PS3 PS3Xploit Flash Writer (4.90 HFW)

It's true that there are some projects (for Arduino IDE supported boards) that allow you to upload arbitrary files to the ESP. I know at least of one PS4 jailbreak project that uses this to add/update payloads. So it isn't a bad idea in any way.

But at the same time, given that it's a single use thing, the added value of setting up a dedicated "single purpose" device just isn't there. Especially when the "normal route" requires only a computer/phone.
 
It's true that there are some projects (for Arduino IDE supported boards) that allow you to upload arbitrary files to the ESP. I know at least of one PS4 jailbreak project that uses this to add/update payloads. So it isn't a bad idea in any way.

But at the same time, given that it's a single use thing, the added value of setting up a dedicated "simple purpose" device just isn't there. Especially when the "normal route" requires only a computer/phone.
Yes true. Though I was able to use a gembox mod of 4.85 flash write then. All I did was just, flash the 4mb bin file into an esp8266. Then power the the esp by any 5v supply then I just Connect it wirelessly to the ps3 to hack it.
 
Sorry, I just tested it on real hardware and while it does serve the P3T file correctly, it doesn't support HTTP HEAD method. PS3 apparently isn't happy about it. :cower:

XAMPP or Nginx is the way to go then.
 
I came up with a question. What is the recommended action if the web server connection (or the web server itself) dies while the patching procedure is running?.

My test went smooth because I connected everything with wires and my Linux system never hangs, but there are situations when the connection is lost or the web server timeout itself.
 
What is the recommended action if the web server connection (or the web server itself) dies while the patching procedure is running?
The connection is required only for:
- index.html - the page wouldn't load without it
- flash490.P3T - patch hash check fails if the contents don't match expectations

Once you successfully transfer both of them ("secured" by the TCP connection itself + additional hash checks), the web server is not required anymore. :smile new:
 
The connection is required only for:
- index.html - the page wouldn't load without it
- flash490.P3T - patch hash check fails if the contents don't match expectations

Once you successfully transfer both of them ("secured" by the TCP connection itself + additional hash checks), the web server is not required anymore. :smile new:

Awesome!. Just checking out as sometimes there are transfer errors leaving corrupt data, but if there are hash checks in place, everything is super safe!.

Thanks mate!.
 
miniweb is reported to have issues. Try XAMP

Edit: Or try the MiniWeb suggested by @kostirez1


Sorry, I just tested it on real hardware and while it does serve the P3T file correctly, it doesn't support HTTP HEAD method. PS3 apparently isn't happy about it. :cower:

XAMPP or Nginx is the way to go then.

Thank you both for the replies. I ended up using a portable version of xamp and it was smooth sailing.
 
ugh...4.90 lol

Nice work keeping some tools updated for flashing, during this crazy time! I suppose i will also need to update some stuff on PS3Xploit end. I should have ps3xploit.me back online soon on another temporary server, but the BG Toolset will still not be available yet, so this is cool to have updated!
 
Hi all how do I go about flashing a backup dump.hex, using the flash writer
Thanks all
Flash dumps are primarily meant to be restored using hardware tools (you wouldn't be able to run the software tool anyway), so it's not implemented at this moment.
 
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