Nintendo We Have Success - Majora's Mask Build

Charles_n_town

Senior Member
I was able to compile majora's mask, which is now at 100% decomp. it's a somewhat lengthy build, so maybe I should use the jobs command next time. hehe :)

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most likely, but oot never was afaik. right now, all it can do is replicate the original rom, so it's ready for at the very least pc. I've also managed to build paper mario, which does the same thing, but that decomp seems to have gone no where. there aren't many ps3 devs left, so this getting a port seems unlikely, especially if oot was never ported.
 
Oh really good to know, i thought "2 Ship 2 Harkinian" would be better since its from the same people who did OOT but i guess not, thanks for the info Failer0,
And yeah its a shame we haven't got ps2 and ps3 ports of these, but to port something this big probably isnt that easy (or atleast not for someone of my skill level of total noob, for a expert programmer it probably would be easy), i just hope 1 day it will be like the Mario64 port.
 
I wanna if the person who did super mario 64 could do it.
I think the original port for both PS2 and PS3 was by mkst, but I don't know if he's still active. Fgsfdsfgs took up the reigns afterwards it seems. He's still active. The PS2 port is broken with docker, but the Makefile is fine after fgs updated it. It's the case sensitivity of the filenames (in this case gsKit.h). However, docker seems to be fine with that as the K is capitalized in its ev. I had one more idea, but I had already deleted everything. If you don't use docker, it's fine and buildable.
 
How cool would it be if all of those games were ported to the ps3 and playable as sm64 code is
 
it would be cool, but I don't see it happening tbh. a lot of these n64 decomps have received almost no ports once they hit 100%. there's a switch, pc, and linux port for perfect dark (not sure about anything else) iirc, and paper mario and banjo kazooie seem to have nothing but the original n64 rom version. there's not even a pc port for either afaik.
 
I tried both paper mario and banjo kazooie. success with both, which seem to use rust. I had it already installed, since obliteration, that ps4 emulator, used rust. there's a python requirement of 3.9, so I used ubuntu 22.04. I could've used 20.04, but I don't like adding servers in case they're down. it's somewhat a pita to remove them.

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v11 isn't possible with banjo kazzoie. it's missing its yaml file on the github. I had to find version 1.00 instead. it did remind me/give me the opportunity to install hashtab again, which I had forgotten about after reinstalling windows a week or two ago:

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I never checked the checksum of these. both appear to be right. right now, they only rebuild the rom itself. dunno if any ports will come of it, but the Japanese version of paper mario is still a bit behind, and like I mentioned, version 1.1 doesn't work currently with banjo-kazooie, so maybe they still have work to do?:

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