It's a lottery on how much your RSX or memory will OC since they were never rated for those kinds of speeds
You both can look into the patches folder, where you can create your own PUPs. Just extract the archive to C:\Temp or similar and drag-n-drop the unmodified 4.90 PEX in there.
You both can look into the patches folder, where you can create your own PUPs. Just extract the archive to C:\Temp or similar and drag-n-drop the unmodified 4.90 PEX in there.
@Timblewad can you make us some? I'm without pc at the moment
List of working games on 750 core/800 memory on 2504 system:
Games with issues so far:
- Bioshock: Infinite
- Cars 2
- Call Of Juarez: Gunslinger
- DiRT
- DiRT 2
- DiRT 3
- Everybody's Golf
- FUEL
- Gran Turismo 5
- Gran Turismo 6
- GTA San Andreas
- GTA IV
- GTA V
- Heavy Rain
- Hitman HD Trilogy
- Ice Age 3
- Juiced 2
- Life Is Strange
- Madagascar Kartz
- Minecraft
- Need For Speed Carbon
- Need For Speed Hot Pursuit
- Need For Speed Most Wanted
- Need For Speed Shift
- Need For Speed Shift 2
- Red Dead Redemption
- The Last Of Us
- Splinter Cell HD Trilogy
- Assassin's Creed Black Flag has minor artifacting, but is working okay, it's barely noticeable
- Crysis has artifacting, but is working okay, it's noticeable
It's the memory. 750/750 works, 750/800 introduces artifacting. I want to test 800/800 too, tho, do you maybe have the .PUP?
So, the statements made by @zecoxao and @M4j0r were correct. After 750MHz of memory, some artifacts may occur, although in some systems this does not happen, and they support higher frequencies. In my case, I have been extensively testing since yesterday and have not encountered any issues with it. Some users are not experiencing problems even when using 1000MHz of memory.
We can assume that 750MHz of memory is the safe spot for most systems.
Now, we need to test higher clocks in the RSX core on different systems. My friend just tested it on a FAT* system (750Mhz/750Mhz), and it's working without any issues. (*Specific model to be confirmed)
So basically exactly the same final result i had. 700/750.Update: I have done some more testing with 700/750 and it seems the artifacts are gone. They were still somewhat present in 750/750. It seems that it's core related even tho they look 100% like memory artifacts. And they only appear in Crysis and AC:Black Flag, very weird.
Update: I have done some more testing with 700/750 and it seems the artifacts are gone. They were still somewhat present in 750/750. It seems that it's core related even tho they look 100% like memory artifacts. And they only appear in Crysis and AC:Black Flag, very weird.
If it acts like on my system it's weird polygonal shapes and white flashing in Crysis. Like it miscalculates vertex positionsCan you share some screenshots? Btw i'm going to buy Crysis to test on my sistem via PS Store.
If it acts like on my system it's weird polygonal shapes and white flashing in Crysis. Like it miscalculates vertex positions
Lucky :')Just tested the OG Crysis, no artifacts on my system
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Lucky :')