PS3 Question about mounting NTFS

onionat

Member
Hi everyone! It is kinda unclear to me how mounting an ntfs drive works with webman: it is natively supported or i still need to run prepiso first? I'm on latest Evilnat cfw right now

Second, and i don't know if it is webman or cfw related, does decryption on-the-fly works from ntfs drives?

Thank you :)
 
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webMAN MOD natively supports NTFS for content scanning or file management.
That means that webMAN MOD can scan ISOs on NTFS without prepISO, but there are some limitations. I recommend to use prepISO.

NTFS games are mounted through raw_iso.sprx no matter if the game was scanned through prepISO or the internal prepNTFS.

The decryption on-the-fly is performed by Cobra 8.5 (CFW feature of 4.91.2 and later). It reads the dkey from /dev_hdd0/tmp/wmtmp

prepISO only copies the dkey automatically to that folder during the content scanning.
 
Thank you! :)

The decryption on-the-fly is performed by Cobra 8.5 (CFW feature of 4.91.2 and later). It reads the dkey from /dev_hdd0/tmp/wmtmp

Just one question: does decryption on-the-fly stress the console more than run the iso normally and does impact overall in-game perfomances?
 
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Just one question: does decryption on-the-fly stress the console more than run the iso normally and does impact overall in-game perfomances?

Yes, the decryption on-the-fly adds more CPU processing than reading non-encrypted ISOs.
Specifically the function decrypt_iso_data() found in stage2/storage_ext.c is called for every sector read from the ISO.
However, the difference in performace is barely noticeable.

It would be difficult to attribute a slowdown in performance or an increase in heat to encryption.
 
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