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nocrisis core and parasite eve 3 work well?
Very good!Added the submissions so far to first post.
ConfirmUnbound Saga - Not Working (crashes after first splash screen)
Is ScummVM 2.6.0 (PSP release) working? I'd love to see The Curse of Monkey Island on the PS4.![]()
Markus00095 from twi say it work but not test yetIs ScummVM 2.6.0 (PSP release) working? I'd love to see The Curse of Monkey Island on the PS4.![]()
#Game Settings
--image="iso/Burnout Dominator.iso"
--title-id=ULUS10236
--multisaves=true
--notrophies=true
--vms=/temp0/vms
--has-shown-start-select-help=1
--antialias="off"
--texclutmode=full
--texloadcores=12
--texcachemode=patchworkheroes
--present=setframebuf
--texrecent=true
--umddelay=true
-- Burnout Dominator
-- lua by Stayhye
apiRequest(1.0) -- request version 1.0 API. Calling apiRequest() is mandatory.
local emuObj = getEmuObject() -- emulator
local axObj = getAXObject() -- allegrex
local patcher = function()
--30 FPS V.2 [Default]
local code_check1 = axObj.ReadMem16(0x02574C)
if code_check1 == 0x0000 then
axObj.WriteMem32(0x2002574C,0x14A0001A)
axObj.WriteMem32(0x201A0358,0xE60C0034)
axObj.WriteMem32(0x204F08BC,0x3D088888)
axObj.WriteMem32(0x2019AE90,0x3C043F80)
end
--[[
--60 FPS V.2
local code_check2 = axObj.ReadMem16(0x02574C)
if code_check2 == 0x001A then
axObj.WriteMem32(0x2002574C, 0x00000000)
axObj.WriteMem32(0x201A0358, 0x00000000)
axObj.WriteMem32(0x204F08BC, 0x3C888888)
axObj.WriteMem32(0x2019AE90, 0x3C043F00)
end
--]]
end
emuObj.AddVsyncHook(patcher)
emuObj.SetTextureHashMode("patchworkheroes")
Okay...this seems promising. I can't test it right now, because my external PS4 drive is in a "bad state". I hope I got it fixed/restored in the next days.Markus00095 from twi say it work but not test yet