PS3 PS3 PRO MOD Release/Information Thread

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Oh ok thx, but ya I've been scouring that ps3 dev wiki site lol. Has helped understand the formatting and layouts but would be nice to talk to ppl that have done this before, I've got a thread on console crunch with some my plugins I've done but need to update it and might just make one on here too. Also yes would like to collaborate on some awell, maybe make a rebug pro pkg or something lol
I mentioned it because this is the kind of thing where there is several people that knows a part of how it works, but nobody knows how it works entirelly
There are some things related with animations that was unknown in PSP scene and are still unkown for PS3, plus some other features that was added for PS3
I think the best way to collaborate is to post some small chunks of xml code and discuss them... here in forum (incase you want to open forum threads to catch some feedback) or in wiki (with small examples)
 
I mentioned it because this is the kind of thing where there is several people that knows a part of how it works, but nobody knows how it works entirelly
There are some things related with animations that was unknown in PSP scene and are still unkown for PS3, plus some other features that was added for PS3
I think the best way to collaborate is to post some small chunks of xml code and discuss them... here in forum (incase you want to open forum threads to catch some feedback) or in wiki (with small examples)
Ya I member using the psp ctf themes back in the day and used to edit them but with porting to ps3 it's different cause u have to find correct page or plane to match with seeing that ps3 doesn't and never will use system_plugin_bg or fg
 
And I'm down to post edits on here, would be nice to have feedback, idk which xml to post lol. I got one I did from Kara box and one i made from 3rd birthday and some edits from the ferrox mod plugin too, not any 1 of them are near what I would like to call complete but have tons of moving animations. I basically tried to fit as many animations I could fit into each one lol
 
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the best of the unlocked PS3 are the customizations. If you could teach me, I'd be grateful.
I'm still constantly learning new things with how to do it all, the best way to learn is to look over some xml's from a rco and/or use the links that sandungas had suggested to me and just read it all lol. I self taught myself cause couldn't find any good enough tut's for it, but as luanteles said for the most part it is copy n paste code but theres quite a few i've found that have to be rewrote to work. Here's the code to the current xml i'm working on atm
<?xml version="1.0" encoding="iso-8859-1"?>
<!-- This XML representation of an RCO structure was generated by Rcomage v1.1.1 -->
<RcoFile UMDFlag="0" rcomageXmlVer="1.1" type="ps3" minFirmwareVer="unknownId0x130">
<MainTree name="system_plugin">
<ImageTree>
<Image name="tex_default_text_field" src="Images\tex_default_text_field.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_default_text_focus" src="Images\tex_default_text_focus.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_default_text_field_focus" src="Images\tex_default_text_field_focus.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_default_progress_base" src="Images\tex_default_progress_base.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_default_progress_base_shadow" src="Images\tex_default_progress_base_shadow.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_default_progress_slider" src="Images\tex_default_progress_slider.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_default_scroll_base" src="Images\tex_default_scroll_base.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_default_scroll_base_shadow" src="Images\tex_default_scroll_base_shadow.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_default_scroll_slider" src="Images\tex_default_scroll_slider.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_default_scroll_arrow_up" src="Images\tex_default_scroll_arrow_up.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_default_scroll_arrow_up_shadow" src="Images\tex_default_scroll_arrow_up_shadow.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_default_scroll_arrow_down" src="Images\tex_default_scroll_arrow_down.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_default_scroll_arrow_down_shadow" src="Images\tex_default_scroll_arrow_down_shadow.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_default_spin_arrow_up" src="Images\tex_default_spin_arrow_up.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_default_spin_arrow_up_shadow" src="Images\tex_default_spin_arrow_up_shadow.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_default_spin_arrow_down" src="Images\tex_default_spin_arrow_down.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_default_spin_arrow_down_shadow" src="Images\tex_default_spin_arrow_down_shadow.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_default_check" src="Images\tex_default_check.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_default_lvmeter_on" src="Images\tex_default_lvmeter_on.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_default_lvmeter_off" src="Images\tex_default_lvmeter_off.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_default_lvmeter_focus" src="Images\tex_default_lvmeter_focus.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_default_lvmeter_bg" src="Images\tex_default_lvmeter_bg.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_temporary_icon" src="Images\tex_temporary_icon.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_arrow_up" src="Images\tex_arrow_up.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_arrow_up_shadow" src="Images\tex_arrow_up_shadow.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_arrow_down" src="Images\tex_arrow_down.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_arrow_down_shadow" src="Images\tex_arrow_down_shadow.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_arrow_left" src="Images\tex_arrow_left.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_arrow_left_shadow" src="Images\tex_arrow_left_shadow.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_arrow_right" src="Images\tex_arrow_right.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_arrow_right_shadow" src="Images\tex_arrow_right_shadow.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_optionmenu_line" src="Images\tex_optionmenu_line.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_optionmenu_bg" src="Images\tex_optionmenu_bg.gim" format="gim" compression="zlib" unknownByte="1" />
<Image name="tex_optionmenu_base" src="Images\tex_optionmenu_base.gim" format="gim" compression="zlib" unknownByte="1" />
<Image name="tex_optionmenu_game" src="Images\tex_optionmenu_game.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_line" src="Images\tex_line.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_line_shadow" src="Images\tex_line_shadow.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_3x3_shadow" src="Images\tex_3x3_shadow.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_3x3_focus" src="Images\tex_3x3_focus.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_msgdialog_bg" src="Images\tex_msgdialog_bg.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_msgdialog_bg2" src="Images\tex_msgdialog_bg2.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_msgdialog_bg_deep" src="Images\tex_msgdialog_bg_deep.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_msgdialog_bar" src="Images\tex_msgdialog_bar.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_busy" src="Images\tex_busy.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_circle2" src="Images\tex_circle2.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_busy_s" src="Images\tex_busy_s.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_busy_l" src="Images\tex_busy_l.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_busy_shadow" src="Images\tex_busy_shadow.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_cross" src="Images\tex_cross.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_cross_shadow" src="Images\tex_cross_shadow.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_circle" src="Images\tex_circle.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_circle_shadow" src="Images\tex_circle_shadow.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_triangle" src="Images\tex_triangle.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_triangle_shadow" src="Images\tex_triangle_shadow.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_rectangle" src="Images\tex_rectangle.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_rectangle_shadow" src="Images\tex_rectangle_shadow.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_infobar" src="Images\tex_infobar.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_notification" src="Images\tex_notification.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_notification_music" src="Images\tex_notification_music.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_notification_settings" src="Images\tex_notification_settings.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_notification_friend" src="Images\tex_notification_friend.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_notification_info" src="Images\tex_notification_info.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_notification_caution" src="Images\tex_notification_caution.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_notification_mediasever" src="Images\tex_notification_mediasever.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_notification_trophy_platinum" src="Images\tex_notification_trophy_platinum.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_notification_trophy_gold" src="Images\tex_notification_trophy_gold.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_notification_trophy_silver" src="Images\tex_notification_trophy_silver.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_notification_trophy_bronze" src="Images\tex_notification_trophy_bronze.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_notification_psbutton_insensitive" src="Images\tex_notification_psbutton_insensitive.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_notification_headset" src="Images\tex_notification_headset.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_notification_keypad" src="Images\tex_notification_keypad.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_battery_indicator" src="Images\tex_battery_indicator.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_common_dialog" src="Images\tex_common_dialog.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_common_dialog_shadow" src="Images\tex_common_dialog_shadow.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_pointer_arrow" src="Images\tex_pointer_arrow.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_pointer_finger" src="Images\tex_pointer_finger.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_pointer_pen" src="Images\tex_pointer_pen.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_pointer_hand" src="Images\tex_pointer_hand.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_pointer_grab" src="Images\tex_pointer_grab.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_pointer_click" src="Images\tex_pointer_click.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_operation_guide_base" src="Images\tex_operation_guide_base.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_operation_guide_base_shadow" src="Images\tex_operation_guide_base_shadow.gim" format="gim" compression="zlib" unknownByte="0" />
<Image name="tex_wave" src="Images\tex_wave.gim" format="gim" compression="zlib" unknownByte="0" />
</ImageTree>
<SoundTree>
<Sound name="snd_cursor" src="Sounds\snd_cursor.ch*.vag" format="vag" channels="2" />
<Sound name="snd_decide" src="Sounds\snd_decide.ch*.vag" format="vag" channels="2" />
<Sound name="snd_cancel" src="Sounds\snd_cancel.ch*.vag" format="vag" channels="2" />
<Sound name="snd_category_decide" src="Sounds\snd_category_decide.ch*.vag" format="vag" channels="2" />
<Sound name="snd_option" src="Sounds\snd_option.ch*.vag" format="vag" channels="2" />
<Sound name="snd_error" src="Sounds\snd_error.ch*.vag" format="vag" channels="2" />
<Sound name="snd_system_ok" src="Sounds\snd_system_ok.ch*.vag" format="vag" channels="2" />
<Sound name="snd_system_ng" src="Sounds\snd_system_ng.ch*.vag" format="vag" channels="2" />
<Sound name="snd_trophy" src="Sounds\snd_trophy.ch*.vag" format="vag" channels="1" />
</SoundTree>
<TextTree>
<TextLang src="Text\Japanese.xml" language="Japanese" format="utf16" />
<TextLang src="Text\English.xml" language="English" format="utf16" />
<TextLang src="Text\unknown0x12.xml" language="unknown0x12" format="utf16" />
<TextLang src="Text\French.xml" language="French" format="utf16" />
<TextLang src="Text\Spanish.xml" language="Spanish" format="utf16" />
<TextLang src="Text\German.xml" language="German" format="utf16" />
<TextLang src="Text\Italian.xml" language="Italian" format="utf16" />
<TextLang src="Text\Dutch.xml" language="Dutch" format="utf16" />
<TextLang src="Text\Portugese.xml" language="Portugese" format="utf16" />
<TextLang src="Text\unknown0x11.xml" language="unknown0x11" format="utf16" />
<TextLang src="Text\Russian.xml" language="Russian" format="utf16" />
<TextLang src="Text\Korean.xml" language="Korean" format="utf16" />
<TextLang src="Text\ChineseTrad.xml" language="ChineseTrad" format="utf16" />
<TextLang src="Text\ChineseSimpl.xml" language="ChineseSimpl" format="utf16" />
<TextLang src="Text\Finnish.xml" language="Finnish" format="utf16" />
<TextLang src="Text\Swedish.xml" language="Swedish" format="utf16" />
<TextLang src="Text\Danish.xml" language="Danish" format="utf16" />
<TextLang src="Text\Norwegian.xml" language="Norwegian" format="utf16" />
<TextLang src="Text\unknown0x10.xml" language="unknown0x10" format="utf16" />
<TextLang src="Text\unknown0x13.xml" language="unknown0x13" format="utf16" />
</TextTree>
<ObjectTree>
<Page name="page_default_theme" unknownInt0="0x1110000" onInit="nothing" onCancel="nothing" onContextMenu="nothing" onActivate="nothing"></Page>
<Page name="page_wallpaper_theme" unknownInt0="0x1110000" onInit="nothing" onCancel="nothing" onContextMenu="nothing" onActivate="nothing">
<Plane name="wallpaper_theme_plane" posX="0" posY="0" objectScale="0" redScale="1" greenScale="1" blueScale="1" alphaScale="1" width="1920" height="1080" posUnknown="0" scaleWidth="1" scaleHeight="1" elementScale="1" iconOffset="0x0" onLoad="nothing" unknown17="0x0" unknown18="0x0" unknown19="0x0" unknownInt20="0x10007" unknownInt21="0x10008" unknown22="0x100" image="nothing" unknownInt24="0x0">
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<Plane name="box1_z1" posX="0" posY="0" objectScale="0" redScale="0.9" greenScale="0" blueScale="0" alphaScale="0.4" width="80" height="80" posUnknown="0" scaleWidth="1" scaleHeight="1" elementScale="1" iconOffset="0x0" onLoad="nothing" unknown17="0x0" unknown18="0x0" unknown19="0x0" unknownInt20="0x0" unknownInt21="0x0" unknown22="0x0" image="nothing" unknownInt24="0x0"></Plane>
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</Plane>
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<Plane name="box2_x2" posX="-40" posY="0" objectScale="0" redScale="1" greenScale="0" blueScale="0" alphaScale="0.4" width="80" height="80" posUnknown="0" scaleWidth="1" scaleHeight="1" elementScale="1" iconOffset="0x0" onLoad="nothing" unknown17="0x0" unknown18="0x0" unknown19="0x0" unknownInt20="0x0" unknownInt21="0x0" unknown22="0x0" image="nothing" unknownInt24="0x0"></Plane>
<Plane name="box2_y1" posX="0" posY="40" objectScale="0" redScale="0.96" greenScale="0" blueScale="0" alphaScale="0.4" width="80" height="80" posUnknown="0" scaleWidth="1" scaleHeight="1" elementScale="1" iconOffset="0x0" onLoad="nothing" unknown17="0x0" unknown18="0x0" unknown19="0x0" unknownInt20="0x0" unknownInt21="0x0" unknown22="0x0" image="nothing" unknownInt24="0x0"></Plane>
<Plane name="box2_y2" posX="0" posY="-40" objectScale="0" redScale="0.96" greenScale="0" blueScale="0" alphaScale="0.4" width="80" height="80" posUnknown="0" scaleWidth="1" scaleHeight="1" elementScale="1" iconOffset="0x0" onLoad="nothing" unknown17="0x0" unknown18="0x0" unknown19="0x0" unknownInt20="0x0" unknownInt21="0x0" unknown22="0x0" image="nothing" unknownInt24="0x0"></Plane>
<Plane name="box2_z1" posX="0" posY="0" objectScale="0" redScale="0.9" greenScale="0" blueScale="0" alphaScale="0.4" width="80" height="80" posUnknown="0" scaleWidth="1" scaleHeight="1" elementScale="1" iconOffset="0x0" onLoad="nothing" unknown17="0x0" unknown18="0x0" unknown19="0x0" unknownInt20="0x0" unknownInt21="0x0" unknown22="0x0" image="nothing" unknownInt24="0x0"></Plane>
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</Plane>
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</Plane>
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</Plane>
</Page>
<Page name="page_autooff_guide" unknownInt0="0x1110000" onInit="nothing" onCancel="nothing" onContextMenu="nothing" onActivate="nothing"></Page>
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<AnimTree>
<Animation name="anim_test">
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<Rotate object="object:busy_short" duration="5000" accelMode="0x0" x="0.5" y="0" z="0.5" />
<Rotate object="object:busy_icon_anim1" duration="5000" accelMode="0x0" x="0.5" y="0" z="0.5" />
<Delay time="5000" />
<FireEvent object="anim:anim_test" />
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<Animation name="anim_circle_y_init">
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<Rotate object="object:plane_circle_y" duration="0" accelMode="0x0" x="1.57" y="0" z="0" />
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<MoveTo object="object:plane_circle_y_4" duration="0" accelMode="0x0" x="0" y="0" unknownFloat4="25" unknownInt5="0x0" unknownInt6="0x0" unknown7="0x0" />
<MoveTo object="object:plane_circle_y_5" duration="0" accelMode="0x0" x="0" y="0" unknownFloat4="43.3" unknownInt5="0x0" unknownInt6="0x0" unknown7="0x0" />
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<Animation name="anim_circle_x_init">
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<Resize object="object:plane_circle_x_2" duration="0" accelMode="0x0" width="100" height="100" unknownFloat4="1" />
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<Resize object="object:plane_circle_x_5" duration="0" accelMode="0x0" width="100" height="100" unknownFloat4="1" />
<Rotate object="object:plane_circle_x_1" duration="0" accelMode="0x0" x="0" y="0" z="0" />
<Rotate object="object:plane_circle_x_2" duration="0" accelMode="0x0" x="0" y="0.628" z="0" />
<Rotate object="object:plane_circle_x_3" duration="0" accelMode="0x0" x="0" y="1.256" z="0" />
<Rotate object="object:plane_circle_x_4" duration="0" accelMode="0x0" x="0" y="1.884" z="0" />
<Rotate object="object:plane_circle_x_5" duration="0" accelMode="0x0" x="0" y="2.512" z="0" />
</Animation>
<Animation name="anim_info">
<Recolour object="object:infoicon" duration="1200" accelMode="0x1" red="1" green="1" blue="1" alpha="0.7" />
<Resize object="object:infoicon" duration="1200" accelMode="0x1" width="0.8" height="0.8" unknownFloat4="1" />
<Delay time="1200" />
<Recolour object="object:infoicon" duration="1200" accelMode="0x4" red="1" green="1" blue="1" alpha="1" />
<Resize object="object:infoicon" duration="1200" accelMode="0x4" width="1.2" height="1.2" unknownFloat4="1" />
<Delay time="1200" />
<FireEvent object="anim:anim_info" />
</Animation>
<Animation name="anim_circle_hide">
<Fade object="object:circle_shadow" duration="100" accelMode="0x0" transparency="0" />
</Animation>
<Animation name="anim_circle_show">
<Fade object="object:circle_shadow" duration="100" accelMode="0x0" transparency="1" />
</Animation>
<Animation name="anim_cross_hide">
<Fade object="object:cross_shadow" duration="100" accelMode="0x0" transparency="0" />
</Animation>
<Animation name="anim_cross_show">
<Fade object="object:cross_shadow" duration="100" accelMode="0x0" transparency="1" />
</Animation>
<Animation name="anim_triangle_hide">
<Fade object="object:triangle_shadow" duration="100" accelMode="0x0" transparency="0" />
</Animation>
<Animation name="anim_triangle_show">
<Fade object="object:triangle_shadow" duration="100" accelMode="0x0" transparency="1" />
</Animation>
<Animation name="anim_rectangle_hide">
<Fade object="object:rectangle_shadow" duration="100" accelMode="0x0" transparency="0" />
</Animation>
<Animation name="anim_rectangle_show">
<Fade object="object:rectangle_shadow" duration="100" accelMode="0x0" transparency="1" />
</Animation>
<Animation name="circle_box_init">
<Rotate object="object:circle_1_plane" duration="0" accelMode="0x0" x="0" y="1.57" z="0" />
<Rotate object="object:circle_2_plane" duration="0" accelMode="0x0" x="0" y="-1.57" z="0" />
<Rotate object="object:circle_3_plane" duration="0" accelMode="0x0" x="1.57" y="0" z="0" />
<Rotate object="object:circle_4_plane" duration="0" accelMode="0x0" x="-1.57" y="0" z="0" />
<Rotate object="object:circle_5_plane" duration="0" accelMode="0x0" x="1.57" y="0" z="0" />
<Rotate object="object:circle_6_plane" duration="0" accelMode="0x0" x="-1.57" y="0" z="0" />
<Rotate object="object:circle_z_plane" duration="0" accelMode="0x0" x="-1.57" y="0" z="0" />
<FireEvent object="anim:circle_box_run" />
</Animation>
<Animation name="circle_box_run">
<Rotate object="object:circle_box_plane" duration="4000" accelMode="0x0" x="6.28" y="12.56" z="9.42" />
<Delay time="4000" />
<FireEvent object="anim:circle_box_run" />
</Animation>
<Animation name="cross_box_init">
<Rotate object="object:cross_1_plane" duration="0" accelMode="0x0" x="0" y="1.57" z="0" />
<Rotate object="object:cross_2_plane" duration="0" accelMode="0x0" x="0" y="-1.57" z="0" />
<Rotate object="object:cross_3_plane" duration="0" accelMode="0x0" x="1.57" y="0" z="0" />
<Rotate object="object:cross_4_plane" duration="0" accelMode="0x0" x="-1.57" y="0" z="0" />
<Rotate object="object:cross_5_plane" duration="0" accelMode="0x0" x="1.57" y="0" z="0" />
<Rotate object="object:cross_6_plane" duration="0" accelMode="0x0" x="-1.57" y="0" z="0" />
<Rotate object="object:cross_z_plane" duration="0" accelMode="0x0" x="-1.57" y="0" z="0" />
<FireEvent object="anim:cross_box_run" />
</Animation>
<Animation name="cross_box_run">
<Rotate object="object:cross_box_plane" duration="4000" accelMode="0x0" x="6.28" y="12.56" z="9.42" />
<Delay time="4000" />
<FireEvent object="anim:cross_box_run" />
</Animation>
<Animation name="square_box_init">
<Rotate object="object:square_1_plane" duration="0" accelMode="0x0" x="0" y="1.57" z="0" />
<Rotate object="object:square_2_plane" duration="0" accelMode="0x0" x="0" y="-1.57" z="0" />
<Rotate object="object:square_3_plane" duration="0" accelMode="0x0" x="1.57" y="0" z="0" />
<Rotate object="object:square_4_plane" duration="0" accelMode="0x0" x="-1.57" y="0" z="0" />
<Rotate object="object:square_5_plane" duration="0" accelMode="0x0" x="1.57" y="0" z="0" />
<Rotate object="object:square_6_plane" duration="0" accelMode="0x0" x="-1.57" y="0" z="0" />
<Rotate object="object:square_z_plane" duration="0" accelMode="0x0" x="-1.57" y="0" z="0" />
<Rotate object="object:square_box_plane" duration="0" accelMode="0x0" x="-3.14" y="0" z="3.14" />
<FireEvent object="anim:square_box_run" />
</Animation>
<Animation name="square_box_run">
<Rotate object="object:square_box_plane" duration="4000" accelMode="0x0" x="6.28" y="12.56" z="9.42" />
<Delay time="4000" />
<FireEvent object="anim:square_box_run" />
</Animation>
<Animation name="triangle_box_init">
<Rotate object="object:triangle_1_plane" duration="0" accelMode="0x0" x="0" y="1.57" z="0" />
<Rotate object="object:triangle_2_plane" duration="0" accelMode="0x0" x="0" y="-1.57" z="0" />
<Rotate object="object:triangle_3_plane" duration="0" accelMode="0x0" x="1.57" y="0" z="0" />
<Rotate object="object:triangle_4_plane" duration="0" accelMode="0x0" x="-1.57" y="0" z="0" />
<Rotate object="object:triangle_5_plane" duration="0" accelMode="0x0" x="1.57" y="0" z="0" />
<Rotate object="object:triangle_6_plane" duration="0" accelMode="0x0" x="-1.57" y="0" z="0" />
<Rotate object="object:triangle_z_plane" duration="0" accelMode="0x0" x="-1.57" y="0" z="0" />
<FireEvent object="anim:triangle_box_run" />
</Animation>
<Animation name="triangle_box_run">
<Rotate object="object:triangle_box_plane" duration="4000" accelMode="0x0" x="6.28" y="12.56" z="9.42" />
<Delay time="4000" />
<FireEvent object="anim:triangle_box_run" />
</Animation>
<Animation name="anim_box">
<MoveTo object="object:box1_z2" duration="0" accelMode="0x0" x="0" y="0" unknownFloat4="40" unknownInt5="0x0" unknownInt6="0x0" unknown7="0x0" />
<MoveTo object="object:box1_z1" duration="0" accelMode="0x0" x="0" y="0" unknownFloat4="-40" unknownInt5="0x0" unknownInt6="0x0" unknown7="0x0" />
<Rotate object="object:box1_y2" duration="0" accelMode="0x0" x="1.57" y="0" z="0" />
<Rotate object="object:box1_y1" duration="0" accelMode="0x0" x="1.57" y="0" z="0" />
<Rotate object="object:box1_x2" duration="0" accelMode="0x0" x="0" y="1.57" z="0" />
<Rotate object="object:box1_x1" duration="0" accelMode="0x0" x="0" y="1.57" z="0" />
<MoveTo object="object:box2_z2" duration="0" accelMode="0x0" x="0" y="0" unknownFloat4="40" unknownInt5="0x0" unknownInt6="0x0" unknown7="0x0" />
<MoveTo object="object:box2_z1" duration="0" accelMode="0x0" x="0" y="0" unknownFloat4="-40" unknownInt5="0x0" unknownInt6="0x0" unknown7="0x0" />
<Rotate object="object:box2_y2" duration="0" accelMode="0x0" x="1.57" y="0" z="0" />
<Rotate object="object:box2_y1" duration="0" accelMode="0x0" x="1.57" y="0" z="0" />
<Rotate object="object:box2_x2" duration="0" accelMode="0x0" x="0" y="1.57" z="0" />
<Rotate object="object:box2_x1" duration="0" accelMode="0x0" x="0" y="1.57" z="0" />
<MoveTo object="object:box3_z2" duration="0" accelMode="0x0" x="0" y="0" unknownFloat4="40" unknownInt5="0x0" unknownInt6="0x0" unknown7="0x0" />
<MoveTo object="object:box3_z1" duration="0" accelMode="0x0" x="0" y="0" unknownFloat4="-40" unknownInt5="0x0" unknownInt6="0x0" unknown7="0x0" />
<Rotate object="object:box3_y2" duration="0" accelMode="0x0" x="1.57" y="0" z="0" />
<Rotate object="object:box3_y1" duration="0" accelMode="0x0" x="1.57" y="0" z="0" />
<Rotate object="object:box3_x2" duration="0" accelMode="0x0" x="0" y="1.57" z="0" />
<Rotate object="object:box3_x1" duration="0" accelMode="0x0" x="0" y="1.57" z="0" />
<MoveTo object="object:box4_z2" duration="0" accelMode="0x0" x="0" y="0" unknownFloat4="40" unknownInt5="0x0" unknownInt6="0x0" unknown7="0x0" />
<MoveTo object="object:box4_z1" duration="0" accelMode="0x0" x="0" y="0" unknownFloat4="-40" unknownInt5="0x0" unknownInt6="0x0" unknown7="0x0" />
<Rotate object="object:box4_y2" duration="0" accelMode="0x0" x="1.57" y="0" z="0" />
<Rotate object="object:box4_y1" duration="0" accelMode="0x0" x="1.57" y="0" z="0" />
<Rotate object="object:box4_x2" duration="0" accelMode="0x0" x="0" y="1.57" z="0" />
<Rotate object="object:box4_x1" duration="0" accelMode="0x0" x="0" y="1.57" z="0" />
<MoveTo object="object:box5_z2" duration="0" accelMode="0x0" x="0" y="0" unknownFloat4="40" unknownInt5="0x0" unknownInt6="0x0" unknown7="0x0" />
<MoveTo object="object:box5_z1" duration="0" accelMode="0x0" x="0" y="0" unknownFloat4="-40" unknownInt5="0x0" unknownInt6="0x0" unknown7="0x0" />
<Rotate object="object:box5_y2" duration="0" accelMode="0x0" x="1.57" y="0" z="0" />
<Rotate object="object:box5_y1" duration="0" accelMode="0x0" x="1.57" y="0" z="0" />
<Rotate object="object:box5_x2" duration="0" accelMode="0x0" x="0" y="1.57" z="0" />
<Rotate object="object:box5_x1" duration="0" accelMode="0x0" x="0" y="1.57" z="0" />
<MoveTo object="object:box3" duration="0" accelMode="0x0" x="360" y="720" unknownFloat4="0" unknownInt5="0x0" unknownInt6="0x0" unknown7="0x0" />
<MoveTo object="object:box2" duration="0" accelMode="0x0" x="-220" y="720" unknownFloat4="0" unknownInt5="0x0" unknownInt6="0x0" unknown7="0x0" />
<MoveTo object="object:box1" duration="0" accelMode="0x0" x="220" y="720" unknownFloat4="0" unknownInt5="0x0" unknownInt6="0x0" unknown7="0x0" />
<MoveTo object="object:box4" duration="0" accelMode="0x0" x="-360" y="720" unknownFloat4="0" unknownInt5="0x0" unknownInt6="0x0" unknown7="0x0" />
<MoveTo object="object:box5" duration="0" accelMode="0x0" x="0" y="720" unknownFloat4="0" unknownInt5="0x0" unknownInt6="0x0" unknown7="0x0" />
<Delay time="100" />
<FireEvent object="anim:anim_box1" />
</Animation>
<Animation name="anim_box02">
<Delay time="2500" />
<FireEvent object="anim:anim_box2" />
</Animation>
<Animation name="anim_box03">
<Delay time="5000" />
<FireEvent object="anim:anim_box3" />
</Animation>
<Animation name="anim_box04">
<Delay time="7500" />
<FireEvent object="anim:anim_box4" />
</Animation>
<Animation name="anim_box05">
<Delay time="6700" />
<FireEvent object="anim:anim_box5" />
</Animation>
<Animation name="anim_box1">
<MoveTo object="object:box1" duration="0" accelMode="0x0" x="220" y="720" unknownFloat4="0" unknownInt5="0x0" unknownInt6="0x0" unknown7="0x0" />
<Delay time="0" />
<Rotate object="object:box1" duration="10000" accelMode="0x0" x="-7" y="4" z="-2" />
<MoveTo object="object:box1" duration="10000" accelMode="0x0" x="220" y="-720" unknownFloat4="0" unknownInt5="0x0" unknownInt6="0x0" unknown7="0x0" />
<Delay time="10000" />
<FireEvent object="anim:anim_box1" />
</Animation>
<Animation name="anim_box2">
<MoveTo object="object:box2" duration="0" accelMode="0x0" x="-220" y="720" unknownFloat4="0" unknownInt5="0x0" unknownInt6="0x0" unknown7="0x0" />
<Delay time="0" />
<Rotate object="object:box2" duration="10000" accelMode="0x0" x="-7" y="4" z="-2" />
<MoveTo object="object:box2" duration="10000" accelMode="0x0" x="-220" y="-720" unknownFloat4="0" unknownInt5="0x0" unknownInt6="0x0" unknown7="0x0" />
<Delay time="10000" />
<FireEvent object="anim:anim_box2" />
</Animation>
<Animation name="anim_box3">
<MoveTo object="object:box3" duration="0" accelMode="0x0" x="360" y="720" unknownFloat4="0" unknownInt5="0x0" unknownInt6="0x0" unknown7="0x0" />
<Delay time="0" />
<Rotate object="object:box3" duration="10000" accelMode="0x0" x="2" y="-10" z="-2" />
<MoveTo object="object:box3" duration="10000" accelMode="0x0" x="360" y="-720" unknownFloat4="0" unknownInt5="0x0" unknownInt6="0x0" unknown7="0x0" />
<Delay time="10000" />
<FireEvent object="anim:anim_box3" />
</Animation>
<Animation name="anim_box4">
<MoveTo object="object:box4" duration="0" accelMode="0x0" x="-360" y="720" unknownFloat4="0" unknownInt5="0x0" unknownInt6="0x0" unknown7="0x0" />
<Delay time="0" />
<Rotate object="object:box4" duration="10000" accelMode="0x0" x="-4" y="6" z="3" />
<MoveTo object="object:box4" duration="10000" accelMode="0x0" x="-360" y="-720" unknownFloat4="0" unknownInt5="0x0" unknownInt6="0x0" unknown7="0x0" />
<Delay time="10000" />
<FireEvent object="anim:anim_box4" />
</Animation>
<Animation name="anim_box5">
<MoveTo object="object:box5" duration="0" accelMode="0x0" x="0" y="720" unknownFloat4="0" unknownInt5="0x0" unknownInt6="0x0" unknown7="0x0" />
<Delay time="0" />
<Rotate object="object:box5" duration="10000" accelMode="0x0" x="-10" y="6" z="-7" />
<MoveTo object="object:box5" duration="10000" accelMode="0x0" x="0" y="-720" unknownFloat4="0" unknownInt5="0x0" unknownInt6="0x0" unknown7="0x0" />
<Delay time="10000" />
<FireEvent object="anim:anim_box5" />
</Animation>
<Animation name="anim_wave_2_init">
<SlideOut object="object:plane_wave_2_1" duration="0" accelMode="0x0" xspeed="0.1" yspeed="0" xcompress="0.3" ycompress="1" />
<SlideOut object="object:plane_wave_2_2" duration="0" accelMode="0x0" xspeed="0.6" yspeed="0" xcompress="0.4" ycompress="1" />
<SlideOut object="object:plane_wave_2_3" duration="0" accelMode="0x0" xspeed="0.5" yspeed="0" xcompress="0.5" ycompress="1" />
</Animation>
<Animation name="anim_wave_2_1">
<SlideOut object="object:plane_wave_2_1" duration="15000" accelMode="0x1" xspeed="0.7" yspeed="0.1" xcompress="0.35" ycompress="1.5" />
<Delay time="17000" />
<SlideOut object="object:plane_wave_2_1" duration="5000" accelMode="0x0" xspeed="0.6" yspeed="0" xcompress="0.3" ycompress="1" />
<Delay time="5000" />
<SlideOut object="object:plane_wave_2_1" duration="18000" accelMode="0x1" xspeed="0.2" yspeed="0" xcompress="0.35" ycompress="1.5" />
<Delay time="19500" />
<SlideOut object="object:plane_wave_2_1" duration="5000" accelMode="0x0" xspeed="0.1" yspeed="0" xcompress="0.3" ycompress="1" />
<Delay time="5000" />
<Resize object="object:plane_wave_2_1" duration="5000" accelMode="0x2" width="2" height="7" unknownFloat4="1" />
<Recolour object="object:plane_wave_2_1" duration="5000" accelMode="0x0" red="1" green="0" blue="0" alpha="0.4" />
<Delay time="5000" />
<Resize object="object:plane_wave_2_1" duration="5000" accelMode="0x2" width="2" height="2" unknownFloat4="1" />
<Recolour object="object:plane_wave_2_1" duration="5000" accelMode="0x0" red="1" green="1" blue="1" alpha="0.6" />
<Delay time="5000" />
<Rotate object="object:plane_wave_2_1" duration="6000" accelMode="0x0" x="-6.57" y="0" z="0" />
<Delay time="500" />
<Rotate object="object:plane_wave_2_1" duration="6000" accelMode="0x0" x="6.57" y="0" z="0" />
<Delay time="500" />
<FireEvent object="anim:anim_wave_2_1" />
</Animation>
<Animation name="anim_wave_2_2">
<SlideOut object="object:plane_wave_2_2" duration="15000" accelMode="0x1" xspeed="0.2" yspeed="0" xcompress="0.45" ycompress="1.5" />
<Delay time="17000" />
<SlideOut object="object:plane_wave_2_2" duration="5000" accelMode="0x1" xspeed="0.1" yspeed="0" xcompress="0.4" ycompress="1" />
<Delay time="5000" />
<SlideOut object="object:plane_wave_2_2" duration="10000" accelMode="0x1" xspeed="0.6" yspeed="0.1" xcompress="0.45" ycompress="1.5" />
<Delay time="12000" />
<SlideOut object="object:plane_wave_2_2" duration="3000" accelMode="0x0" xspeed="0.5" yspeed="0" xcompress="0.4" ycompress="1" />
<Delay time="3000" />
<Resize object="object:plane_wave_2_2" duration="7000" accelMode="0x2" width="2" height="9" unknownFloat4="1" />
<Recolour object="object:plane_wave_2_2" duration="7000" accelMode="0x0" red="1" green="1" blue="1" alpha="0.4" />
<Delay time="3000" />
<Resize object="object:plane_wave_2_2" duration="7000" accelMode="0x2" width="2" height="2" unknownFloat4="1" />
<Recolour object="object:plane_wave_2_2" duration="7000" accelMode="0x0" red="1" green="0" blue="0" alpha="0.6" />
<Delay time="3000" />
<Rotate object="object:plane_wave_2_2" duration="6000" accelMode="0x0" x="-6.57" y="0" z="0" />
<Delay time="500" />
<Rotate object="object:plane_wave_2_2" duration="6000" accelMode="0x0" x="6.57" y="0" z="0" />
<Delay time="500" />
<FireEvent object="anim:anim_wave_2_2" />
</Animation>
<Animation name="anim_wave_2_3">
<SlideOut object="object:plane_wave_2_3" duration="20000" accelMode="0x1" xspeed="0.2" yspeed="0" xcompress="0.55" ycompress="1.5" />
<Delay time="22000" />
<SlideOut object="object:plane_wave_2_3" duration="3000" accelMode="0x0" xspeed="0.1" yspeed="0" xcompress="0.5" ycompress="1" />
<Delay time="3000" />
<SlideOut object="object:plane_wave_2_3" duration="25000" accelMode="0x1" xspeed="0.5" yspeed="0.1" xcompress="0.55" ycompress="1.5" />
<Delay time="26000" />
<SlideOut object="object:plane_wave_2_3" duration="2000" accelMode="0x0" xspeed="0.4" yspeed="0" xcompress="0.5" ycompress="1" />
<Delay time="2000" />
<Resize object="object:plane_wave_2_3" duration="6000" accelMode="0x2" width="2" height="6" unknownFloat4="1" />
<Recolour object="object:plane_wave_2_3" duration="6000" accelMode="0x0" red="1" green="0" blue="0" alpha="0.4" />
<Delay time="2000" />
<Resize object="object:plane_wave_2_3" duration="6000" accelMode="0x2" width="2" height="2" unknownFloat4="1" />
<Recolour object="object:plane_wave_2_3" duration="6000" accelMode="0x0" red="1" green="1" blue="1" alpha="0.6" />
<Delay time="2000" />
<Rotate object="object:plane_wave_2_3" duration="6000" accelMode="0x0" x="-6.57" y="0" z="0" />
<Delay time="500" />
<Rotate object="object:plane_wave_2_3" duration="6000" accelMode="0x0" x="6.57" y="0" z="0" />
<Delay time="500" />
<FireEvent object="anim:anim_wave_2_3" />
</Animation>
</AnimTree>
</MainTree>
</RcoFile>
 
And sundungas in that xml I just posted I'm trying to get the animation to only show when the anim1 plane is triggered and the busy_short. It currently works fine but animations for busy stays even after busy_short stops, it also has the falling cubes from the Picachu ctf theme and also put some waves from the 3rd birthday ctf theme but again only issue is the busy animation I need help with. If it'll help I can post the rco too
 
Uhh, thats a huge amount of custom changes, and the way you posted it is not much "human readable" lol
Instead of using [SPOILER] beter use [CODE], this way
I have copyed some of the lines you posted related with busy_sort just as an example, not sure (but probably) im missing something related. And incase of posting more examples like this is better to remove the unrelated parts

Code:
<ObjectTree>
	<Page name="page_busy" unknownInt0="0x1110000" onInit="nothing" onCancel="nothing" onContextMenu="nothing" onActivate="nothing">
		<Plane name="busy_icon_shadow" posX="-125" posY="-720" objectScale="0" redScale="0" greenScale="0" blueScale="0" alphaScale="1" width="0" height="0" posUnknown="0" scaleWidth="1" scaleHeight="1" elementScale="1" iconOffset="0x0" onLoad="nothing" unknown17="0x94020000" unknown18="0x95020000" unknown19="0x0" unknownInt20="0x296" unknownInt21="0x297" unknown22="0x0" image="nothing" unknownInt24="0x0">
			<Plane name="busy_short" posX="0" posY="0" objectScale="0" redScale="1" greenScale="1" blueScale="1" alphaScale="0" width="480" height="272" posUnknown="0" scaleWidth="1" scaleHeight="1" elementScale="1" iconOffset="0x0" onLoad="anim:anim_test" unknown17="0x0" unknown18="0x0" unknown19="0x0" unknownInt20="0x70000" unknownInt21="0x70000" unknown22="0x0" image="nothing" unknownInt24="0x0">
				<Plane name="busy_long" posX="0" posY="0" objectScale="0" redScale="1" greenScale="1" blueScale="1" alphaScale="0" width="480" height="272" posUnknown="0" scaleWidth="1" scaleHeight="1" elementScale="1" iconOffset="0x0" onLoad="nothing" unknown17="0x0" unknown18="0x0" unknown19="0x0" unknownInt20="0x70000" unknownInt21="0x70000" unknown22="0x0" image="nothing" unknownInt24="0x0">
					<Plane name="plane_circle_y" posX="0" posY="0" objectScale="0" redScale="1" greenScale="1" blueScale="1" alphaScale="1" width="0" height="0" posUnknown="0" scaleWidth="1" scaleHeight="1" elementScale="1" iconOffset="0x0" onLoad="anim:anim_circle_y_init" unknown17="0x0" unknown18="0x0" unknown19="0x0" unknownInt20="0x0" unknownInt21="0x0" unknown22="0x0" image="nothing" unknownInt24="0x0">
						<Plane name="plane_circle_y_1" posX="0" posY="0" objectScale="0" redScale="1" greenScale="1" blueScale="1" alphaScale="0.6" width="1" height="1" posUnknown="0" scaleWidth="1" scaleHeight="1" elementScale="1" iconOffset="0x0" onLoad="nothing" unknown17="0x0" unknown18="0x0" unknown19="0x0" unknownInt20="0x0" unknownInt21="0x0" unknown22="0x0" image="image:tex_circle2" unknownInt24="0x0"/>
						<Plane name="plane_circle_y_2" posX="0" posY="0" objectScale="0" redScale="1" greenScale="1" blueScale="1" alphaScale="0.6" width="1" height="1" posUnknown="0" scaleWidth="1" scaleHeight="1" elementScale="1" iconOffset="0x0" onLoad="nothing" unknown17="0x0" unknown18="0x0" unknown19="0x0" unknownInt20="0x0" unknownInt21="0x0" unknown22="0x0" image="image:tex_circle2" unknownInt24="0x0"/>
						<Plane name="plane_circle_y_3" posX="0" posY="0" objectScale="0" redScale="1" greenScale="0" blueScale="0" alphaScale="0.6" width="1" height="1" posUnknown="0" scaleWidth="1" scaleHeight="1" elementScale="1" iconOffset="0x0" onLoad="nothing" unknown17="0x0" unknown18="0x0" unknown19="0x0" unknownInt20="0x0" unknownInt21="0x0" unknown22="0x0" image="image:tex_circle2" unknownInt24="0x0"/>
						<Plane name="plane_circle_y_4" posX="0" posY="0" objectScale="0" redScale="1" greenScale="1" blueScale="1" alphaScale="0.6" width="1" height="1" posUnknown="0" scaleWidth="1" scaleHeight="1" elementScale="1" iconOffset="0x0" onLoad="nothing" unknown17="0x0" unknown18="0x0" unknown19="0x0" unknownInt20="0x0" unknownInt21="0x0" unknown22="0x0" image="image:tex_circle2" unknownInt24="0x0"/>
						<Plane name="plane_circle_y_5" posX="0" posY="0" objectScale="0" redScale="1" greenScale="1" blueScale="1" alphaScale="0.6" width="1" height="1" posUnknown="0" scaleWidth="1" scaleHeight="1" elementScale="1" iconOffset="0x0" onLoad="nothing" unknown17="0x0" unknown18="0x0" unknown19="0x0" unknownInt20="0x0" unknownInt21="0x0" unknown22="0x0" image="image:tex_circle2" unknownInt24="0x0"/>
					</Plane>
					<Plane name="plane_circle_x" posX="0" posY="0" objectScale="0" redScale="1" greenScale="1" blueScale="1" alphaScale="1" width="0" height="0" posUnknown="0" scaleWidth="1" scaleHeight="1" elementScale="1" iconOffset="0x0" onLoad="anim:anim_circle_x_init" unknown17="0x0" unknown18="0x0" unknown19="0x0" unknownInt20="0x0" unknownInt21="0x0" unknown22="0x0" image="nothing" unknownInt24="0x0">
						<Plane name="plane_circle_x_1" posX="0" posY="0" objectScale="0" redScale="1" greenScale="1" blueScale="1" alphaScale="0.6" width="1" height="1" posUnknown="0" scaleWidth="1" scaleHeight="1" elementScale="1" iconOffset="0x0" onLoad="nothing" unknown17="0x0" unknown18="0x0" unknown19="0x0" unknownInt20="0x0" unknownInt21="0x0" unknown22="0x0" image="image:tex_circle2" unknownInt24="0x0"/>
						<Plane name="plane_circle_x_2" posX="0" posY="0" objectScale="0" redScale="1" greenScale="0" blueScale="0" alphaScale="0.6" width="1" height="1" posUnknown="0" scaleWidth="1" scaleHeight="1" elementScale="1" iconOffset="0x0" onLoad="nothing" unknown17="0x0" unknown18="0x0" unknown19="0x0" unknownInt20="0x0" unknownInt21="0x0" unknown22="0x0" image="image:tex_circle2" unknownInt24="0x0"/>
						<Plane name="plane_circle_x_3" posX="0" posY="0" objectScale="0" redScale="1" greenScale="1" blueScale="1" alphaScale="0.6" width="1" height="1" posUnknown="0" scaleWidth="1" scaleHeight="1" elementScale="1" iconOffset="0x0" onLoad="nothing" unknown17="0x0" unknown18="0x0" unknown19="0x0" unknownInt20="0x0" unknownInt21="0x0" unknown22="0x0" image="image:tex_circle2" unknownInt24="0x0"/>
						<Plane name="plane_circle_x_4" posX="0" posY="0" objectScale="0" redScale="1" greenScale="0" blueScale="0" alphaScale="0.6" width="1" height="1" posUnknown="0" scaleWidth="1" scaleHeight="1" elementScale="1" iconOffset="0x0" onLoad="nothing" unknown17="0x0" unknown18="0x0" unknown19="0x0" unknownInt20="0x0" unknownInt21="0x0" unknown22="0x0" image="image:tex_circle2" unknownInt24="0x0"/>
						<Plane name="plane_circle_x_5" posX="0" posY="0" objectScale="0" redScale="1" greenScale="1" blueScale="1" alphaScale="0.6" width="1" height="1" posUnknown="0" scaleWidth="1" scaleHeight="1" elementScale="1" iconOffset="0x0" onLoad="nothing" unknown17="0x0" unknown18="0x0" unknown19="0x0" unknownInt20="0x0" unknownInt21="0x0" unknown22="0x0" image="image:tex_circle2" unknownInt24="0x0"/>
					</Plane>
				</Plane>
			</Plane>
		</Plane>
</ObjectTree>

<AnimTree>
	<Animation name="anim_test">
		<Rotate object="object:busy_long" duration="5000" accelMode="0x0" x="0" y="6.29" z="0" />
		<Rotate object="object:busy_short" duration="5000" accelMode="0x0" x="0.5" y="0" z="0.5" />
		<Rotate object="object:busy_icon_anim1" duration="5000" accelMode="0x0" x="0.5" y="0" z="0.5" />
		<Delay time="5000" />
		<FireEvent object="anim:anim_test" />
	</Animation>
	<Animation name="anim_circle_y_init">
		<MoveTo object="object:busy_short" duration="0" accelMode="0x0" x="150" y="0" unknownFloat4="0" unknownInt5="0x0" unknownInt6="0x0" unknown7="0x0" />
		<Delay time="4000" />
		<MoveTo object="object:busy_short" duration="1000" accelMode="0x4" x="0" y="0" unknownFloat4="0" unknownInt5="0x0" unknownInt6="0x0" unknown7="0x0" />
		<Rotate object="object:plane_circle_y" duration="0" accelMode="0x0" x="1.57" y="0" z="0" />
		<Resize object="object:plane_circle_y_1" duration="0" accelMode="0x0" width="50" height="50" unknownFloat4="1" />
		<Resize object="object:plane_circle_y_2" duration="0" accelMode="0x0" width="86.6" height="86.6" unknownFloat4="1" />
		<Resize object="object:plane_circle_y_3" duration="0" accelMode="0x0" width="100" height="100" unknownFloat4="1" />
		<Resize object="object:plane_circle_y_4" duration="0" accelMode="0x0" width="86.6" height="86.6" unknownFloat4="1" />
		<Resize object="object:plane_circle_y_5" duration="0" accelMode="0x0" width="50" height="50" unknownFloat4="1" />
		<MoveTo object="object:plane_circle_y_1" duration="0" accelMode="0x0" x="0" y="0" unknownFloat4="-43.3" unknownInt5="0x0" unknownInt6="0x0" unknown7="0x0" />
		<MoveTo object="object:plane_circle_y_2" duration="0" accelMode="0x0" x="0" y="0" unknownFloat4="-25" unknownInt5="0x0" unknownInt6="0x0" unknown7="0x0" />
		<MoveTo object="object:plane_circle_y_3" duration="0" accelMode="0x0" x="0" y="0" unknownFloat4="0" unknownInt5="0x0" unknownInt6="0x0" unknown7="0x0" />
		<MoveTo object="object:plane_circle_y_4" duration="0" accelMode="0x0" x="0" y="0" unknownFloat4="25" unknownInt5="0x0" unknownInt6="0x0" unknown7="0x0" />
		<MoveTo object="object:plane_circle_y_5" duration="0" accelMode="0x0" x="0" y="0" unknownFloat4="43.3" unknownInt5="0x0" unknownInt6="0x0" unknown7="0x0" />
	</Animation>
	<Animation name="anim_circle_x_init">
		<Resize object="object:plane_circle_x_1" duration="0" accelMode="0x0" width="100" height="100" unknownFloat4="1" />
		<Resize object="object:plane_circle_x_2" duration="0" accelMode="0x0" width="100" height="100" unknownFloat4="1" />
		<Resize object="object:plane_circle_x_3" duration="0" accelMode="0x0" width="100" height="100" unknownFloat4="1" />
		<Resize object="object:plane_circle_x_4" duration="0" accelMode="0x0" width="100" height="100" unknownFloat4="1" />
		<Resize object="object:plane_circle_x_5" duration="0" accelMode="0x0" width="100" height="100" unknownFloat4="1" />
		<Rotate object="object:plane_circle_x_1" duration="0" accelMode="0x0" x="0" y="0" z="0" />
		<Rotate object="object:plane_circle_x_2" duration="0" accelMode="0x0" x="0" y="0.628" z="0" />
		<Rotate object="object:plane_circle_x_3" duration="0" accelMode="0x0" x="0" y="1.256" z="0" />
		<Rotate object="object:plane_circle_x_4" duration="0" accelMode="0x0" x="0" y="1.884" z="0" />
		<Rotate object="object:plane_circle_x_5" duration="0" accelMode="0x0" x="0" y="2.512" z="0" />
	</Animation>
	<Animation name="anim_info">
		<Recolour object="object:infoicon" duration="1200" accelMode="0x1" red="1" green="1" blue="1" alpha="0.7" />
		<Resize object="object:infoicon" duration="1200" accelMode="0x1" width="0.8" height="0.8" unknownFloat4="1" />
		<Delay time="1200" />
		<Recolour object="object:infoicon" duration="1200" accelMode="0x4" red="1" green="1" blue="1" alpha="1" />
		<Resize object="object:infoicon" duration="1200" accelMode="0x4" width="1.2" height="1.2" unknownFloat4="1" />
		<Delay time="1200" />
		<FireEvent object="anim:anim_info" />
	</Animation>
	<Animation name="anim_circle_hide">
		<Fade object="object:circle_shadow" duration="100" accelMode="0x0" transparency="0" />
	</Animation>
	<Animation name="anim_circle_show">
		<Fade object="object:circle_shadow" duration="100" accelMode="0x0" transparency="1" />
	</Animation>
	<Animation name="anim_cross_hide">
		<Fade object="object:cross_shadow" duration="100" accelMode="0x0" transparency="0" />
	</Animation>
	<Animation name="anim_cross_show">
		<Fade object="object:cross_shadow" duration="100" accelMode="0x0" transparency="1" />
	</Animation>
	<Animation name="anim_triangle_hide">
		<Fade object="object:triangle_shadow" duration="100" accelMode="0x0" transparency="0" />
	</Animation>
	<Animation name="anim_triangle_show">
		<Fade object="object:triangle_shadow" duration="100" accelMode="0x0" transparency="1" />
	</Animation>
	<Animation name="anim_rectangle_hide">
		<Fade object="object:rectangle_shadow" duration="100" accelMode="0x0" transparency="0" />
	</Animation>
	<Animation name="anim_rectangle_show">
		<Fade object="object:rectangle_shadow" duration="100" accelMode="0x0" transparency="1" />
	</Animation>
	<Animation name="circle_box_init">
		<Rotate object="object:circle_1_plane" duration="0" accelMode="0x0" x="0" y="1.57" z="0" />
		<Rotate object="object:circle_2_plane" duration="0" accelMode="0x0" x="0" y="-1.57" z="0" />
		<Rotate object="object:circle_3_plane" duration="0" accelMode="0x0" x="1.57" y="0" z="0" />
		<Rotate object="object:circle_4_plane" duration="0" accelMode="0x0" x="-1.57" y="0" z="0" />
		<Rotate object="object:circle_5_plane" duration="0" accelMode="0x0" x="1.57" y="0" z="0" />
		<Rotate object="object:circle_6_plane" duration="0" accelMode="0x0" x="-1.57" y="0" z="0" />
		<Rotate object="object:circle_z_plane" duration="0" accelMode="0x0" x="-1.57" y="0" z="0" />
		<FireEvent object="anim:circle_box_run" />
	</Animation>
	<Animation name="circle_box_run">
		<Rotate object="object:circle_box_plane" duration="4000" accelMode="0x0" x="6.28" y="12.56" z="9.42" />
		<Delay time="4000" />
		<FireEvent object="anim:circle_box_run" />
	</Animation>
	<Animation name="cross_box_init">
		<Rotate object="object:cross_1_plane" duration="0" accelMode="0x0" x="0" y="1.57" z="0" />
		<Rotate object="object:cross_2_plane" duration="0" accelMode="0x0" x="0" y="-1.57" z="0" />
		<Rotate object="object:cross_3_plane" duration="0" accelMode="0x0" x="1.57" y="0" z="0" />
		<Rotate object="object:cross_4_plane" duration="0" accelMode="0x0" x="-1.57" y="0" z="0" />
		<Rotate object="object:cross_5_plane" duration="0" accelMode="0x0" x="1.57" y="0" z="0" />
		<Rotate object="object:cross_6_plane" duration="0" accelMode="0x0" x="-1.57" y="0" z="0" />
		<Rotate object="object:cross_z_plane" duration="0" accelMode="0x0" x="-1.57" y="0" z="0" />
		<FireEvent object="anim:cross_box_run" />
	</Animation>
	<Animation name="cross_box_run">
		<Rotate object="object:cross_box_plane" duration="4000" accelMode="0x0" x="6.28" y="12.56" z="9.42" />
		<Delay time="4000" />
		<FireEvent object="anim:cross_box_run" />
	</Animation>
	<Animation name="square_box_init">
		<Rotate object="object:square_1_plane" duration="0" accelMode="0x0" x="0" y="1.57" z="0" />
		<Rotate object="object:square_2_plane" duration="0" accelMode="0x0" x="0" y="-1.57" z="0" />
		<Rotate object="object:square_3_plane" duration="0" accelMode="0x0" x="1.57" y="0" z="0" />
		<Rotate object="object:square_4_plane" duration="0" accelMode="0x0" x="-1.57" y="0" z="0" />
		<Rotate object="object:square_5_plane" duration="0" accelMode="0x0" x="1.57" y="0" z="0" />
		<Rotate object="object:square_6_plane" duration="0" accelMode="0x0" x="-1.57" y="0" z="0" />
		<Rotate object="object:square_z_plane" duration="0" accelMode="0x0" x="-1.57" y="0" z="0" />
		<Rotate object="object:square_box_plane" duration="0" accelMode="0x0" x="-3.14" y="0" z="3.14" />
		<FireEvent object="anim:square_box_run" />
	</Animation>
	<Animation name="square_box_run">
		<Rotate object="object:square_box_plane" duration="4000" accelMode="0x0" x="6.28" y="12.56" z="9.42" />
		<Delay time="4000" />
		<FireEvent object="anim:square_box_run" />
	</Animation>
	<Animation name="triangle_box_init">
		<Rotate object="object:triangle_1_plane" duration="0" accelMode="0x0" x="0" y="1.57" z="0" />
		<Rotate object="object:triangle_2_plane" duration="0" accelMode="0x0" x="0" y="-1.57" z="0" />
		<Rotate object="object:triangle_3_plane" duration="0" accelMode="0x0" x="1.57" y="0" z="0" />
		<Rotate object="object:triangle_4_plane" duration="0" accelMode="0x0" x="-1.57" y="0" z="0" />
		<Rotate object="object:triangle_5_plane" duration="0" accelMode="0x0" x="1.57" y="0" z="0" />
		<Rotate object="object:triangle_6_plane" duration="0" accelMode="0x0" x="-1.57" y="0" z="0" />
		<Rotate object="object:triangle_z_plane" duration="0" accelMode="0x0" x="-1.57" y="0" z="0" />
		<FireEvent object="anim:triangle_box_run" />
	</Animation>
	<Animation name="triangle_box_run">
		<Rotate object="object:triangle_box_plane" duration="4000" accelMode="0x0" x="6.28" y="12.56" z="9.42" />
		<Delay time="4000" />
		<FireEvent object="anim:triangle_box_run" />
	</Animation>
	<Animation name="anim_box">
		<MoveTo object="object:box1_z2" duration="0" accelMode="0x0" x="0" y="0" unknownFloat4="40" unknownInt5="0x0" unknownInt6="0x0" unknown7="0x0" />
		<MoveTo object="object:box1_z1" duration="0" accelMode="0x0" x="0" y="0" unknownFloat4="-40" unknownInt5="0x0" unknownInt6="0x0" unknown7="0x0" />
		<Rotate object="object:box1_y2" duration="0" accelMode="0x0" x="1.57" y="0" z="0" />
		<Rotate object="object:box1_y1" duration="0" accelMode="0x0" x="1.57" y="0" z="0" />
		<Rotate object="object:box1_x2" duration="0" accelMode="0x0" x="0" y="1.57" z="0" />
		<Rotate object="object:box1_x1" duration="0" accelMode="0x0" x="0" y="1.57" z="0" />
		<MoveTo object="object:box2_z2" duration="0" accelMode="0x0" x="0" y="0" unknownFloat4="40" unknownInt5="0x0" unknownInt6="0x0" unknown7="0x0" />
		<MoveTo object="object:box2_z1" duration="0" accelMode="0x0" x="0" y="0" unknownFloat4="-40" unknownInt5="0x0" unknownInt6="0x0" unknown7="0x0" />
		<Rotate object="object:box2_y2" duration="0" accelMode="0x0" x="1.57" y="0" z="0" />
		<Rotate object="object:box2_y1" duration="0" accelMode="0x0" x="1.57" y="0" z="0" />
		<Rotate object="object:box2_x2" duration="0" accelMode="0x0" x="0" y="1.57" z="0" />
		<Rotate object="object:box2_x1" duration="0" accelMode="0x0" x="0" y="1.57" z="0" />
		<MoveTo object="object:box3_z2" duration="0" accelMode="0x0" x="0" y="0" unknownFloat4="40" unknownInt5="0x0" unknownInt6="0x0" unknown7="0x0" />
		<MoveTo object="object:box3_z1" duration="0" accelMode="0x0" x="0" y="0" unknownFloat4="-40" unknownInt5="0x0" unknownInt6="0x0" unknown7="0x0" />
		<Rotate object="object:box3_y2" duration="0" accelMode="0x0" x="1.57" y="0" z="0" />
		<Rotate object="object:box3_y1" duration="0" accelMode="0x0" x="1.57" y="0" z="0" />
		<Rotate object="object:box3_x2" duration="0" accelMode="0x0" x="0" y="1.57" z="0" />
		<Rotate object="object:box3_x1" duration="0" accelMode="0x0" x="0" y="1.57" z="0" />
		<MoveTo object="object:box4_z2" duration="0" accelMode="0x0" x="0" y="0" unknownFloat4="40" unknownInt5="0x0" unknownInt6="0x0" unknown7="0x0" />
		<MoveTo object="object:box4_z1" duration="0" accelMode="0x0" x="0" y="0" unknownFloat4="-40" unknownInt5="0x0" unknownInt6="0x0" unknown7="0x0" />
		<Rotate object="object:box4_y2" duration="0" accelMode="0x0" x="1.57" y="0" z="0" />
		<Rotate object="object:box4_y1" duration="0" accelMode="0x0" x="1.57" y="0" z="0" />
		<Rotate object="object:box4_x2" duration="0" accelMode="0x0" x="0" y="1.57" z="0" />
		<Rotate object="object:box4_x1" duration="0" accelMode="0x0" x="0" y="1.57" z="0" />
		<MoveTo object="object:box5_z2" duration="0" accelMode="0x0" x="0" y="0" unknownFloat4="40" unknownInt5="0x0" unknownInt6="0x0" unknown7="0x0" />
		<MoveTo object="object:box5_z1" duration="0" accelMode="0x0" x="0" y="0" unknownFloat4="-40" unknownInt5="0x0" unknownInt6="0x0" unknown7="0x0" />
		<Rotate object="object:box5_y2" duration="0" accelMode="0x0" x="1.57" y="0" z="0" />
		<Rotate object="object:box5_y1" duration="0" accelMode="0x0" x="1.57" y="0" z="0" />
		<Rotate object="object:box5_x2" duration="0" accelMode="0x0" x="0" y="1.57" z="0" />
		<Rotate object="object:box5_x1" duration="0" accelMode="0x0" x="0" y="1.57" z="0" />
		<MoveTo object="object:box3" duration="0" accelMode="0x0" x="360" y="720" unknownFloat4="0" unknownInt5="0x0" unknownInt6="0x0" unknown7="0x0" />
		<MoveTo object="object:box2" duration="0" accelMode="0x0" x="-220" y="720" unknownFloat4="0" unknownInt5="0x0" unknownInt6="0x0" unknown7="0x0" />
		<MoveTo object="object:box1" duration="0" accelMode="0x0" x="220" y="720" unknownFloat4="0" unknownInt5="0x0" unknownInt6="0x0" unknown7="0x0" />
		<MoveTo object="object:box4" duration="0" accelMode="0x0" x="-360" y="720" unknownFloat4="0" unknownInt5="0x0" unknownInt6="0x0" unknown7="0x0" />
		<MoveTo object="object:box5" duration="0" accelMode="0x0" x="0" y="720" unknownFloat4="0" unknownInt5="0x0" unknownInt6="0x0" unknown7="0x0" />
		<Delay time="100" />
		<FireEvent object="anim:anim_box1" />
	</Animation>
	<Animation name="anim_box02">
		<Delay time="2500" />
		<FireEvent object="anim:anim_box2" />
	</Animation>
	<Animation name="anim_box03">
		<Delay time="5000" />
		<FireEvent object="anim:anim_box3" />
	</Animation>
	<Animation name="anim_box04">
		<Delay time="7500" />
		<FireEvent object="anim:anim_box4" />
	</Animation>
	<Animation name="anim_box05">
		<Delay time="6700" />
		<FireEvent object="anim:anim_box5" />
	</Animation>
	<Animation name="anim_box1">
		<MoveTo object="object:box1" duration="0" accelMode="0x0" x="220" y="720" unknownFloat4="0" unknownInt5="0x0" unknownInt6="0x0" unknown7="0x0" />
		<Delay time="0" />
		<Rotate object="object:box1" duration="10000" accelMode="0x0" x="-7" y="4" z="-2" />
		<MoveTo object="object:box1" duration="10000" accelMode="0x0" x="220" y="-720" unknownFloat4="0" unknownInt5="0x0" unknownInt6="0x0" unknown7="0x0" />
		<Delay time="10000" />
		<FireEvent object="anim:anim_box1" />
	</Animation>
	<Animation name="anim_box2">
		<MoveTo object="object:box2" duration="0" accelMode="0x0" x="-220" y="720" unknownFloat4="0" unknownInt5="0x0" unknownInt6="0x0" unknown7="0x0" />
		<Delay time="0" />
		<Rotate object="object:box2" duration="10000" accelMode="0x0" x="-7" y="4" z="-2" />
		<MoveTo object="object:box2" duration="10000" accelMode="0x0" x="-220" y="-720" unknownFloat4="0" unknownInt5="0x0" unknownInt6="0x0" unknown7="0x0" />
		<Delay time="10000" />
		<FireEvent object="anim:anim_box2" />
	</Animation>
	<Animation name="anim_box3">
		<MoveTo object="object:box3" duration="0" accelMode="0x0" x="360" y="720" unknownFloat4="0" unknownInt5="0x0" unknownInt6="0x0" unknown7="0x0" />
		<Delay time="0" />
		<Rotate object="object:box3" duration="10000" accelMode="0x0" x="2" y="-10" z="-2" />
		<MoveTo object="object:box3" duration="10000" accelMode="0x0" x="360" y="-720" unknownFloat4="0" unknownInt5="0x0" unknownInt6="0x0" unknown7="0x0" />
		<Delay time="10000" />
		<FireEvent object="anim:anim_box3" />
	</Animation>
	<Animation name="anim_box4">
		<MoveTo object="object:box4" duration="0" accelMode="0x0" x="-360" y="720" unknownFloat4="0" unknownInt5="0x0" unknownInt6="0x0" unknown7="0x0" />
		<Delay time="0" />
		<Rotate object="object:box4" duration="10000" accelMode="0x0" x="-4" y="6" z="3" />
		<MoveTo object="object:box4" duration="10000" accelMode="0x0" x="-360" y="-720" unknownFloat4="0" unknownInt5="0x0" unknownInt6="0x0" unknown7="0x0" />
		<Delay time="10000" />
		<FireEvent object="anim:anim_box4" />
	</Animation>
	<Animation name="anim_box5">
		<MoveTo object="object:box5" duration="0" accelMode="0x0" x="0" y="720" unknownFloat4="0" unknownInt5="0x0" unknownInt6="0x0" unknown7="0x0" />
		<Delay time="0" />
		<Rotate object="object:box5" duration="10000" accelMode="0x0" x="-10" y="6" z="-7" />
		<MoveTo object="object:box5" duration="10000" accelMode="0x0" x="0" y="-720" unknownFloat4="0" unknownInt5="0x0" unknownInt6="0x0" unknown7="0x0" />
		<Delay time="10000" />
		<FireEvent object="anim:anim_box5" />
	</Animation>
	<Animation name="anim_wave_2_init">
		<SlideOut object="object:plane_wave_2_1" duration="0" accelMode="0x0" xspeed="0.1" yspeed="0" xcompress="0.3" ycompress="1" />
		<SlideOut object="object:plane_wave_2_2" duration="0" accelMode="0x0" xspeed="0.6" yspeed="0" xcompress="0.4" ycompress="1" />
		<SlideOut object="object:plane_wave_2_3" duration="0" accelMode="0x0" xspeed="0.5" yspeed="0" xcompress="0.5" ycompress="1" />
	</Animation>
	<Animation name="anim_wave_2_1">
		<SlideOut object="object:plane_wave_2_1" duration="15000" accelMode="0x1" xspeed="0.7" yspeed="0.1" xcompress="0.35" ycompress="1.5" />
		<Delay time="17000" />
		<SlideOut object="object:plane_wave_2_1" duration="5000" accelMode="0x0" xspeed="0.6" yspeed="0" xcompress="0.3" ycompress="1" />
		<Delay time="5000" />
		<SlideOut object="object:plane_wave_2_1" duration="18000" accelMode="0x1" xspeed="0.2" yspeed="0" xcompress="0.35" ycompress="1.5" />
		<Delay time="19500" />
		<SlideOut object="object:plane_wave_2_1" duration="5000" accelMode="0x0" xspeed="0.1" yspeed="0" xcompress="0.3" ycompress="1" />
		<Delay time="5000" />
		<Resize object="object:plane_wave_2_1" duration="5000" accelMode="0x2" width="2" height="7" unknownFloat4="1" />
		<Recolour object="object:plane_wave_2_1" duration="5000" accelMode="0x0" red="1" green="0" blue="0" alpha="0.4" />
		<Delay time="5000" />
		<Resize object="object:plane_wave_2_1" duration="5000" accelMode="0x2" width="2" height="2" unknownFloat4="1" />
		<Recolour object="object:plane_wave_2_1" duration="5000" accelMode="0x0" red="1" green="1" blue="1" alpha="0.6" />
		<Delay time="5000" />
		<Rotate object="object:plane_wave_2_1" duration="6000" accelMode="0x0" x="-6.57" y="0" z="0" />
		<Delay time="500" />
		<Rotate object="object:plane_wave_2_1" duration="6000" accelMode="0x0" x="6.57" y="0" z="0" />
		<Delay time="500" />
		<FireEvent object="anim:anim_wave_2_1" />
	</Animation>
	<Animation name="anim_wave_2_2">
		<SlideOut object="object:plane_wave_2_2" duration="15000" accelMode="0x1" xspeed="0.2" yspeed="0" xcompress="0.45" ycompress="1.5" />
		<Delay time="17000" />
		<SlideOut object="object:plane_wave_2_2" duration="5000" accelMode="0x1" xspeed="0.1" yspeed="0" xcompress="0.4" ycompress="1" />
		<Delay time="5000" />
		<SlideOut object="object:plane_wave_2_2" duration="10000" accelMode="0x1" xspeed="0.6" yspeed="0.1" xcompress="0.45" ycompress="1.5" />
		<Delay time="12000" />
		<SlideOut object="object:plane_wave_2_2" duration="3000" accelMode="0x0" xspeed="0.5" yspeed="0" xcompress="0.4" ycompress="1" />
		<Delay time="3000" />
		<Resize object="object:plane_wave_2_2" duration="7000" accelMode="0x2" width="2" height="9" unknownFloat4="1" />
		<Recolour object="object:plane_wave_2_2" duration="7000" accelMode="0x0" red="1" green="1" blue="1" alpha="0.4" />
		<Delay time="3000" />
		<Resize object="object:plane_wave_2_2" duration="7000" accelMode="0x2" width="2" height="2" unknownFloat4="1" />
		<Recolour object="object:plane_wave_2_2" duration="7000" accelMode="0x0" red="1" green="0" blue="0" alpha="0.6" />
		<Delay time="3000" />
		<Rotate object="object:plane_wave_2_2" duration="6000" accelMode="0x0" x="-6.57" y="0" z="0" />
		<Delay time="500" />
		<Rotate object="object:plane_wave_2_2" duration="6000" accelMode="0x0" x="6.57" y="0" z="0" />
		<Delay time="500" />
		<FireEvent object="anim:anim_wave_2_2" />
	</Animation>
	<Animation name="anim_wave_2_3">
		<SlideOut object="object:plane_wave_2_3" duration="20000" accelMode="0x1" xspeed="0.2" yspeed="0" xcompress="0.55" ycompress="1.5" />
		<Delay time="22000" />
		<SlideOut object="object:plane_wave_2_3" duration="3000" accelMode="0x0" xspeed="0.1" yspeed="0" xcompress="0.5" ycompress="1" />
		<Delay time="3000" />
		<SlideOut object="object:plane_wave_2_3" duration="25000" accelMode="0x1" xspeed="0.5" yspeed="0.1" xcompress="0.55" ycompress="1.5" />
		<Delay time="26000" />
		<SlideOut object="object:plane_wave_2_3" duration="2000" accelMode="0x0" xspeed="0.4" yspeed="0" xcompress="0.5" ycompress="1" />
		<Delay time="2000" />
		<Resize object="object:plane_wave_2_3" duration="6000" accelMode="0x2" width="2" height="6" unknownFloat4="1" />
		<Recolour object="object:plane_wave_2_3" duration="6000" accelMode="0x0" red="1" green="0" blue="0" alpha="0.4" />
		<Delay time="2000" />
		<Resize object="object:plane_wave_2_3" duration="6000" accelMode="0x2" width="2" height="2" unknownFloat4="1" />
		<Recolour object="object:plane_wave_2_3" duration="6000" accelMode="0x0" red="1" green="1" blue="1" alpha="0.6" />
		<Delay time="2000" />
		<Rotate object="object:plane_wave_2_3" duration="6000" accelMode="0x0" x="-6.57" y="0" z="0" />
		<Delay time="500" />
		<Rotate object="object:plane_wave_2_3" duration="6000" accelMode="0x0" x="6.57" y="0" z="0" />
		<Delay time="500" />
		<FireEvent object="anim:anim_wave_2_3" />
	</Animation>
</AnimTree>


Edit:
Btw, you can use this version of rcomage http://www.psx-place.com/threads/research-rcomage-psdevwiki-mod.17958/
Is based on v1.1.2 and have a lot of "unknowns" identifyed, as example, the "unknownFloat4", "unknownInt5", "unknownInt6" and "unknown7" in your xml are:
unknownFloat4 = positionZ
unknownInt5 = positionOverrideX
unknownInt6 = positionOverrideY
unknown7 = positionOverrideZ

http://www.psdevwiki.com/ps3/RCOXML_Animations#.280x09_0x02.29_MoveTo

For the animations it doesnt have much importance because there was not much "unkowns" in previous rcomage versions, but for the "objects" (under <ObjectTree>) there are hundreds of "unknows" that was added to the "rcomage psdevwiki MOD" ;)

Is better to use that version, and if at some point you or someone identifyes new "unknowns" advise me and i will include it in the next version (and i will add the info in wiki about the unkown)

-----------
Btw... if you want to keep working with the "old" rcomage xml format you can build the rco with an old rcomage version... then extract it with the "rcomage psdevwiki MOD" and the xml will follow the new format
Are compatibles, the only thing you cant do is to generate an xml file with a rcomage version (by extracting rco contents) and build it with a different rcomage version
 
Last edited:
Lol ya it's alot, that's not even my biggest one. But ok I'll check out that link and try ur layout, also btw thx cause trying to figure out the unknown floats was annoying lol. Also do we know the ps3 native events or was that mainly psp only
 
Lol ya it's alot, that's not even my biggest one. But ok I'll check out that link and try ur layout, also btw thx cause trying to figure out the unknown floats was annoying lol. Also do we know the ps3 native events or was that mainly psp only
The "events" are the way rco have to trigger actions in the "executable" files, and there are 2 types:

<Entry event="event:script:/main/runFuctionX">
This runs a function inside a javascript file located inside the rco file. You can see a few examples of this inside PSP firmware, in the rco of "location free player"
It seems in PS3 official firmware never was used an rco file with javascript inside, but rco format supports it (and probably PS3 firmware too)

<Entry event="event:native:/runFuctionX">
This runs a function inside the associated sprx file (in PS3) or prx (in PSP). You can see examples of this inside most sprx/prx files of PSP and PS3
In PS3 you can decrypt the sprx file with scetool, then open the file in a hexeditor and search for the names of the "events", all that events that appears in the sprx are available to be used in the associated rco (hint: there are a lot of events that exists in the sprx but are not used in the official rco's... but you can use them)
To understand better what does every "native event" is needed to dissasemble the sprx and reverse engineer it, but this is hard to do... so in the practise for someone that wants to experiment with this events but is not going to dissasemble the code the goal is to find the event "names" and use that names in the rco and "see what happens". The classic test-error approach :)
Most of the times the names are very explicit (and are completly related with the purpose of the sprx and rco contents) so you can imagine what the event does overall :)

http://www.psdevwiki.com/ps3/Template:RCO_TOC_reference_types
 
Ya was mainly asking cause of the mdl_bg.gmo <modelobject> and to use it in a system_plugin but saw that on the wiki about the event pointing to a sprx which I'm guessing we don't have or don't know of on ps3
 
Last edited:
Hi,
I am a new user on this site. I just installed the mod everything looks great but nothing will open i.e multiman, webman, even game discs won't play. It just gives me a black screen. How do I fix? Or uninstall if there's no fix? Currently I have Rebug 4.82 CFW
 
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