Jvn9207
Member
no luck there either
*edit - best i can do for now
Code:-- Metal Slug (Japan) -- Widescreen hack by nemesis2000 -- ported to PS4 Lua by Stayhye -- emu used=jakx v2 apiRequest(0.1) local eeObj = getEEObject() local emuObj = getEmuObject() local patcher = function() --english, but crashes emu on PS4 --eeObj.WriteMem8(0x657C1C,0x01) --16:9 eeObj.WriteMem32(0x00496bf4,0x46000003) eeObj.WriteMem32(0x00496bf8,0x7fb00010) eeObj.WriteMem32(0x00496bfc,0xffbf0000) eeObj.WriteMem32(0x00496c00,0x0080802d) eeObj.WriteMem32(0x00496c04,0xc4a10004) eeObj.WriteMem32(0x00496c08,0xc4a30000) eeObj.WriteMem32(0x00496c0c,0x00000000) eeObj.WriteMem32(0x00496c10,0x44811000) eeObj.WriteMem32(0x00496c14,0x460218c3) eeObj.WriteMem32(0x00496c18,0xe601006c) eeObj.WriteMem32(0x00496c1c,0xe6030068) eeObj.WriteMem32(0x00496c20,0xc6010068) eeObj.WriteMem32(0x00496c24,0xc602006c) eeObj.WriteMem32(0x00496c28,0x46010043) eeObj.WriteMem32(0x00496c2c,0x8e040004) eeObj.WriteMem32(0x00496c30,0x46020003) eeObj.WriteMem32(0x00496c34,0x10800002) eeObj.WriteMem32(0x00496c38,0xe6010070) eeObj.WriteMem32(0x00496c3c,0x0c1262a2) eeObj.WriteMem32(0x00496c40,0xe6000074) eeObj.WriteMem32(0x00496c44,0x0200102d) eeObj.WriteMem32(0x00496c48,0xdfbf0000) eeObj.WriteMem32(0x00496c4c,0x7bb00010) eeObj.WriteMem32(0x00496c50,0x03e00008) eeObj.WriteMem32(0x00496c54,0x27bd0020) eeObj.WriteMem32(0x0017a0d4,0x3c013f80) -- eeObj.WriteMem32(0x002e21d4,0x0c0b8a8b) eeObj.WriteMem32(0x002e2a2c,0x27bdffd0) eeObj.WriteMem32(0x002e2a30,0x3c0743c8) eeObj.WriteMem32(0x002e2a34,0xffbf0010) eeObj.WriteMem32(0x002e2a38,0x3c064396) eeObj.WriteMem32(0x002e2a3c,0x7fb00000) eeObj.WriteMem32(0x002e2a40,0x3c03430e) eeObj.WriteMem32(0x002e2a44,0x8c820038) eeObj.WriteMem32(0x002e2a48,0x0080802d) eeObj.WriteMem32(0x002e2a4c,0xac47002c) eeObj.WriteMem32(0x002e2a50,0x8c820038) eeObj.WriteMem32(0x002e2a54,0xac460030) eeObj.WriteMem32(0x002e2a58,0x8c820038) eeObj.WriteMem32(0x002e2a5c,0xac43015c) eeObj.WriteMem32(0x002e2a60,0x8c840038) eeObj.WriteMem32(0x002e2a64,0x0c0b5918) eeObj.WriteMem32(0x002e2a68,0x0000282d) eeObj.WriteMem32(0x002e2a6c,0x8e040038) eeObj.WriteMem32(0x002e2a70,0x0c0b59ac) eeObj.WriteMem32(0x002e2a74,0x240500ff) eeObj.WriteMem32(0x002e2a78,0x8e060034) eeObj.WriteMem32(0x002e2a7c,0x24030118) eeObj.WriteMem32(0x002e2a80,0x24040096) eeObj.WriteMem32(0x002e2a84,0x27a2002c) eeObj.WriteMem32(0x002e2a88,0x27a50028) eeObj.WriteMem32(0x002e2a8c,0x8cc60060) eeObj.WriteMem32(0x002e2a90,0xae060084) eeObj.WriteMem32(0x002e2a94,0xa4c3001c) eeObj.WriteMem32(0x002e2a98,0x8e030084) eeObj.WriteMem32(0x002e2a9c,0xa464001e) eeObj.WriteMem32(0x002e2aa0,0x8e040034) eeObj.WriteMem32(0x002e2aa4,0xc4800068) eeObj.WriteMem32(0x002e2aa8,0xe4400000) eeObj.WriteMem32(0x002e2aac,0x3c013f80) -- eeObj.WriteMem32(0x002e37e4,0x3c013f80) -- eeObj.WriteMem32(0x002f8050,0x3c013f80) -- eeObj.WriteMem32(0x0030b194,0x0c0c2ac7) eeObj.WriteMem32(0x0030ab1c,0x27bdff90) eeObj.WriteMem32(0x0030ab20,0x3c024000) eeObj.WriteMem32(0x0030ab24,0xffbf0040) eeObj.WriteMem32(0x0030ab28,0x44820000) eeObj.WriteMem32(0x0030ab2c,0x7fb20030) eeObj.WriteMem32(0x0030ab30,0x7fb10020) eeObj.WriteMem32(0x0030ab34,0x0080902d) eeObj.WriteMem32(0x0030ab38,0x7fb00010) eeObj.WriteMem32(0x0030ab3c,0x00a0882d) eeObj.WriteMem32(0x0030ab40,0xe7b40000) eeObj.WriteMem32(0x0030ab44,0xc4c2000c) eeObj.WriteMem32(0x0030ab48,0x8c900000) eeObj.WriteMem32(0x0030ab4c,0xc4810028) eeObj.WriteMem32(0x0030ab50,0xc4c50000) eeObj.WriteMem32(0x0030ab54,0xc4c40004) eeObj.WriteMem32(0x0030ab58,0xc4c30008) eeObj.WriteMem32(0x0030ab5c,0xe4820014) eeObj.WriteMem32(0x0030ab60,0x46011502) eeObj.WriteMem32(0x0030ab64,0x46140302) eeObj.WriteMem32(0x0030ab68,0xe4850008) eeObj.WriteMem32(0x0030ab6c,0xe4850018) eeObj.WriteMem32(0x0030ab70,0xe484000c) eeObj.WriteMem32(0x0030ab74,0xe484001c) eeObj.WriteMem32(0x0030ab78,0xe4830010) eeObj.WriteMem32(0x0030ab7c,0xe4830020) eeObj.WriteMem32(0x0030ab80,0xe4820024) eeObj.WriteMem32(0x0030ab84,0x0c125b8e) eeObj.WriteMem32(0x0030ab88,0x0200202d) eeObj.WriteMem32(0x0030ab8c,0x3c023a83) eeObj.WriteMem32(0x0030ab90,0x0200202d) eeObj.WriteMem32(0x0030ab94,0x3442126f) eeObj.WriteMem32(0x0030ab98,0x44820000) eeObj.WriteMem32(0x0030ab9c,0x0c125b5a) eeObj.WriteMem32(0x0030aba0,0x46140302) eeObj.WriteMem32(0x0030aba4,0x0200202d) eeObj.WriteMem32(0x0030aba8,0x27a50068) eeObj.WriteMem32(0x0030abac,0xe7b40068) eeObj.WriteMem32(0x0030abb0,0x3c013f80) -- eeObj.WriteMem32(0x0037b26c,0x3c013f40) -- gameplay eeObj.WriteMem32(0x0037b490,0x3c013f80) -- eeObj.WriteMem32(0x00465b08,0x0c124f6f) eeObj.WriteMem32(0x00493dbc,0x27bdff90) eeObj.WriteMem32(0x00493dc0,0x24050001) eeObj.WriteMem32(0x00493dc4,0x7fb10050) eeObj.WriteMem32(0x00493dc8,0x27a60030) eeObj.WriteMem32(0x00493dcc,0x0080882d) eeObj.WriteMem32(0x00493dd0,0x7fb00060) eeObj.WriteMem32(0x00493dd4,0xffbf0040) eeObj.WriteMem32(0x00493dd8,0x0c123094) eeObj.WriteMem32(0x00493ddc,0x27a70034) eeObj.WriteMem32(0x00493de0,0x10400036) eeObj.WriteMem32(0x00493de4,0x8fa30034) eeObj.WriteMem32(0x00493de8,0x3c02fffc) eeObj.WriteMem32(0x00493dec,0x3442b000) eeObj.WriteMem32(0x00493df0,0x00621821) eeObj.WriteMem32(0x00493df4,0x2c632003) eeObj.WriteMem32(0x00493df8,0x10600028) eeObj.WriteMem32(0x00493dfc,0x0000282d) eeObj.WriteMem32(0x00493e00,0x03a0202d) eeObj.WriteMem32(0x00493e04,0x0c04b080) eeObj.WriteMem32(0x00493e08,0x24060020) eeObj.WriteMem32(0x00493e0c,0x8fa60030) eeObj.WriteMem32(0x00493e10,0x0220202d) eeObj.WriteMem32(0x00493e14,0x0c124318) eeObj.WriteMem32(0x00493e18,0x03a0282d) eeObj.WriteMem32(0x00493e1c,0x8fa30030) eeObj.WriteMem32(0x00493e20,0x14430027) eeObj.WriteMem32(0x00493e24,0x0000102d) eeObj.WriteMem32(0x00493e28,0x0c1259f8) eeObj.WriteMem32(0x00493e2c,0x00000000) eeObj.WriteMem32(0x00493e30,0x0040802d) eeObj.WriteMem32(0x00493e34,0x12000021) eeObj.WriteMem32(0x00493e38,0x0220282d) eeObj.WriteMem32(0x00493e3c,0x3c040062) eeObj.WriteMem32(0x00493e40,0x2484b8d0) eeObj.WriteMem32(0x00493e44,0x0c1244f0) eeObj.WriteMem32(0x00493e48,0x0200302d) eeObj.WriteMem32(0x00493e4c,0x1040001b) eeObj.WriteMem32(0x00493e50,0x03a0282d) eeObj.WriteMem32(0x00493e54,0x3c013f40) --cutscenes --english selector? local pad_bits = emuObj.GetPad() local L1 = pad_bits & 0x0400 local L3 = pad_bits & 0x0002 local R1 = pad_bits & 0x0800 local R3 = pad_bits & 0x0004 if (L1 ~= 0 and R3 ~= 0) then --english <--enable after main menu eeObj.WriteMem8(0x657C1C,0x01) end if (L3 ~= 0 and R1 ~= 0) then --japan <--enable before going back to main menu eeObj.WriteMem8(0x657C1C,0x00) end emuObj.ThrottleMax() end emuObj.AddVsyncHook(patcher) --480p(crashes emu if ported to "eeObj.WriteMem32") eeInsnReplace(0x0010023c,0x00052c00,0x3c050000) -- sll a1, a1, 16 eeInsnReplace(0x00100244,0x00063400,0x3c060050) -- sll a2, a2, 16 eeInsnReplace(0x0010024c,0x00073c00,0x3c070001) -- sll a3, a3, 16 eeInsnReplace(0x0010050c,0x00094c00,0x3c090010) -- sll t1, t1, 16
Enable English patch (L1 + R3) after main menu loads. Works fine like this lol
i use this command:
--ee-ignore-segfault=Read + your lua and works, but its has graphical errors.


to Everyone!!!