PS3HEN [UPDATES]Post your favorite cfw patches!

I know its sorta a stretch, but is there any possibility of getting DEX features such as TMAPI working? I know HAN already has the possibility of unlocking a partial DEX mode, hopefully HEN could unlock the rest of standard features.
To convert to dex target id and kernel mode must be changed
 
Maybe some kind of patch like this could be applied. With some info, even if its just "HFW" mentioned.

upload_2019-5-2_12-25-38.png



Whole AIO guide could be added like this :D


 
Maybe some kind of patch like this could be applied. With some info, even if its just "HFW" mentioned.

Whole AIO guide could be added like this :D

The concept is cool! I think it could be implemented in a dirty way hardcoding some info in the rcos or in the sprx and swapping them in Rebug Toolbox when the modes change. Not sure if Joonie would want to expend time doing this.

Very nice mod in the video! I got a dizziness reading the list of web commands :confused: No kidding.
 
The concept is cool! I think it could be implemented in a dirty way hardcoding some info in the rcos or in the sprx and swapping them in Rebug Toolbox when the modes change. Not sure if Joonie would want to expend time doing this.

Very nice mod in the video! I got a dizziness reading the list of web commands :confused: No kidding.
Yeah, I think some hard coded info could be added there, even just so it says "Rebug 4.84.2" , that is a simple mod. Script could be made to add that or something.

That rco is 1.5MB approx, so having multiple versions is not possible really with our flash space.

I wonder can we patch XMB strings in RAM on the fly when the PS3 loads an rco? I know webman is loaded before most of the XMB, and that RCO in particular , gets loaded every time you go into the menu, so we do not need to reboot to see changes to the sysconf rco, same as the software update rco. It's handy to toggle those in theory due to that as no reboot is required, also they have never really been modded by anyone, so no other mods to maintain compatibility with which is always a bonus. :)

Yeah that mod in the video is actually handy, I've found myself using it a few times. I'm going to add all the wMM button combos too when I get time
 
Yeah, I think some hard coded info could be added there, even just so it says "Rebug 4.84.2" , that is a simple mod. Script could be made to add that or something.

That rco is 1.5MB approx, so having multiple versions is not possible really with our flash space.

It's possible to have multiple versions if the rcos are hosted in a resource folder of Rebug Toolbox or a similar tool, and swap the file before reboot.

Also some files, can be "replaced" in memory via sys_map_path. For instance, I remap idle_plugin.sprx to wm_proxy.sprx in HDD instead of replace it directly on dev_flash.

I wonder can we patch XMB strings in RAM on the fly when the PS3 loads an rco? I know webman is loaded before most of the XMB, and that RCO in particular , gets loaded every time you go into the menu, so we do not need to reboot to see changes to the sysconf rco, same as the software update rco. It's handy to toggle those in theory due to that as no reboot is required, also they have never really been modded by anyone, so no other mods to maintain compatibility with which is always a bonus. :)

It's easy to know if the value is in RAM... /dump.ps3?lv2 If the value is in the dump, it can be patched using poke.lv2.

Yeah that mod in the video is actually handy, I've found myself using it a few times. I'm going to add all the wMM button combos too when I get time

Wouldn't it be more practical to host a local "manual" in html with tabs and links or a link a web site with all that info? ;)

Anyway you I what you did :)
 
It's possible to have multiple versions if the rcos are hosted in a resource folder of Rebug Toolbox or a similar tool, and swap the file before reboot.
Yeah sure, in a separate download, no room in the PUP anymore.

Also some files, can be "replaced" in memory via sys_map_path. For instance, I remap idle_plugin.sprx to wm_proxy.sprx in HDD instead of replace it directly on dev_flash.
I do like this idea and must look into it more for my mods.

It's easy to know if the value is in RAM... /dump.ps3?lv2 If the value is in the dump, it can be patched using poke.lv2.
I will check that out, for the system information mod, i edited the "Free Space" string, to have a few line breaks and then the extra info, that's why it's off to one side. I guess it should be possible to add more info properly, not sure if that would require a sprx mod or not though. I alos edited the "Version" string to say "Rebug" and added ".2" to it.

Wouldn't it be more practical to host a local "manual" in html with tabs and links or a link a web site with all that info? ;)
Maybe easier to edit etc..but for my Rebug REX 303 MOD, I'm thinking why not have some extra info there too, no downside really, and auto scrolling with images is kind of cool.

Having built in htmls detailing how to do stuff is a good idea though.

I've attached the modded rco shown in the video and image above if anyone wants a look on the XMB. Its a Rebug RCO but I think its the same on all recent CFW really, should work ok, Even on HEN.

Note: It's only modded in English UK and English US!
 

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hey! would you have cex sprx so i can add patch? i dont have rex 4.84 unpacked. i added your old download plugin patches though :)


PATCH 1:
So first patch is just to allow downloads to dev_hdd0

Original:
upload_2019-5-2_23-54-37.png


Patched:
upload_2019-5-2_23-56-2.png


PATCH 2:
This stops pkgs being treated differently to other files

Original:
upload_2019-5-3_0-4-44.png


Patched:
upload_2019-5-3_0-5-47.png



PATCH 3:
This patch stops root downloads going into tmp/downloader/

Original:
upload_2019-5-3_0-7-3.png


Patched:
upload_2019-5-3_0-7-33.png



PATCH 4: OPTIONAL
Not so important, This makes it so PUPs and PBPs dont need to be served with a special mimetype to get treated properly (folder creation, proper icons)

Original:
upload_2019-5-3_0-12-26.png


Patched:
upload_2019-5-3_0-11-40.png



We can do more patches, like making it so 1 file type is hard coded to go to a location with no options (using p3t) , or so folder get created for a certain filetype (using sb2/sbk), we can also make it so a specific file NAME has specific location using EBOOT.PBP code. Not sure if any of those can be used on HEN somehow to make it more user friendly.

I have attached a modded and unmodded prx for comparison.
 

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will it be possible to correct the black screen in the next update? I waited years to see this !! Great personal work !!
 
I would love to see fake save owner on hen but if its not possible maybe some homebrew to resign on console.

maybe a homebrew to sign han raps too.

i would code myself if i could but my skills are...BASIC lol.
 
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I would love to see fake save owner on hen


You can, you just need the basic_plugins.sprx from DEX.

It enables lots of dex features, like save data owner, display the free space on the impose screen and some others.

the DECR basic_plugins.sprx are bigger than the dex one, i wonder what it does, i never found any difference.

Maybe i should test the HDCP option? (Ofc if it isn't really a hardware feature)
 
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