UPDATE: RELEASED See the News Coverage >>>>> HERE <<<<<
What a journey it has been in hacking the PlayStation 3 despite all the progress the community has made over the years, there has been those NoN-CFW Compatible PS3's (SuperSlim and some later Slim Models) unable to join the party on system hacks/homebrew to make most of their PS3 Hardware While CFW is not a likely option to ever happen on those models, the hole in 4.81/2 provided by PS3Xploit has brought some hope to hacks on those models as it provides a window for hackers/developers to explore. As the PS3Xploit team continues their exploration on the PS3 they have stumbled on some good news and also some bad news. The bad news is that the team still has not solved the Homebrew hurdle for those models :( and is proving to be a tall task that may not be achieved, but let me follow that up with some really
exciting news, as the team has made yet another great discovery and this time around it's for SuperSlims (& late Slims) while no native Homebrew Support has been achieved as mentioned, there is some other interesting hacks that make those models more desirable with some great new features!!!!

SuperSLim_PS3.jpg


This exploit is only relying on userland exploitation, while not a kernel exploit there are some clever features coming to the table as the PS1 / PS2 / PSP Emulators (within the ps3 firmware) have been unlocked for digital backups and also the ability of backing up your PS3 Games and turning them into digital media playable straight from the XMB, User's familiar with the Injections methods in 4.70 OFW will be a step ahead with those same preparations (using TABR) and the quirks like requiring a "game update" in order to backup your game are required. Cinavia protection removed for HDD Content is also a feature that should be appearing in this release as well, we should be seeing this released sometime in March, but there is no concrete date as of yet. Additional details will be emerging as we get closer to the release and additional detailslike a short interview with one of the devs of the team can be seen below that provides some additional bits of information about this hack.

  • Official teaser video demo provided by @Joonie / @DeViL303
    About the Video >>>:Tested on CECHE01 w/ OFW 4.82
    1. Verifying the firmware is the latest OFW,
    2. Downloading a demo PS3 game from PSN
    3. Running the original
    4. Enabling IPF [install Package Files]
    5. Verifying the mod content cannot be installed
    6. HAXing it to allow custom PKG
    7. Installing the custom mod
    8. Running the modded content.

    What will this future exploit provide?
    • "Install PKG Files" unlocked on XMB (Retail / Debug PKGs,) *No PS3 Homebrew Support
    • PS1 Emulator Support
    • PS2 Emulator Support
    • PSP Emulator Support
    • PS3 Backup Support (Convert your PS3 Game to Digital PKG - npdrm* (requires game update for disc game backups to work))
    • New Resigning Tools
    What you need to know about the legacy PlayStation emulators?
    • PS1 emulation is very good on the PS3, most games will play fine
    • Ps2 emulation is hit and miss on the PS3 (slightly more then half PS2 titles will work fine)
    • PsP emulation is roughly about a 40% success rate for the PS3
    • PS3 Backups - Require a Game Update

  • Here was a short interview with one of the devs of PS3Xploit Team ( @bguerville )


    What type of exploit is this project based on?
    • The project is relying on userland exploitation only.

    What's the word on Homebrew (HEN) for NoN-CFW Compatible Models?

    • Given the results of our research so far, we do not think that we can solve the PS3 homebrew hurdle from userland (unless we find some unexpected vulnerability, chances of that are ultra slim though!). It's clear that s#ny"s implementation makes running homebrew difficult without defeating lv2 whereas they have been careless with various other aspects such as npdrm handling....

    Do you see any more possibilities in Userland exploitation?

    • There is actually so much more that could be done from userland in my opinion. More potential features could be potentially added...

    Future Plans on this exploit?

    • I don't think we will be the ones developing the technique further & adding features. It will be up to the community devs to do it... This project will actually be provided as a base for the community, it gives users some basic features that have been denied to them on non-cfw compatibles thus far but more importantly imho it provides devs with methods they can replicate to offer new features for those consoles. We are hoping devs will update their existing tools to support ofw & maybe improve the project we are to release soon.
    • We will not be offering technical support on this project (except for interested Devs). We hope the community will take care of it.
    • The new ROP framework functions I wrote these past weeks basically take care of all the javascript implementation of the rop chains, no complicated unescape strings & juggling with long hex chains anymore, all that stuff is now generated automatically in the background. It makes using ROP extremely easy in practice BUT... devs will still need to use IDA & reverse vsh or modules in order to find patches & implement new features. ppc seems daunting but like I said before any decent C/C++ dev could learn enough to get their first patches done if they just spent a couple of weeks working with IDA, ProDG & the pett tutorial.. We would make ourselves available to help as well.

    Will user's be able to create their own Custom packages if tools are supported?
    • Yes, users should be able to make emu pkgs. Some Ps2 homebrew will also be supported that way. Ps1 & ps2 are currently fully supported. PSP support still need a little work but we believe this will be supported as well once the release is ready.

    • Official Website @ **ps3xploit.com >Domain no Longer owned by team** (ps3xploit.me =new)
    • Official Forum @ PSX-Place.com
    • Ps3Xploit News & Releases >>> LINK

  • UPDATE: @habib has shared the source code & new details about his Resigning Tool:
    Visit this link >>>> http://www.psx-place.com/threads/ps3xploit-resigner.16554/


UPDATE NEW VIDEO - SNES RUNNING VIA PS2 Emulation:

Stay tuned to psx-place.com as details mature on this exploit and its pending release!!
 
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No not released and if you see a leaked version its INCOMPLETE AND Potentially DANGEROUS .. The current project is STILL IN DEVELOPMENT. This was discussed in the first page of comments.

If you talking about what was on reddit we already know about it and its an early early version. The wait is not long for the REAL releases that is not some early buggy PoC that was never suppose to get out in that current form.
Those guys are dick heads. No respect
 
You guys are awesome. Just when ya think it can't get no better boom. I appreciate all the time and effort you guys have put into this project. Keep up the great work. Thanks again.
 
Absolute 2 account needed right?
dont have an psn account any Even there was no network connection in console :D
in this condition one psn account (xploit acc)is enough for this time being i guess
2 user for sure but not sure 2 psn acc
 
@DeViL303
I know , but I'm getting a SS if this exploit pans out so wanted to be prepared and have a disposable account ready but don't have a OFW ps3 to activate the account so was wondering if I could activate it on a CFW PS3 ?
 
@DeViL303
I know , but I'm getting a SS if this exploit pans out so wanted to be prepared and have a disposable account ready but don't have a OFW ps3 to activate the account so was wondering if I could activate it on a CFW PS3 ?
Oh, no, you cant, activation needs to be done online on the actual OFW device afaik, as it must get official act.dat from Sony. So you must update to 4.82 OFW to do that on superslim.


I don't think you can copy an act.dat from another CFW console but maybe there is a way if it had the IDPS spoofed to the same as the superslim? Not sure @habib?
 
So is this a fair summary;

If you are on 4.81 with a disposable PSN account already activated on the console, stay where you are.

If your console doesn't have a disposable PSN account or is not activated, upgrade to 4.82 and create one and activate now (before Sony drops 4.83 and ruins all our fun)

Is that an accurate status quo?
 
So is this a fair summary;

If you are on 4.81 with a disposable PSN account already activated on the console, stay where you are.

If your console doesn't have a disposable PSN account or is not activated, upgrade to 4.82 and create one and activate now (before Sony drops 4.83 and ruins all our fun)

Is that an accurate status quo?

4.81 is only going to allow some debug features it appears at this time.
So if your interested in that just stay on 4.81 because once an update comes (firmware update) 4.81 and 4.82 wont matter (as neither will be current ), but 4.81 will be better because you will have access to some additional debug features.

If you need an an account then yes, you should update to 4.82 and grab the update.

One of the team members will correct anything i have wrong. ;)
(Edit: As @habib did here)
 
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@habib not sure to ask this but
what happens next when you got lv1 under control?

and so what you stated is to emulate and find an exploit inside the emulation to get an exploit for lv1
(Hopefully) what an Inception;

and were in the time of ps2's that there were game exploits to basicly jailbreak it
simmilair to the current xbox 360 scene that used an game save to Jtag it
was that an thing or im just overthinking

sorry for asking many questions (if that bothers you)

and escow0rd needed some help with translations again
can you give some instruction for the strings that are needed to be translated again
so i can help. and link please
 
External device can be used for pkg's (storing) but everything will be stored on Internal HDDs.
There is no multiMAN support or backup manager support. those are no PS3 homebrew's support
Does this mean any type of external hard drive can be used?
 
I'm confused since the post said PS3 backup only run when an update exist for the game(And we already know this Russian method). But some other ones in this post said with the new tool PS3 games can also run even without an update.
 
I'm confused since the post said PS3 backup only run when an update exist for the game(And we already know this Russian method). But some other ones in this post said with the new tool PS3 games can also run even without an update.

Already been explained in comments and will not go into it any farther, as the subject can go south in a hurry.. .

Does this mean any type of external hard drive can be used?

Any one that your PS3 recognizes, if you plug it in and show on XMB your good to go. USBthumb drive any USB storage device (Edit:>>,that fits with these requirements)
 
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So is this a fair summary;

If you are on 4.81 with a disposable PSN account already activated on the console, stay where you are.

If your console doesn't have a disposable PSN account or is not activated, upgrade to 4.82 and create one and activate now (before Sony drops 4.83 and ruins all our fun)

Is that an accurate status quo?
Since on 4.81 you won't be able to use psn, you don't need a seperate psn account, just need the ps3 user that had psn activated at least once. In this scenario even your psn content will only work if you use the ps3xploit enabler.

We are focusing more on the 4.82 front since most people updated and psn>fake save owner
 
Hi! Just a quick question: I can unlock the pkg install files on 4.81? For installing dlc and mods to the backup games i already have.
 
Already been explained in comments and will not go into it any farther, as the subject can go south in a hurry, As we have rules that we will follow as this site promotes Hacking and Homebrew, Not other elements that go farther and can be abusive to other parties. .

I didn't mean to ask the method or the details. Because I know one shouldn't ask how to do here.I asked yes or no just because the post told the ps3 game need a update to run and you said without update it also can. The comments brings many confusion. Anyway, I won't talk about it further.
 
I didn't mean to ask the method or the details. Because I know one shouldn't ask how to do here.I asked just because the post told the ps3 game need a update to run and you said without update it also can. The comments brings many confusion. Anyway, I won't talk about it further.

To back up a disc game it requires a game update because this hack essentially bypasses npdrm. Which is not the protection used on a disc but rather the type for a game update.. So that is why an update is needed and that is the procedure (in a nut shell) for backing your disc content. If you own a disc game and there is no update, there is possibly solutions for you but then that is when we go off the payment and go off roading and we are not looking to go off road but instead we are showing you what legitimate features are coming. beyond that nothing else will be detailed.

What disc games does not contain a Update File anyhow, Can it be that many? and if so can it be that many quality games? has to be a hand full of games at most. Just curious if anyone asking these questions actually has a disc game that has no update. If so please share the game title. Might even be useful for conducting a list in the Ps3Xploit Forum
 
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So I managed to sign in a second user with a throwaway account and activated it as primary on OFW 4.81. Just have one question. Does it need to be user no 1 or can it be any user as long as one of them is activated as primary?
 

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