PS2 Classics Gui

PS4 [Release] PS2 Classics Gui v0.1 By TheDarkprogramer 1.0.0.10

pink1

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I was asked by @The Darkprogramer to post this. Everything else is from him.

Hi Guys
Here is another release
this will convert ps2 iso's into ps4 pkg's

KtYf8SR.png


Simply give it a ps2 iso
then give it a Content ID ( Must be in format TTTTNNNN) T = Text N = Number
and give it a title
enjoy and keep it retro
Download

Special Thanks to @cfwprophet and @wildcard
for there help in supplying info to get this project done
 
Nice work @The Darkprogramer ! Do you plan adding any new features? I have one idea to make app better.
Option to use custom config-emu-ps4.txt file. But in noob friendly way, so normally default config is used. But for example when click on "add custom config" then user can select his custom file instead of default one.

This will be nice improvement as many fixes for games can be added that way. For example to run Valkyrie Profile 2 you need custom file, it fail to boot on default.

Also support for adding folder/file: patches/YYYY-XXXX_config.lua will be nice addon, because thru this file we can use raw memory patches (like pnach in pcsx2). Is needed for example to run game Oni, or to (partially) fix WRC games.

Anyway, nice work as is. Simplest way to create PS2 PKG. :)
 
Last edited:
Nice work @The Darkprogramer ! Do you plan adding any new features? I have one idea to make app better.
Option to use custom config-emu-ps4.txt file. But in noob friendly way, so normally default config is used. But for example when click on "add custom config" then user can select his custom file instead of default one.

This will be nice improvement as many fixes for games can be added that way. For example to run Valkyrie Profile 2 you need custom file, it fail to boot on default.

Also support for adding folder/file: patches/YYYY-XXXX_config.lua will be nice addon, because thru this file we can use raw memory patches (like pnach in pcsx2). Is needed for example to run game Oni, or to (partially) fix WRC games.

Anyway, nice work as is. Simplest way to create PS2 PKG. :)

Someone on twitter already asked anout the custom cfg and i think its a great idea also it will alow.you to then add mitliple iso files which i didn't think of i need to do some more research but im sure i can get this going in the next version also i am adding some logging for the app as some users have said on twitter that the background worker seems to error out somewhere ill have an update here as well soon
 
hi. I am trying to make a pkg of this:

reaper-x's aio-all-in-one-ps2-tools

but I get "format of the project file is not valid invalid attribute content_id = up9000-BOOTELF_00-BOOTELF00000001" any ideas?

Thanks for sharing your work.
 
hi. I am trying to make a pkg of this:

reaper-x's aio-all-in-one-ps2-tools

but I get "format of the project file is not valid invalid attribute content_id = up9000-BOOTELF_00-BOOTELF00000001" any ideas?

Thanks for sharing your work.
UP9000-BOOTELF_00-BOOTELF00000001 is invalid
it should be in the following format
UP9000-CRST00001_00-SLUS209090000001
BOOTELF Is invalid cause the ps4 needs it to be something like BOOT00001

here is the info for the devwiki
Content ID (format: Service ID[hyphen]Entitlement label)
PS4 example: EP9000-CUSA00002_00-KZ4RELEASE000041 (Killzone: Shadow Fall)
Service ID (format: Service ID prefix[hyphen]NP Title ID)
PS4 example: EP9000-CUSA00002_00 (Killzone: Shadow Fall)

You Can read up about the service id prefex here http://www.psdevwiki.com/ps4/Service_ID_prefix
NP Title ID (format: XXXXYYYYY_00)
A PS4 example is CUSA00002_00 (Killzone: Shadow Fall).
Entitlement label (format: ZZZZZZZZZZZZZZZZ)
A 16char label (A-Z,0-9) assigned by the developers

A PS4 example is KZ4RELEASE000041 (Killzone: Shadow Fall)

thats all i see wrong with the id your creating

so in basic this is how content id is created Service ID which is the Service ID Prefix and NP Title ID and then the Entitlement Label which is chars so that can be anything
 
The Darkprogramer updated PS2 Classics Gui with a new update entry:

Release V1.0.0.10

Hey Guys
For those of you who do not follow me on twitter.
i have updated my PS2 Classics Gui to v1.0.0.10

this includes the new UI everyone was exited about and some major support for mutli iso's
if you have installed the base version as instructed here
https://github.com/xXxTheDarkprogramerxXx/PS3Tools/releases/tag/PS2.1.0
your application should ask you for an update when you start it from...

Read the rest of this update entry...
 
After it installs the update and i click the program to load it up, it just says it's verifying the the program it could take a few moment, then the dialog goes away and the program never loads up for me.
 
I think he got the same issue as I, and only setting custom path will help. But i can't remind where file that need to be changed is.
Well if thats the case i would ask him to give me a few days to get this release ready and then ill add a change for the custom paths
 
try restarting maybe ?
Sorry i didn't respond sooner, i have been pretty busy, but anyways. I have restarted many times, I uninstalled it, restarted, then reinstalled and restarted again. The old one in the folder will open but then if i click the desktop shortcut it tells me that a newer version is available, So i click next and all my desktop icons refresh. Because I have already downloaded the latest version. Then if i click the one in the folder it refreshes my icons once again. It's really weird. I don't know how else to explain everything.
 
Hey, very nice tool. Thank you for this.:applouse:

I was happy to try "Buzz" with the wireless controllers and realized that the controllers dosen't work. Also the Buzz controllers with cable doesn't. Is there a way to make these work on PS4? That would be awesome.

Thank you for your time.
 
Hi, I am trying to convert a game and when I put the iso in place and click "start conversion" it says almost immediately "conversion completed" and shows me the folder where the file should be (of course it's empty). The converter is still working after that message is shown (shows a "moving SFO file" message) but I've been waiting for a while and it's still doing that. Is this normal and should I wait more time for it to finish? or did I do something wrong?
 

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