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PS3HEN Homebrew Compatibility Chart

hey , I want to tell one thing that Artemis r5 is working fine even after 8hrs of game play. All we shouldn't do is "we should not enable 'AoB named cheat codes' otherwise it would freeze. Other than that all game codes are working. I have tested so far.
 
hey , I want to tell one thing that Artemis r5 is working fine even after 8hrs of game play. All we shouldn't do is "we should not enable 'AoB named cheat codes' otherwise it would freeze. Other than that all game codes are working. I have tested so far.
AoB didn't froze my PS3
 
Did you try using IRISMAN 4.84.4? It should be mounting the PS3ISO games properly.
https://store.brewology.com/ahomebrew.php?brewid=250

Do not try PS2ISO or PSPISO games on HEN. Instead use PS2 Classics GUI and PSPtoPS3 to convert the ISO games into PS2 Classics / PSP Remaster / PSP Mini format.

Not sure if PSXISO games work with IRISMAN + PS3HEN. IRISMAN uses the original method that executes the ps1emu directly from /dev_flash (except for PSXISO games stored in a NTFS device that use Cobra method like webMAN).

Is HEN capable of running modified PSP Remaster EBOOTs?

The game in question is Monster Hunter Portable 3rd. It is a Japan-only release and it's a PSP Remaster, although it has a fan-made English translation. In my OFW console (HAN), I can run the original Japanese version by installing its PKG file. It runs normally. But when I install the English patched version (converted from ISO to PKG with PSPtoPS3-b22) it black screens. Curiously enough, my CFW console is capable of running both versions, English patched and original, with no problems at all. So I think this happens because HAN can't run modified EBOOTs. But what about HEN?

Thanks on advance.
 
Is HEN capable of running modified PSP Remaster EBOOTs?

The game in question is Monster Hunter Portable 3rd. It is a Japan-only release and it's a PSP Remaster, although it has a fan-made English translation. In my OFW console (HAN), I can run the original Japanese version by installing its PKG file. It runs normally. But when I install the English patched version (converted from ISO to PKG with PSPtoPS3-b22) it black screens. Curiously enough, my CFW console is capable of running both versions, English patched and original, with no problems at all. So I think this happens because HAN can't run modified EBOOTs. But what about HEN?

Thanks on advance.

Not at the moment. HEN doesn't add any new PSP or PS2 features that HAN doesn't already have.
 
The FTP in multiMAN (and Rebug Toolbox) are faster because they use async read/write.
webMAN uses sync read/write which is less complex to implement for a plugin.
The last time that I tried to implement it I had some issues, maybe it's time to retry to do it again.

in my experience ftp speeds are the same in webman mod and rebug toolbox.using filezilla,lan setup and cechc on 4.84.1 nobd rebug rex.
 
in my experience ftp speeds are the same in webman mod and rebug toolbox.using filezilla,lan setup and cechc on 4.84.1 nobd rebug rex.
There are many factors to take in count for the measure:
- How the PS3 and the PC are connected (WiFi vs Ethernet, Router vs direct connection, 100Mbit vs +1Gbit, etc.)
- The direction of the transfer (upload vs download)
- The number of ftp sessions and size of the files (small files vs large files, concurrent sessions vs single session)

In general Rebug Toolbox is faster because it uses 2 buffers and cellFsAioWrite (asynchronous write). While one buffer is being written to disk, the other is receiving data. webMAN MOD uses a single buffer and cellFsWrite (synchronous write).

Last night I was trying to implement the 2 buffers and cellFsAioWrite but for some reason it didn't work (maybe an issue with the buffers).
So for now we will have to keep using the current transfer method. Maybe I will try again in the future.
 
There are many factors to take in count for the measure:
- How the PS3 and the PC are connected (WiFi vs Ethernet, Router vs direct connection, 100Mbit vs +1Gbit, etc.)
- The direction of the transfer (upload vs download)
- The number of ftp sessions and size of the files (small files vs large files, concurrent sessions vs single session)

in all of the testing the connection setup was the same for both methods,and same files was used.but,as i'm mostly using iso's these days,and i've observed differences when enabling double simultaneous or single transfer in fillezila,in the case of multiple files you are probably right.

my point is that webman mod's ftp is up to par with other solutions,and you don't really need in most cases anything else.

again,thanks for your hard work and good luck with all of your projects!
 
FBA next working great!!

Reports like this are not very helpful.

Most homebrew will work.
Managers is the ones that typically need updates to support HEN .

These other homebrew MAY need resigns, so to say they work we know that.
Tell us where its obtained from :
Here at psx-place or brewology , so we can update those if they do not work or list them as working from there.
 
Hey guys, I have a problem while trying to load PS3 iso games from Multiman via USB drive (pendrive); the games show up with covers and all but they dont start, Multiman shows a message that says wait or something, then my PS3 just shut off with no red led, I have to press the power button twice to boot again.

The weird part is that if the same games are in the internal HDD of the ps3, they start properly and are playable without problems, I dunno why I cant start ps3 isos with MM with my USB drive.

Another weird thing is that webman manager start the games properly without any problem in both ways ps3 isos in my HDD and ps3 isos in my pendrive with no problem.

This is buggin me out since I was getting used to mount my games with multiman.

If someone knows how to fix this Id apreciate it. Thanks in advance.
 
multiMAN working great in mMCM mode using PS3ISO files. Ripped 4 games that were never made available digitally to ISO all launch. Even reporting Cobra 8.1. Adding PID/VID adds NTFS support for mMOS. Looks up going into multiMAN mode though. Install before webMAN MOD to avoid potential issues with the TOS pages. Can black screen if multiMAN is installed but not launched prior to webMAN MOD.

IRISMAN working just fine for games and file manager. Can't seem to get it rip games though despite changing from discless mode using directions from @sandungas

sMAN Mod launching and working just fine as well. Haven't tried just sMAN though but pressing start + select brings up menu and all games launch just fine.

webMAN MOD 1.47.20 brought back PSXISO support and fan settings upon boot of system. Console starts up with fan speed at 35%. VSH menu is working just fine as well as button combos and custom combo. Must install boot_mamba.pkg

Artemis works so so, when it works it runs great. Attempting to use multiple games without reboot can cause black screen and stops working until you run file system restore. So reboot in between games and it will work as intended.

PSN Patch seems to be working just fine but has conflict when wwbMAN plugin is loaded. Throws an 800 error then if you unload webMAN it tosses another 800 error but when not using webMAN just multiMAN syscalls are disabled and can run ISO and connect to PSN just fine. Don't game online so I just tested that syscalls are disabled and PSN Store access is working fine as well as digital streaming services. Spoofing IDPS works as well. Tested with another IDPS.

prepNTFS works great enabling NTFS support for webMAN mod from XMB.

OpenFTP plugin working did not try standalone app but ran just this plugin without webMAN and gained FTP access which was removed when webMAN was not used.

PS3Xpad seems to work with a wired 360 pad but no other pads to test like PS4 but I assume if one works they should all but unconfirmed without further testing

Will test some more things later. This was just an hour or so of testing.
Ps3xpad shuts down my ps3 without the redlight on, how do you manage to get it work?
 

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