PS3 webMAN MOD - Web Commands

Webman copy bdvd command only copies visible folders from BD-ROM PS3 game disc (/dev_bdvd directory) but not the other file which sits on the other layer of BD-ROM. Probably a hidden chunk of files which the devs are implemented to avoid this game from launching in CFW PS3 console via JB folder format.

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Webman copy bdvd command only copies visible folders from BD-ROM PS3 game disc (/dev_bdvd directory) but not the other file which sits on the other layer of BD-ROM. Probably a hidden chunk of files which the devs are implemented to avoid this game from launching in CFW PS3 console via JB folder format.

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View attachment 18550

webMAN MOD is very limited making backups. To create backups use multiMAN, IRISMAN or ManaGunZ.
 
@aldostools is there any way to change the game backup paths? (sorry if this is the wrong thread).

The paths are hard coded with the purpose of use standard locations for each content type:
/GAMES or /GAMEZ
/PS3ISO
/PS2ISO
/PSXISO or /PSXGAMES
/PSPISO or /ISO

It is not hard to modify the code for user-defined paths obtained from a text file, but it would make more difficult to support the users.

The plugin allows you to mount the ISO from any path if you use a direct link or the file manager.
The content type of the ISO is auto-detected if the file is not stored in one of the paths above.
 
So can I use the following command:

/copy_ps3/dev_hdd0/GAMES&to=dev_usb0/GAMES?restart.ps3

It would allow me to backup my GAMES folder to my external hard drive?

(Please correct the command if wrong, thanks!!)
 
So can I use the following command:

/copy_ps3/dev_hdd0/GAMES&to=dev_usb0/GAMES?restart.ps3

It would allow me to backup my GAMES folder to my external hard drive?

(Please correct the command if wrong, thanks!!)

It's almost correct, except that there are a couple of typos in your command. It should be like this:
/copy_ps3/dev_hdd0/GAMES&to=/dev_usb000/GAMES?restart.ps3

The sufix ?restart is not necessary unless you need to reboot when the process is done. The command /copy.ps3 instead of /copy_ps3 could speed up the backup if you're updating the backup, because it would not overwrite the existing files with the same size.
 
It's almost correct, except that there are a couple of typos in your command. It should be like this:
/copy_ps3/dev_hdd0/GAMES&to=/dev_usb000/GAMES?restart.ps3

The sufix ?restart is not necessary unless you need to reboot when the process is done. The command /copy.ps3 instead of /copy_ps3 could speed up the backup if you're updating the backup, because it would not overwrite the existing files with the same size.

Thank you very much!
 
I forgot to ask, Webman does support NTFS, but can it format the drive in NTFS?
I don't have a windows PC here only a raspberry pi, and I didn't managed to use gparted to format it in NTFS.
 
I forgot to ask, Webman does support NTFS, but can it format the drive in NTFS?
I don't have a windows PC here only a raspberry pi, and I didn't managed to use gparted to format it in NTFS.

No, webMAN MOD cannot format disks (any format).. It only can list/read/write files to disks already formatted.
 
No, webMAN MOD cannot format disks (any format).. It only can list/read/write files to disks already formatted.
No, webMAN MOD cannot format disks (any format).. It only can list/read/write files to disks already formatted.


I see.
And is there any way to track the copy progress?

Also, unrelated to Webman.
I saw that you updated Artemis, so I'd imagine you know how it works, I tried PM you but I was unable to.
I would like to ask you some questions about Artemis, if it's ok. Could I?
 
Also, something just got me worried.

How does Webman handle files over 4gb in fat32?

I'm updating my backup drive rn and I noticed that it's copying a game that's already there, but the last backup was made in MM, and it named that game with a underscore at the first character, so Webman didn't picked that folder up and is coping over the same game.

Not worried about that though.

I'm worried if the game will be copied all right.
Like, MM differentiates the folders to flag the game as splited.
Will Webman knows it needs to split the game and split the necessary files to copy them over or it will be a useless copy and I should just format the drive to NTFS?

Also, is there a way to implement exFat to Webman?
 
I see.
And is there any way to track the copy progress?
Press SELECT+START... it's a very basic progress status, but much better than nothing ;)

Also, unrelated to Webman.
I saw that you updated Artemis, so I'd imagine you know how it works, I tried PM you but I was unable to.
I would like to ask you some questions about Artemis, if it's ok. Could I?
Nope... also use a different thread for that kind of questions. This thread is for webMAN MOD commands.

Also, something just got me worried.

How does Webman handle files over 4gb in fat32?
Convert the game or files to multi-part ISO (*.iso.0, etc) and you can mount it on FAT32...

I'm updating my backup drive rn and I noticed that it's copying a game that's already there, but the last backup was made in MM, and it named that game with a underscore at the first character, so Webman didn't picked that folder up and is coping over the same game.

Not worried about that though.
I'm worried if the game will be copied all right.

Like, MM differentiates the folders to flag the game as splited.
multiMAN mark with an underscore prefix the folders of games containing split files (*.66600, etc)
I don't recall if multiMAN requires or not the underscore to merge the files...

If the folders do not have the same name, webMAN MOD will copy the source because it detects them as different games.

Will Webman knows it needs to split the game and split the necessary files to copy them over or it will be a useless copy and I should just format the drive to NTFS?
webMAN does not support games with split files. However when a game folder with files larger than 4GB is copied to USB, it will split the large files as *.666**

Also, is there a way to implement exFat to Webman?
Nope. Only FAT32 and NTFS for external drives.
I haven't used a Raspberry, but a quick search in Google suggests to use the following command to format in NTFS:

sudo apt-get install ntfs-3g
sudo mkfs.ntfs /dev/sda1 -f -v -I -L untitled
 
Press SELECT+START... it's a very basic progress status, but much better than nothing ;)


Nope... also use a different thread for that kind of questions. This thread is for webMAN MOD commands.


Convert the game or files to multi-part ISO (*.iso.0, etc) and you can mount it on FAT32...


multiMAN mark with an underscore prefix the folders of games containing split files (*.66600, etc)
I don't recall if multiMAN requires or not the underscore to merge the files...

If the folders do not have the same name, webMAN MOD will copy the source because it detects them as different games.


webMAN does not support games with split files. However when a game folder with files larger than 4GB is copied to USB, it will split the large files as *.666**


Nope. Only FAT32 and NTFS for external drives.
I haven't used a Raspberry, but a quick search in Google suggests to use the following command to format in NTFS:

sudo apt-get install ntfs-3g
sudo mkfs.ntfs /dev/sda1 -f -v -I -L untitled

Thanks.

I will open a new thread for that.

I've managed to format to NTFS.

Makes sense.

Oh I see. But not to worry anymore.

I managed to format as NTFS on my TV box that you can attach a drive to record live TV.
I have tried on rasp even in command line and it failed.
But the TV box saved me in that one.

Now all I gotta do I backup my games to NTFS.


Also, why not exFat?
Wouldn't be better to use a filesystem that other systems could fully use too?
 
Also, why not exFat?
Wouldn't be better to use a filesystem that other systems could fully use too?

The PS3 officially only supports FAT/FAT32 on external USB devices (pendrive, usb drive, etc)
.
Estwald (aka Hermes) -a guru from Wii scene- ported the libraries libntfs for Wii (NTFS-3G) and libext2fs for Wii
to PS3, adding support for NTFS, ext2, ext3 and ext4 in Iris Manager (and forks like IRISMAN or ManaGunZ).

The Cobra's developer got very impressed with Estwald's implementation of ntfslib and added to Cobra the functions needed to mount an ISO file stored in NTFS as a file system.

These involved changes to ntfslib (ps3ntfs_file_to_sectors), adapt Cobra's proxy interface originally used only for netiso and the implementation of a new proxy plugin (rawseciso) to receive the system events and perform the read of the raw sectors in the ntfs storage device.

Later bguerville, zar and freddy38510 ported ntfslib from PSL1GHT to PS3/Cell SDK, allowing VSH plugins like webMAN MOD or sMAN to use that library in XMB.

As you can see, to add support for exFAT is not as easy as you think.
 
The PS3 officially only supports FAT/FAT32 on external USB devices (pendrive, usb drive, etc)
.
Estwald (aka Hermes) -a guru from Wii scene- ported the libraries libntfs for Wii (NTFS-3G) and libext2fs for Wii
to PS3, adding support for NTFS, ext2, ext3 and ext4 in Iris Manager (and forks like IRISMAN or ManaGunZ).

The Cobra's developer got very impressed with Estwald's implementation of ntfslib and added to Cobra the functions needed to mount an ISO file stored in NTFS as a file system.

These involved changes to ntfslib (ps3ntfs_file_to_sectors), adapt Cobra's proxy interface originally used only for netiso and the implementation of a new proxy plugin (rawseciso) to receive the system events and perform the read of the raw sectors in the ntfs storage device.

Later bguerville, zar and freddy38510 ported ntfslib from PSL1GHT to PS3/Cell SDK, allowing VSH plugins like webMAN MOD or sMAN to use that library in XMB.

As you can see, to add support for exFAT is not as easy as you think.

I see, so NTFS comes from a decade of work form adaptations as requirements appeared.

For exFat either the same would need to happen or some highly experienced programmer sat down in front of the documentation from both exfat and PS3 in order to an exclusive exFat implementation to happen.
 
It's almost correct, except that there are a couple of typos in your command. It should be like this:
/copy_ps3/dev_hdd0/GAMES&to=/dev_usb000/GAMES?restart.ps3

The sufix ?restart is not necessary unless you need to reboot when the process is done. The command /copy.ps3 instead of /copy_ps3 could speed up the backup if you're updating the backup, because it would not overwrite the existing files with the same size.

As I mentioned before, I managed to format my external drive as NTFS.

I was waiting till sleep time to trigger the backup and let it backup while I sleep.

I tried the exact command:

http://192.168.15.7/copy.ps3/dev_hdd0/GAMES&to=/dev_ntfs0/GAMES

Because I noticed that usb000 changed to ntfs0.

But the first time it showed in xmb "copy started, from, to" and then seconds later says "copy finished" I was like "nah, can't be".
I tried running the command again and the PS3 froze.
Rebooted and it asked to check the storage, I let, I came back it had finished, I tried the command once more and another freeze.

Idk what I'm missing, if you could help me here, please, a d thanks again!
 
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