 650/800. but I'd recommending purchasing a 2511, 2010 25xx. or rolling the dice on an early 2011 25xx.
I've got the 600/750 running fine for ages. I'd want to push this a01 as hard as possible cause I've spent many hours and dollars on it.
I'd be happy with 750/900 if possible
 
It's still scary. Cause that PS3 is sincerely very very valuable. I tried researching e3 Flasher, but seems so confusing. I'm wondering if the flasher can recover from these OC bricks. We gotta have someone test if the e3 flasher can save OC bricks.

@haxxxen actually bricked his ps3 to show us the syscon log some pages ago, he bricked with 900/950/1000 memory and recovered it just fine,

Update

Mine is not that stable at 900 core at all, Crysis are random crashing, other games are ok!.

So i won't go any further, i'll stick with 850/1000. (It's a shame, because 900/1000 looks more pleasing to the eye. At least I reached God of War: Ascension running at 60 FPS.)

@JoeSapecudo tested for hours 900/1000 without any single crash and crysis is working fine.

Mine is the second fastest PS3, he have the fastest of all.
 
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@LuanTeles
indeed, this was merely a test to show what could happen in worst case scenario. still have to try messed up core clock and get syscon log

btw, the full lv1 string of my DEB-001 65nm RSX is:
rsx65 a03 500/650 vpe:ff shd:7e [HBD639201:1:2:c:9:2:3:7:1][3d:0:2:0:1:2:0][2:1:0] (default clocks!)

@Tanzu15
I see, so you are afraid of an unrecoverable brick
I can assure you, there is no "point of no return", if you brick the internal flash (NAND, NOR), unless you mess up individual/per console data without any backup, or if sth burns out. then you are completely lost, even with a hardware flasher ;)

though, I am interested in Frankies with replaced Tokins, if the VRM can handle the OC better in the end than stock.
 
Hey guys, sorry I was off just got time now.
@Luan I am going to do a lv1 dump on current 750/975 will pm you
So, the notorious game to show crashes is the original crysis or any of the franchise? I have 2 and 3
 
I've tested a couple of consoles so far, here are my results.

My CECH2002A with a 9D date code can only do 600/750. 650/800 causes artifacts and crashes within 30 seconds on the XMB, had to re-install a firmware with base clocks through safe mode which also failed multiple times before being successful.
That's strange and interesting. My CECH2004B (date code : 9C / 3rd quarter of 2009) can do 700/800 and run games without issues. Same for my first 2004B (date code : 0A / first quarter of 2010).
Do you know what RSX model you have ? Not the size, the model. Exemple : CXD2991EGB

Glad you could save your PS3 though ! :)
 
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That's strange and interesting. My CECH2004B (date code : 9C / 3rd quarter of 2009) can do 700/800 and run games without issues. Same for my first 2004B (date code : 0A / first quarter of 2010).
Glad you could save your PS3 though ! :)

Mine and @JoeSapecudo's are the same model and i reached it's limit while his, is still going strong.

I'm really sad ahaha, i wish it could be 100% stable at 900/1000 :(
 
Hello can you send me the File i have a CECH2004 also and want to test it as well as possible please contact me or send me the Link i can give you my Discord : delixdex
Would u be able to send me the CFW for the 2000er Slim ?
Check your DMs, and of course be careful.
Do it at your own risk.

Mine and @JoeSapecudo's are the same model and i reached it's limit while his, is still going strong.

I'm really sad ahaha, i wish it could be 100% stable at 900/1000 :(
Hey, this is already pure madness ! Your PS3 can run GOW Ascension at 60fps ! :D
At least, now you know your PS3's limit and without bricking it on top of that !

Damn I don't even know what PS3 this is or how the date codes work. I'm mostly familiar with American PS3 codes.
https://www.psdevwiki.com/ps3/Datecode
 
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