PS3 Project RSX Boost: Overclock your Retail PS3 RSX Speeds (ps3 cfw only)

[QUOTE = "Mitsu™, gönderi: 389040, üye: 197278"] NEC Tokins kapasitörleri dikkate alındığında çekirdekte 650 MHz sınırdır. 700 birçok oyunda işe yarayacaktır ancak yoğun oyunlarda kapasitörler bunu kaldıramayacak ve PS3'ünüz çökecektir.
Bu yüzden güvende olmak için 650MHz'de kalın.
VRAM'e gelince, 20XX serisi için maksimum 900MHz'dir, ancak sınırlar aynı modeller arasında bile farklılık gösterdiğinden doğrudan bu değere atlamayın.[/QUOTE]
So, do you have the download links? I couldn't find them. I want to try them one by one.
600/750
650/800
700/850
700/900 I Want to Try It This Way.
 
Be careful, do it at your own risk.

- 600/750 :
https://www.mediafire.com/file/wnf8la1cvb5ijj5/PS3UPDAT_600-750.PUP/file

- 650/800 :
https://1fichier.com/?hzv8bybgiug9kxvpp9xw

- 650/850 :
https://1fichier.com/?449b7i5f97mz11oaq3nn

- 650/900 :
https://1fichier.com/?cm83n2e2nigk3l04dxhj

Note : For 700MHz core on a 20XX series PS3, try Metal Gear Rising Revengeance or Skyrim. If after a good hour (try a 2 hours session if you have time) your PS3 didn't crash, then your probably good (and lucky).

- 700/850 :
https://onedrive.live.com/?authkey=!AN83IKuHqhsAdsI&cid=6C17BE77EAA9E82E&id=6C17BE77EAA9E82E!24721&parId=6C17BE77EAA9E82E!24688&o=OneUp

- 700/900 :
https://onedrive.live.com/?authkey=!AN83IKuHqhsAdsI&cid=6C17BE77EAA9E82E&id=6C17BE77EAA9E82E!24719&parId=6C17BE77EAA9E82E!24688&o=OneUp

Regarding VRAM(/memory), once you've found the stable limit (without artifacts/instabilities), it might be safer to do a 50MHz step back.
Like, yes, 900MHz is the stable limit apparently, but just to be sure, 850MHz would probably be safer on the long run. But maybe I'm wrong on that point.
We are still experimenting, after all.

Absolutely not related but...

SUCCESS ! MFWBuilder working ! I just did it from my Android phone through Winlator ! :D
BlCBZjS.jpeg
 
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Is there a way to determine the manufacturer by examining the RSX string?
I think we could ask @Evilnat if he can add a function to his XAI plugin to display the information.
The FAB ID was spelled out by testbench firmware, which is how we now know the Fabs that founded the silicon die are 1 = TOSHIBA, 2 = SONY and 4 = TSMC. Now that we know this information, sure it could be built into CFW and various tools. @M4j0r might know more about the other information contained in that tuplet (bracketed string). There is clearly more information contained there.

D/S line I think stands for "design/specification" line, which would be the specific fabrication line it came off of at that FAB manufacturer. TSMC for example has many, since they're the largest semiconductor mnf in the world.

Sony and Toshiba were a joint venture on the RSX and SONY sold TOSHIBA their 1st floor DS line at Nagasaki FAB2. So TOSHIBA chips were made on the 1st floor and SONY chips were made on the 2nd. Same building complex, different owners, but they would have both been packaged by the same place. Where the die was soldered to the interposer and underfill was applied. Most likely at Oita TEC. TSMC has their own facilities and packaging partners.

Could you elaborate on what we need and provide more details so Nat can modify the XAI plugin to display only the necessary information? I was specifically looking for the first code, AP00008286. What does it mean? At least I found that the codes starting with APXXXXXXXX are the ones that handle higher overclocks.

This is our outdated table (i know, i need to update as he got lots of new reports_


Outdated Table

RSXRevMax GPU Clock (Stable)Max Memory Clock (Stable)Full DetailsNotesPS3 ModelOwner
rsx40a01850 MHz1000 MHzvpe:ff shd:77 [AP0022017:0:1:3:e:18:2:0:1][2a:0:a:0:1:0:1][1:1:0]Random crashes at 900 core (Only on RSX-demanding games)

Can go up to 1000/1000 without bricking.
CECH-2511AMe
rsx40a01850 MHz1000 MHzvpe:ff shd:3f [AP0029328:0:2:11:16:20:2:0:2][24:0:a:0:1:0:1][1:1:0]CECH-2511A

Can go up to 900/1000 without bricking.

(Not tested on highter core)
@JoeSapecudo
rsx40a01700 MHz1000 MHzvpe:ff shd:3f [NN8941-24:0:4:18:12:18:6:0:2][25:0:a:0:1:0:1][1:1:0]Artifacts at 750Mhz Core in specific games.CECH-2504A@Thimblewad
rsx40a01650 MHz800 MHzvpe:ff shd:3f [NN0078-06:0:4:6:18:4:6:0:2][25:0:2:0:1:0:1][1:1:0]Artifacts at 700Mhz Core in specific games.

Black Dots and crashes at 950 Mhz memory.
CECH-2104B@cha0shacker
rsx65a06700 MHz800 MHzvpe:ff shd:6f [KBA857800:1:2:c:11:7:3:8:2][3d:0:2:0:1:2:0][2:1:0]Artifacts at 750Mhz Core in specific games.

800Mhz memory is stable.

WARNING: 1000 Mhz memory bricked his system.
CECH-2004B@Mitsu™
rsx40a01700 MHz1000 MHzvpe:1bf shd:3f [NN9095-14:0:4:e:3:12:6:0:2][1e:0:a:0:1:0:1][1:1:0]Artifacts at 750Mhz Core in specific games.Frankenstein CECH-A00@XDeltaOne
I have been keeping track of this info for a while and grabbed any unique RSX info dumps shared, but I haven't read the entire thread yet. It expands as fast as I can read it!

Something I feel compelled to say is I doubt there's a connection between the date code and higher clocking 40nm RSXs. So far we don't have enough lvl1 dumps with the RSX string of people with 25xx models at their highest OC to establish a trend. I can confirm there are 40nm RSXs made by TSMC, SONY, and TOSHIBA. But only a couple reports from people with high clocks.

If people with a BRICK WISH want to help me to see if there is a trend here, I need you to...
  • Find you highest stable overclock
  • dump lvl1 using CFW tools
  • Open the lvl1 dump it in HxD and search for your clock speeds. For example, if you have default clocks search for "500/650" and it'll take you right to this info...
    upload_2024-5-5_6-36-37.png
  • Post that in this thread with the following information.
    • CFW tools --> dimp tools --> dump SYSCON error log. This contains the platform ID which I can use to find your model number and motherboard revision. It also containg the console's uptime, how much it's been used. Newer chips likely can clock higher. The errorlog may register YLOD events related to instability or insufficient filtering. This is useful information.
    • MNF Date/Code
    • Color of the die if you happen to know it
    • Model number of your RSX if you know it. It's written on the IHS of your RSX. If you clean the paste or delid (only if know what UR doing) pay attention to this.
Here's what I have so far....
RSXNode (nm)DIEFABMFGDSVIDBinMODEL No.MB rev.lvl1 RSX StringDAYS
?40?2SONY30CECH-2500?rsx40 a01 600/750 vpe:ff shd:3f [L6B882200:0:2:16:10:5:3:0:2][1d:0:a:0:1:0:1][1:1:0]70
?40?2SONY30CECH-2501BJSD-001rsx40 a01 900/950 vpe:ff shd:3f [L4B576500:0:2:14:c:17:3:0:1][2f:0:a:0:1:0:1][1:1:0]42
?40?1TOSHIBA20CECH-2511A?rsx40 a01 600/750 vpe:ff shd:77 [AP0022017:0:1:3:e:18:2:0:1][2a:0:a:0:1:0:1][1:1:0]39
?40?1TOSHIBA20??rsx40 a01 600/750 vpe:ff shd:3f [AP0023203:0:1:d:17:1a:2:0:1][26:0:a:0:1:0:1][1:1:0]NA
CXD5301DGB40Silver4TSMC60FRANKYCOK-002rsx40 a01 500/650 vpe:ff shd:3f [N4M735-23:0:4:17:14:c:6:0:1][24:0:e:0:1:0:1][1:1:0]
?40?4TSMC60CECH-2100SUR-001rsx40 a01 600/750 vpe:ff shd:3f [NN2391-04:0:4:4:c:6:6:0:2][23:0:a:0:1:0:1][1:1:0]
?40?4TSMC60CECH-25xxJSD-001rsx40 a01 600/750 vpe:ff shd:3f [NN9634-19:0:4:13:4:f:6:0:2][27:0:e:0:1:0:1][1:1:0]
CXD2982BGB 65Blue2SONY30CECHK06DIA-002rsx65 a03 1f4/28a vpe:ff shd:3f [H8D341900:1:2:16:f:c:3:7:1][1c:0:2:0:1:2:0][2:1:0]
?65?2SONY30CECH-LxxVER-001rsx65 a06 600/750 vpe:ff shd:3f [J5E248000:1:2:a:c:9:3:8:2][1d:0:2:0:1:2:0][2:1:0]
?65?2SONY30CECH-LxxVER-001rsx65 a06 700/800 vpe:ff shd:3f [J2D948400:1:2:8:d:b:3:8:1][1c:0:2:0:1:2:0][2:1:0]
CXD2982GB65Pink1TOSHIBA20CECHJ02DIA-002rsx65 a05 1f4/28a vpe:ff shd:3f [AP0009984:1:1:e:13:a:2:5:1][1c:0:2:0:1:2:0][2:1:0]
CXD2982GB65Blue1TOSHIBA20CECHK02DIA-002rsx65 a05 1f4/28a vpe:ff shd:3f [AP0009644:1:1:15:10:6:2:5:2][3d:0:2:0:1:2:0][2:1:0]174
CXD2991GB65GOLD1TOSHIBA20FRAMEDVER-001rsx65 a05 1f4/28a vpe:ff shd:6f [AP0012532:1:1:15:14:a:2:5:2][1c:0:2:0:1:2:0][2:1:0]NA
CXD2991BGB65Blue1TOSHIBA20CECH-K02DIA-002rsx65 a05 1f4/28a vpe:ff shd:3f [AP0010333:1:1:9:15:14:2:5:1][1c:0:2:0:1:2:0][2:1:0]173
CXD2991GB65?1TOSHIBA20CECH-P01VER-001rsx65 a06 650/800 vpe:ff shd:77 [AP0011387:1:1:c:10:b:2:5:2][1d:0:2:0:1:2:0][2:1:0]
?65?1TOSHIBA20CECH-KxxDIA-002rsx65 a05 600/750 vpe:ff shd:3f [AP0009981:1:1:18:a:c:2:5:1][1c:0:2:0:1:2:0][2:1:0]
CXD2971-1GB90Blue2SONY33CECHG02SEM-001b07 1f4/28a vpe:ff shd:7e [H3C662200:1:2:a:f:b:3:12:2][16:3:2:0:1:3:1][0:0:0]
?90?2SONY32DECR-1000ATMU-520b03 600/775 vpe:ff shd:3f [G8B644200:1:2:13:8:a:3:f:1][39:2:0:0:1:3:1][0:0:0]
CXD2971DGB90Blue1TOSHIBA23CECHG02SEM-001b08 500/650 vpe:ff shd:3f [AP0008495:1:1:b:10:c:2:11:1][16:3:1:1:1:3:1][0:0:0]
CXD2971DGB90Blue1TOSHIBA23CECHC02COK-002b08 500/650 vpe:ff shd:3f [AP0006466:1:1:13:b:12:2:f:2][16:3:1:1:1:3:1][0:0:0]
Side note:
my CECH-2501a has a CXD5300 40nm RSX. That's the 1st revision of 40nm RSX there are. The 30xx model tends to have a CXD5301 revision and early SS models have the CXD5302. Since those later revisions are in consoles that cannot be overclocked without full custom firmware the only way to see if they can overclock higher is to remove them and solder them onto an earlier model. I do not want to condone the harvesting of 40nm RSX to put onto other 40nm containing models. So what I'm talking about here is the Frankenstein Phat mod.

If there are efficiency improvments in these later model revision 40nm RSXs, a backwards compatible model with a new old stock CXD5301 for example should be able to clock higher than any 25xx model. It has a larger heatsink meant for a 90nm after all. And it has a voltage regulation designed for more power hungry chips. At high clocks a frankie should be able to deliver more stable voltage and dissipate more heat.

...besides, I think I am the only person on earth, who does explain technical stuff in layman-terms, as easy as possible, so even a young child can understand me
Hey! Take it back! ;p
 
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Ok, can someone please tell me what date codes you "think" are allowing higher OC?

Here's where I'm going with this.

My CECH-2501A that has a CXD5300 revision 40nm RSX was manufactured July of 2010. Date Code 0C for you europans (if you get the reference I'd be shocked). The last guaranteed jailbreakable consoles were made in march of 2011 (1A), but sometimes a console made between april and june of 2011 can be too (1B), but that's a crap shoot. After that and it's defiantly not jailbreakable.

So the question is when did sony start installing the CXD5301? If the higher clocking 25xx models have one, that could explain it.
 
Ok, can someone please tell me what date codes you "think" are allowing higher OC?

Here's where I'm going with this.

My CECH-2501A that has a CXD5300 revision 40nm RSX was manufactured July of 2010. Date Code 0C for you europans (if you get the reference I'd be shocked). The last guaranteed jailbreakable consoles were made in march of 2011 (1A), but sometimes a console made between april and june of 2011 can be too (1B), but that's a crap shoot. After that and it's defiantly not jailbreakable.

So the question is when did sony start installing the CXD5301? If the higher clocking 25xx models have one, that could explain it.
I had a CECH2504A With Date Code 1A i tested some Clocks and yesterday i tried some PUP's, my Maximum in VRAM was 850mhz and i tried to go to 900Vram after my Console finished the update it came first the Evilnat Logo after the Logo i got a Blackscreen also. I removed the power adapter fast and get into recovery and flashed the older Pup 850/850 and it works. After this i tried several games and no issues found. Then i tried to go up to 900GPU/850Vram and it worked too, but i think its not so good stable for some Games

MY RSX IS A : CXD5300GGB 1049HCJ
 
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Ok, can someone please tell me what date codes you "think" are allowing higher OC?

Here's where I'm going with this.

My CECH-2501A that has a CXD5300 revision 40nm RSX was manufactured July of 2010. Date Code 0C for you europans (if you get the reference I'd be shocked). The last guaranteed jailbreakable consoles were made in march of 2011 (1A), but sometimes a console made between april and june of 2011 can be too (1B), but that's a crap shoot. After that and it's defiantly not jailbreakable.

So the question is when did sony start installing the CXD5301? If the higher clocking 25xx models have one, that could explain it.
My 2501B December 2010 is the one doing 900/950
 
hi mitsu i wanted to ask you, do you have a CEX cfw no PEX with the frequencies of 700/700 i want to test it on my ps3 slim 2101B? thanks a lot and i will look foward for your answer, so far i will test the one from 650/800 to see how it goes, so far im using fan at 40% just in case
 
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Thanks Mitsu™, I'd be grateful if you could make a 700/950 version at some point please.

Also, regarding the three beep instant shutdowns, do you have the FPS counter enabled, and what kind of fan setting do you use?

Three days ago I tried disabling the FPS counter and going from dynamic to manual 40% fan, and in 20 or so hours of testing I've not had a single issue - no crashes or shutdowns. Maybe the constant prodding these tools do is too much for a fully loaded overclocked GPU. I've even been able to go back up to 950 VRAM, again with no issues including none of the freezing I was getting when starting/exiting games and rebooting. I also suspect there's a few bugs in the beta 5 firmware, which is why I'd like to try the beta 8 version.
 
Were searching the Files 800/800 and the file 800/850 can anyone send a link to it please?

hi mitsu i wanted to ask you, do you have a CEX cfw no PEX with the frequencies of 700/700 i want to test it on my ps3 slim 2101B? thanks a lot and i will look foward for your answer, so far i will test the one from 650/800 to see how it goes, so far im using fan at 40% just in case

I take note of that, files are ready.
You will have to be patient, as my internet connection is actually pretty dead and it would take forever to upload.
According to my operator, it won't be fixed before Tuesday at least.
Update : Maybe tomorrow !

Even for me, this is excessively frustrating :')
 
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Ok, can someone please tell me what date codes you "think" are allowing higher OC?

Here's where I'm going with this.

My CECH-2501A that has a CXD5300 revision 40nm RSX was manufactured July of 2010. Date Code 0C for you europans (if you get the reference I'd be shocked). The last guaranteed jailbreakable consoles were made in march of 2011 (1A), but sometimes a console made between april and june of 2011 can be too (1B), but that's a crap shoot. After that and it's defiantly not jailbreakable.

So the question is when did sony start installing the CXD5301? If the higher clocking 25xx models have one, that could explain it.
That's hilarious. Frankie superiority wins again!
My 25xx is Sep2010 and I can hit 950/1000 safely. Is all you want the GPU model number on the heat spreader?

Also, my friend has a superslim with HEN. In Battlefield 4 in the same server and location I only get 2 frames higher. Lol. In GT6 multiplayer, though, being in someone's dust in the Superslim brings down framerates to 45-ish, my OC Slim only dips to 56 at the lowest and maintains 60 otherwise.
 
Ok, can someone please tell me what date codes you "think" are allowing higher OC?

Here's where I'm going with this.

My CECH-2501A that has a CXD5300 revision 40nm RSX was manufactured July of 2010. Date Code 0C for you europans (if you get the reference I'd be shocked). The last guaranteed jailbreakable consoles were made in march of 2011 (1A), but sometimes a console made between april and june of 2011 can be too (1B), but that's a crap shoot. After that and it's defiantly not jailbreakable.

So the question is when did sony start installing the CXD5301? If the higher clocking 25xx models have one, that could explain it.

maybe CXD5300 is 25XX, CXD5301 is 30XX and CXD5302 is super slims? Perhaps 2501B models could potentially have 5301.

also is that a unopan reference?
 
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