gmanarte
Member
But rsx delid and pressure mod really helps with temps.
What pressure mod?
But rsx delid and pressure mod really helps with temps.
Naked snakes eraser.
Thank you!Earlier I also mentioned that a little more contact pressure can work wonders
If your Temps are in that range the "standart" Evilnat OC 600/750 schould not that Problem


Thank you!
Where can we find that version of OC with 4.92 evilnat?![]()
Haven't been keeping up with this thread, but thought I should post a few things.
1st. Higher frequencies lead to more work, which means more current, which means more heat. I tracked this in my own tests which I've not had a chance to compile and post yet. But there is a quite obvious trendline in which heat scales with CORE frquency increases. VRAM OTOH doesn't contribute to the heat until it reaches a stability threshold, then skyrockets. I'm not sure what to make of this yet. Might be thermal transfer, might be architectural...IDK.
***EDIT***
I just realized why this happened. When I first started testing I had the testbench console laying flat against the table, which restricted airflow to the Fan. There were about 4 early measurements like that before I started propping it up so more air can get in unhindered. I'm glad I recorded video so I could review it after noticing a strange trend in the data like that. There were several odd data points where the temps were significan;tly higher without seeming explanation. They all has that in common. It was not getting enough air and heating up more because of it. It wasn't that the VRAM was getting hot nearing the highest frequency.
I'm redoing those measurements now so that the data is accurate and comparable.*****
2nd. The extra work being done will increase the destructive effects of electromigration. The forces applied on the actual traces and transistors inside the die due to the increased activity of electrons passing through them...or more accurately, the electromagnetic fields...causes a breakdown in the circuit. The copper can deform and break, leadi g to an open fault. The dielectric walls that separate them can be broken through and traces short. This process takes time and when we increase frequencies and/or voltage, this time is shortened.
So 100% fact, OVERCLOCKING WILL SHORTEN THE LIFE OF YOUR PS3.
can it be implemented in the xai plugin? using lv1 peek ? so the user can active/desactive the boost clocks or choose between the values via XMBML menu
So when a boost value is set, an rco edited to add "BOOST MODE" on the xmb is also installed.
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Edit: Attached the XML menu just in case we can get it via xai_plugin
Yup just saw the tweet. This is insane! Now we can OC on the fly easily. My god PS3 CFW is getting insane. Now I just need an on the fly voltage cpu undervolt to further cool RSX and CPU.Now, this is possible![]()
Whoa! Thats awesome! Thank you!I plan to progressively build a "collection" of 4.92 PEX OC firmwares in my spare time.




Consider that we can overclock 28nm now maybe its worth a research.
Is it true? Can we overclock later slim and superslim versions? Can you provide the thread on this?
I need to buy a super slim asap. I have a 40nm super slim, but need a 28nm.RSX core and memory clock lv1 pokes have been tested on superslim and do work. I am currently testing now and have added new oc options to xai for next beta.
Edit: yes, BadHTAB is required![]()
@RIP-Felix Can you confirm if your table worked on super slim? Consider that we can overclock 28nm now maybe its worth a research.
Also, superslim 40nm and 28nm use a bit different controller chip, pin count is different
40nm = ISL6332MDRZ
28nm = ISL6332ADRZ
Let me know if it's easy to do. And if it works. I have a 40nm super slim too and I want to try it.I'll be testing undervolt and overvolt on 40nm super slim with badhtab exploit and also overclock