PS3 XMB Manager Plus (XMBM+) v0.23.001-mod by Aldostools

Recently an update was made to XMB Manager Plus (XMBM+) by developer Aldo Vargas ( of ps3tools.aldostools.com), This modified Package Manager comes with plenty of features for the XMB. Such as a File Manager, Game Manager, Package Manager, Homebrew Manager, Download Manager and lots of other features. New in this update the developer has updated and/or added new Web Links, Package Manager, Game Manager & webMAN.xml . Checkout some of the details of this highly recommended XMB Modification.

A huge thanks goes out to developer Aldostools for putting PSX-Place.com in the Web Links of this wonderful version of XMB Manager Plus for Cobra 7.XX user's

XMBM+.jpg


XMBM+ Changes in v0.23.001
  • webMAN.xml
  • web links
  • package manager
  • game manager.

What is XMB Manager Plus (XMBM+) Mod?
This is my (aldostools) modified version of the XMB Manager+ originally released by Team XMBM+. This version of XMBM+ (mod) includes various related files. category_game.xml is not installed automatically. XMBM+ (mod) can be updated directly from XMB if you have an earlier version already installed.


Highlights of XMBM+

  • [*=1]Package Manager Plus

    • [*=1]Allows homebrew/packages to be easily installed or deleted.

    [*=1]Download Manager

    • [*=1]Allows homebrew or PSN packages

    [*=1]Game Manager

    • [*=1]View and manage your ps3 applications, by type, by folder, by category etc..

    [*=1]Homebrew Manager

    • [*=1]View and manage your homebrew applications

    [*=1]File Manager

    • [*=1]Browse and Delete files from all locations such as hdd, usb etc.

    [*=1]Multimedia Manager

    • [*=1]Browse, Copy, Rename and Play all your PS3's internal hdds media from one location. All options from the normal XMB categories are available in one new combined category

    [*=1]Game Data Manager

    • [*=1]Includes all the game data tools from main XMB plus some more additions. Things like Gamedata, Backups are contained here.

    [*=1]User Data Manager

    • [*=1]Includes all the user data tools from main XMB plus some more additions. Things like Save Data, Trophies and user folders are contained here.

    [*=1]Web Links

    • [*=1]This section includes links to some popular websites for easier access.

[video=youtube;Eh918bCqITk]https://www.youtube.com/watch?feature=player_embedded&v=Eh918bCqITk[/video]
This video is based on a much older version of XMBM+



XMB Manager Plus mod 0.23.000-mod by aldostools for COBRA!

This is a fork of the official XMBM+ that I originally developed for personal use on 3.55 Kmeaw.
Now I adapted the category_games.xml to work with webMAN + XMB Manager Plus on COBRA 7.0


Easy install on Cobra 7: (may not contain latest version of XMBM+)

or


Manual installation
1. Install a Cobra CFW. - (XMBM+ can be used also on non-Cobra CFW.)
2. Install multiMAN 04.66.08 (or later if available) - http://store.brewology.com/ahomebrew.php?brewid=24
3. Launch multiMAN, go to Settings column and enable the option "Write access to dev_flash" (it's the 2nd option from bottom)
4. Go to multiMAN's mmOS (File Manager) pressing [Select] + [Start] buttons
5. Copy webftp_server.sprx (version 1.41.x) to the root of /dev_hdd0/

Official version of webMAN-MOD by M@tsumoto and aldostools:
https://github.com/aldostools/webMAN-MOD

Use PRX Loader by u$er to launch webMAN manually on non-Cobra CFW:
http://store.brewology.com/ahomebrew.php?brewid=243
(use new_core from Estwald to auto-start PRX Loader on system boot)

Latest webMAN MOD versions are available here:
http://store.brewology.com/ahomebrew.php?brewid=257

Latest official versions are always here:


6. Copy the included boot_plugins.txt to the root of /dev_hdd0/
7. Copy the included category_game.xml to /dev_blind/vsh/resource/explore/xmb/ (do not edit this file unless you know what you're doing)
8. Reboot.
9. Install the included xmbmanplus_hdd.pkg
10. Enjoy XMBM+ on COBRA 7.0!
NOTE: For support of /PS3ISO, /PSXISO, /DVDISO and /BDISO content on external drives with NTFS file system, install and execute prepNTFS.pkg

You have to use prepNTFS if you add new content to your NTFS formatted USB HDDs.
Do not forget to use [Refresh XML] / [Refresh HTML] to refresh webMAN's data.


How to update XMB Manager Plus (mod)
1. Click the About option in XMB Manager Plus mod for the update option
2. If there is an update, you will be prompted to download the file (Save in the downloaded pkg in the root of the USB drive)
3. Install the downloaded pkg from Install Package Files
4. Refresh XMB launching any application (eg. BD Reset) and returning to XMB.


Thanks to:
  • DeanK for the awesome webftp_server.sprx
  • COBRA's lead developer for the release of the unofficial Cobra 7.0
  • user for PRX LOADER
  • Team XMBM+: andreus(coding), bitsbubba(coding, themes), DeViL303(coding, POC/WIP) ps3Hen (coding, 4.00 port), aldostools(coding), CloneD(themes), Berion(logos)
  • dreamcat4 for the suggested .xml method and exofreak for his POC release of launch games through XMB using webMAN.

Download: XMBM+ (mod)

Source: ps3tools.aldostools.org

 
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[MENTION=89]aldostools[/MENTION] you wouldn't happen to have a new link to your XMBM+ mod latest?? :)

I haven't worked on XMBM+ in a long time... these are the latest files that I have. I included the category_*.xml posted by bguerville.
http://aldostools.org/temp/EP0001-XMBMANPLS_00-XMBMANPLUS023MOD.rar

I know this is not the proper thread to post about it, but I've disabled the "syscall lock" feature in webMAN MOD that was causing issues when syscalls were disabled.
http://aldostools.org/temp/test/webMAN_MOD_1.43.25_Updater.pkg

The "syscall lock" is a random key generated by webMAN that prevents that external applications (e.g. games) re-enable the syscall8 while it's faked as disabled.
For now syscall8 will be partially disabled when syscalls are disabled, but not in a secured way. For safer access to PSN, it's recommended to fully disable all the custom syscalls (6/7/8/9/10/11/35/36/38/etc.) or use SEN Enabler or PSNPatch.
 
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[MENTION=89]aldostools[/MENTION] you wouldn't happen to have a new link to your XMBM+ mod latest?? :)
I couldn't help but smile when I read your latest posts about XMBM+ & Cobra CFW Tools.

FYI aldo's latest mod was already in the zip I posted with XML files. It doesn't matter anymore...

Looking forward to your releases.



Sent with Tapatalk
 
Hey sorry yea most if not all my projects are out of date, hopefully tonight I'll be getting Cobra CFW Tools up to date to where you could use it to install the latest XMBM+ on the most current of CFWs (latest REBUG included) for now. I do have alot of ideas/plans to do other updates.

Just do an option to keep both PKG managers please. Only Rebug's actually hides my PSP/PS1/Vita bubbles I leave for easy transfer to my Vita/PSTV and for the love of God leave out app_home while keeping full capabilities with aldos mod-mod for mysis extras papapaplease.
 
Just do an option to keep both PKG managers please. Only Rebug's actually hides my PSP/PS1/Vita bubbles I leave for easy transfer to my Vita/PSTV and for the love of God leave out app_home while keeping full capabilities with aldos mod-mod for mysis extras papapaplease.

do you have [MENTION=89]aldostools[/MENTION] most recent release of XMBM+, his link is dead :(
 
I haven't worked on XMBM+ in a long time... these are the latest files that I have. I included the category_*.xml posted by bguerville.
http://aldostools.org/temp/EP0001-XMBMANPLS_00-XMBMANPLUS023MOD.rar

I know this is not the proper thread to post about it, but I've disabled the "syscall lock" feature in webMAN MOD that was causing issues when syscalls were disabled.
http://aldostools.org/temp/test/webMAN_MOD_1.43.25_Updater.pkg

The "syscall lock" is a random key generated by webMAN that prevents that external applications (e.g. games) re-enable the syscall8 while it's faked as disabled.
For now syscall8 will be partially disabled when syscalls are disabled, but not in a secured way. For safer access to PSN, it's recommended to fully disable all the custom syscalls (6/7/8/9/10/11/35/36/38/etc.) or use SEN Enabler or PSNPatch.
Thanks Aldo :)

Thanks somehow missed his post above


Edit: didn't get to it tonight as I passed out and slept all afternoon/evening, I 'll have another go at it tomorrow after work, sorry guys
 
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Thanks Aldo :)

Thanks somehow missed his post above
Btw I know it pisses some people off but I would prefer to keep app_home personally. Sure I hardly ever use it but I have needed it from time to time, even quite recently.. That's my take on it anyway.
As for the rest I agree with [MENTION=7]atreyu187[/MENTION].

At the same time we can edit the xml if required so maybe the focus should be on noobs who wouldn't know or dare to do that?

Sent with Tapatalk
 
Btw I know it pisses some people off but I would prefer to keep app_home personally. Sure I hardly ever use it but I have needed it from time to time, even quite recently.. That's my take on it anyway.
As for the rest I agree with [MENTION=7]atreyu187[/MENTION].

At the same time we can edit the xml if required so maybe the focus should be on noobs who wouldn't know or dare to do that?

Sent with Tapatalk

there's always a possibility to add the option for either, and what [MENTION=7]atreyu187[/MENTION] said is close to way I'm going (close :))
 
You know when you go to delete packages or files it says "Unlink" in rebug package manager and XMBM+, always kind of annoyed me, I know its only a small cosmetic thing, well if you edit explore_plugin.sprx like this one (this one is for 4.46 habib) then it looks like this:

Delete.jpg

So its a little better :)

Maybe [MENTION=89]aldostools[/MENTION] you can include this minor tweak in your new version someday if you decide to release a new version.

I still don't how to get rid of the second delete option..
 
You know when you go to delete packages or files it says "Unlink" in rebug package manager and XMBM+, always kind of annoyed me, I know its only a small cosmetic thing, well if you edit explore_plugin.sprx like this one (this one is for 4.46 habib) then it looks like this:

View attachment 4699

So its a little better :)

Maybe [MENTION=89]aldostools[/MENTION] you can include this minor tweak in your new version someday if you decide to release a new version.

I still don't how to get rid of the second delete option..
Possibly change it to
  • Delete (Folder)
  • Delete
 
u can do as such with the category_game.xml. there's a section for deleting content. unlinking is supposed to delete folders as well, but I don't believe it's a part of rebug.
 
Possibly change it to
  • Delete (Folder)
  • Delete

Could do that too. thing is both options will delete files and folders so its not really technically correct.

u can do as such with the category_game.xml. there's a section for deleting content. unlinking is supposed to delete folders as well, but I don't believe it's a part of rebug.

I see, Can all of the system be browsed and any file type deleted using the category_game.xml method? Rebug has unlinking in the package manger delete package files section.
 
Could do that too. thing is both options will delete files and folders so its not really technically correct.
technically both options do the same but the way I suggested would just replace Unlink with Delete and leave Folder as in original options
 
Could do that too. thing is both options will delete files and folders so its not really technically correct.



I see, Can all of the system be browsed and any file type deleted using the category_game.xml method? Rebug has unlinking in the package manger delete package files section.

I dunno about any file, but probably not. the delete folder option is likely done from category_game.xml though. I think the system is lumping both unlinking and unlinking folder together since the delete segment is all together.

edit: suffix=.pkg may be the key to deleting a folder. perhaps dropping that, so it doesn't just delete that extension?
 
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technically both options do the same but the way I suggested would just replace Unlink with Delete and leave Folder as in original options

Yeah your right I think , 2 deletes just look weird anyway :)

THIS is what is really needed:
View attachment 4701

Should be able to make one of the other copy functions see all file types, But I have no idea how to do it , the picture is just a mockup :)


Here is an explore_plugin.sprx from Rebug 4.76.1 ive modded to have the delete function looking like this if anyone wants it:
View attachment 4702


I dunno about any file, but probably not. the delete folder option is likely done from category_game.xml though. I think the system is lumping both unlinking and unlinking folder together since the delete segment is all together.

edit: suffix=.pkg may be the key to deleting a folder. perhaps dropping that, so it doesn't just delete that extension?

XMBM+MOD can already delete any file from anywhere , all from the XMB.
 
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sounds awesome! I wouldn't mind becoming a member of something like since xmb mods r what I do. plus, it'll get me closer to my man crush with [MENTION=6]bitsbubba[/MENTION] . lol!
 
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