PS2 [R. I. P. ]USBUtil v3.0 Coming soon!

I am programming a new version with a new environment and improvements for more compatibility.
You can contribute new ideas for its improvement!
Here is a link of a preview:

ISEKO
¿Qué bolá? What's up?!
Long time not heard from you! Glad you're back!
 
Few words of critiques: ^^
  1. Does this intro is mandatory? It's unnecessary longing simple process what user want to do.
  2. It is proprietary video, so could be problematic with sharing app on sites with restricted IP politics.
  3. It is unnecessary increasing application size.
  4. There is no English version, at least on video attached; could You add another languages support? The best in just external resources form, so everyone could create translation for it's language independently from app author.
  5. GUI for 3.0, just like in all earlier versions, is overloading by graphics and colours. IMO. ^^
  6. Lack of PS2ESDL format support which is easy to adopt and there is still some peoples who using it. ^^
For PS2ESDL games should be put into "/PS2ESDL" under filenames in scheme: "SLES_12345_00.pdi". PDI is binary the same as ISO mode1, and split by parts (_00, _01, _02 etc.) by every 1869916160 bytes. The only problem is PS2ESDL.cfg generating as I don't know what it's structure. I believe You could use dedicated app for it (it is also in CLI so can be used from GUI).

Example:
Code:
X:\PS2ESDL\SLUS_20733_00.pdi
X:\PS2ESDL\SLUS_20733_01.pdi
 
Last edited:
PS1 Games (I saw Crash PS1.BIN)?
@ISEKO is this option for converting BIN to ISO or for something else?
E.g. some kind of a support for POPStarter?
 
@ISEKO, I'm Howling Wolf from scenespain.net
You have been out of the loop for a while so, I think you don't know some of the "recent facts" of the scene.
First: OPL DB (the one with the PS1 tab) is not the official OPL and both, the OPL developers and @krHACKen (the POPStarter developer) are against it for various serious reasons.
Here's everything explained: https://www.psx-place.com/threads/funtuna-free-mcboot-for-fortuna.30973/page-2#post-259345

Also, if you want to do it the way it should be done (not in OPL DB's way), please check this application of mine:
https://www.psx-place.com/threads/popstarter-game-installer-for-opl.34243/

If you want me to explain more, please contact me at Discord (I DMed you) or at [email protected]
See ya!
 
The USBUtil 3.0 programmer posted a video showing the installation process, so the latest version should be with the installer, so I ask if there will also be a portable version.
 
Few words of critiques: ^^
  1. Does this intro is mandatory? It's unnecessary longing simple process what user want to do.
  2. It is proprietary video, so could be problematic with sharing app on sites with restricted IP politics.
  3. It is unnecessary increasing application size.
  4. There is no English version, at least on video attached; could You add another languages support? The best in just external resources form, so everyone could create translation for it's language independently from app author.
  5. GUI for 3.0, just like in all earlier versions, is overloading by graphics and colours. IMO. ^^
  6. Lack of PS2ESDL format support which is easy to adopt and there is still some peoples who using it. ^^
For PS2ESDL games should be put into "/PS2ESDL" under filenames in scheme: "SLES_12345_00.pdi". PDI is binary the same as ISO mode1, and split by parts (_00, _01, _02 etc.) by every 1869916160 bytes. The only problem is PS2ESDL.cfg generating as I don't know what it's structure. I believe You could use dedicated app for it (it is also in CLI so can be used from GUI).

Example:
Code:
X:\PS2ESDL\SLUS_20733_00.pdi
X:\PS2ESDL\SLUS_20733_01.pdi

Hello there
I will answer the questions as simply as possible!
The USBUtil topic videos are not mandatory. You can simply skip this with one click and continue to the game list directly, ISEKO Team has created several topics that do not have an introductory video, We will never force anyone to do anything. You can choose another theme and that will be the one that will appear when USBUtil is launched. As for the PS2ESDL formats, we will take into account your proposal, now if you want to add PSX games to USBUtil, with a single click you can do it, and the image formats could be almost all those that exist, USBUtil will detect if it is an image of PS2 or PSX and process the information, I hope everyone likes it. AH before I forget, not just in Spanish, USBUtil will come in multiple languages including English, Spanish, Portuguese, and others.
 

Similar threads

Back
Top