PS3 Redirecting browser downloads to /dev_hdd0

i am pretty sure this will do the trick (have not tried)

The values availables for logical_sceme are hardcoded in the firmware and limited, and as far i know the Downloads you used is not supported, so the PS3 doesnt knows what to do with the downloaded file

The only values availables are: "Music", "Photo", and "Video" as you can see in this huge table XMBML Structure - PS3 Developer wiki
 
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Try to replace the line:
Code:
<Pair key="logical_sceme"><String>Downloads</String></Pair>
by:
Code:
<Pair key="fs_path"><String>/dev_hdd0/Downloads</String></Pair>

But create the folder before using it
 
Try to replace the line:
Code:
<Pair key="logical_sceme"><String>Downloads</String></Pair>
by:
Code:
<Pair key="fs_path"><String>/dev_hdd0/Downloads</String></Pair>

But create the folder before using it
[MENTION=872]sandungas[/MENTION]
Just tried it.
Same error message at the end of download.
'An error occurred during the download operation.

I was so hopeful...
Background Download is enabled & working if file size is known ...
It looks like we are close though...

Sent from my GT-I9305 using Tapatalk
 
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Hi all, theres a web browser plus v1.0 by Razorx you can download from brewology which lets you download direct to your internal hdd, it utilizes multimans browser but from the xmb
 
Hi all, theres a web browser plus v1.0 by Razorx you can download from brewology which lets you download direct to your internal hdd, it utilizes multimans browser but from the xmb
Thanks Phil for the reminder.
Sure, there is also that old standalone browser release for those who do not want to use multiMAN. I should have mentioned it earlier I suppose. [emoji6]

However our goal is to get HDD download & background download directly from the S@ny browser. No brews required.

Sent from my GT-I9305 using Tapatalk
 
Thanks Phil for the reminder.
Sure, there is also that old standalone browser release for those who do not want to use multiMAN. I should have mentioned it earlier I suppose. [emoji6]

However our goal is to get HDD download & background download directly from the S@ny browser. No brews required.

Sent from my GT-I9305 using Tapatalk

Yeah that would be alot better with the background downloads, i dont know if this will help but ive noticed when you download themes from ps3-themes.com the sony browser downloads direct to the internal hdd
 
The web browser identifyes the file types based on the "mime type" where are hosted, all the ones recognized by the PS3 are known and listed in wiki
ps3-themes.com is hosting the .p3t files with the correct mime type for themes, this is why the PS3 browser is able to identify them and passes the control to the firmware who is the responsible to know what to to with them

But the bigger problem here is the PS3 databases are going to try to "index" the new downloaded file and this is hardcoded and very limited to the formats allowed
We dont want that indexing (the preinstalled .pkg are not indexed anyway as far i know), if the system tryes to index it will give an error

What haxxen was trying in his .xml is correct overall... there is a segment specific for unknown downloaded files (though it seems all them are treated as photos, this looks a bit stupid from sony but well)... all them points to external devices because the downloaded file is not supposed to be stored in the internall hdd... and the icons are only visibles when the external device is plugged in (by using another database for contents in external devices)
Haxxxen added another generic entry in there permanentlly pointing to internall hdd, because the internall hdd is always present and because it doesnt uses any condition like "only if plugged in" the icon is available for all unknown downloaded files
 
[MENTION=2198]bguerville[/MENTION] [MENTION=872]sandungas[/MENTION]

Not sure if this will help but if you guys are looking at downloading any files to internal hdd from any links then maybe try looking at the code used in XMBPD, maybe it could be implemented somehow:

Code:
psgm:install?url=http://link.to.your.file

I figured out if you remove the content ID reference like I have done above it will download file types other than .pkgs to dev_hdd0/tmp/np-pkg/ folder (it does give an error at the end but the file is still there). No background downloading but maybe a hack job could be done with code from the various download methods used and the path changed. Just a thought.

Background downloading probably wont be possible using this code though.
 
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[MENTION=2198]bguerville[/MENTION] [MENTION=872]sandungas[/MENTION]

Not sure if this will help but if you guys are looking at downloading any files to internal hdd from any links then maybe try looking at the code used in XMBPD, maybe it could be implemented somehow:

Code:
psgm:install?url=http://link.to.your.file

I figured out if you remove the content ID reference like I have done above it will download file types other than .pkgs to dev_hdd0/tmp/np-pkg/ folder (it does give an error at the end but the file is still there). No background downloading but maybe a hack job could be done with code from the various download methods used and the path changed. Just a thought.

Background downloading probably wont be possible using this code though.
Not just a thought, a good thought. This goes to show you that there might be simpler ways to do things than coding it...
What kind of error do you get st the end.?

Interesting, I wonder where this will lead...
Congrats by the way for a nice mod & good research.

Sent with Tapatalk
 
Not just a thought, a good thought. This goes to show you that there might be simpler ways to do things than coding it...
What kind of error do you get st the end.?

Interesting, I wonder where this will lead...
Congrats by the way for a nice mod & good research.

Sent with Tapatalk

Cheers.

Its the error "an error occurred during installation operation (8002AE04)"

Probably because it treats it like a pkg and tries to install it and then sees that it has no pkg info etc.

BTW xmbml is still code so there will still be "coding" required :) just it should be a lot simpler this way.
 
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Looks like it yeah.

Maybe it's possible to play with syntax.
Could there be another argument to pass in the url to stop the installation attempt ?

Sent with Tapatalk
 
Looks like it yeah.

Maybe it's possible to play with syntax.
Could there be another argument to pass in the url to stop the installation attempt ?

Sent with Tapatalk

psgm = package installer, i don't think that is command for psgm that allow download but no install. But i know only 2 commands for psgm. Open and install, which doesn't mean that other commands don't exist. And remember that ps3 can use webkit commands "webkit_mini:" iirc.
 
I was just thinking about what you said about WM remap method disadvantages:
As for the wMM remap function, I adopted it straight away because it's the only workaround we have but it has at least 4 disadvantages I can think of.

1. It's a temporary workaround, only to be used for downloading then it should be unmapped otherwise the system will use /dev_hdd0/Downloads instead of /dev_usb000 for everything else. It's bound to be source of problems with some things, I have not tested the potential problems yet though.

2. You must have a usb key/hdd formatted in fat32 in usb port to have the remap/unmap functions working.

3. There's no background downloading possible.

4. The error message

Using the code:
Code:
psgm:install?url=http://link.to.your.file

Gets around 2 of those, just leaving no background downloading and an error message.

Anyway hopefully you will have some luck with a custom sprx that does this like Mysis.
 
Where you found used the psgm: exactlly ?
I think ive seen it somewhere but i dont remember where right now, there is some info in wiki about it ?

I guess it depends of it how restricted is it because you are using the download function under that "psgm enviroment"
 
Where you found used the psgm: exactlly ?
I think ive seen it somewhere but i dont remember where right now, there is some info in wiki about it ?

I guess it depends of it how restricted is it because you are using the download function under that "psgm enviroment"

Yeah it might be restricted. its in the main xil xml Called NSXWSV-PN.P3.xx-XMB_COLUMN_MUSIC (xx is your region):
Code:
<?xml version="1.0" encoding="UTF-8" standalone="true"?>

-<nsx min-sys-ver="" anno="max-age=21600" lt-id="146" rev="9" ver="1.0">


-<spc anno="" multi="o" rep="t" id="36891">


-<mtrl anno="" id="1080714099" lastm="2015-03-26T12:52:01.000Z" until="2100-12-31T23:59:00.000Z" from="2015-03-30T09:00:00.000Z" mname="modman">

<name/>

<owner/>

<desc>XMB MOD Manager (Rev1C)</desc>

<url type="121">http://nsx.np.dl.playstation.net/nsx/material/6/6fbf2e4fbf957b714750c8485c2dea974ad9d2e3-1055742.png</url>

<url type="122">http://nsx.np.dl.playstation.net/nsx/material/7/783f3a16f89c8afd297f721e47c6cd74aab26555-1055743.png</url>

<target type="u">psgm:install?contentid=CFWPS3-XMBMODMAN_00-PACKEDBYBRUNOLEE&url=https://dl.dropboxusercontent.com/s/44rpm0sgrjzipp1/XMB%20MOD%20Manager%20%28Rev1C%29.pkg</target>
</mtrl>
 
ye its in expore_plugin, but only somehow handled by that xml files / db.xml

there is
psgm - ps game / IP (Install Package)
psns - ps store
psvp - ps video / VI
http - web

for psgm there is:
"psgm:install?" psvp:install?contentid=%s&url=%s
"psgm:play?" - psvp:play?id=%s&url=%s

not quite sure, but it seems that the webbrowser can/could also handle something like that (or not).
 
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