I mean the disc drive should be fast enough but maybe the software emulation adds overhead. Since running code of a disc should just act like running of every other source. Just slower and with more read latency. I mean we already can force it to read unencrypted files from another location. Pointing that to the drive should be easy? Maybe I'm not thinking that through though. That would be something to test if we ever get this far.Sorry mate I haven't seen your comment until now
My gameboot is the default one, I have not modified it
The problem is that if we can enable disc support on non BC PS3 (I don't know if this is possible yet and maybe it is impossible to do), the game will be laggy or with issues because those PS3 models don't have the necessary hardware to play them
You can encrypt them again with scetool with template:
scetool -t original.self -e decrypted.self output.self
Now ps2_netemu with RSX and CPU temps payload researched by @3141card was added to Cobra, credits to him have been added to the code itself, thank so much for all your work!
For example, the string with the current temperature values can now be configured easily with assembly code. There may be changes in the future
@aldostools I will add all my patches to my Cobra repository when everything is finished and tested
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Yes, it's for 4.90.2Is the PS2 debug stuff in the next release? I tried a PS2 game on my PS3 just to test it but no debug setting were available.
I don't really use my PS3 for PS2 much because of PS2 to HDMI but I was just curious.
Also, since the subject of modding/patching ps2_netemu is being asked, is is possible to disable the bilinear filter in 720p?
Yes, it's for 4.90.2
You don't mean the smoothing right?
You can just deactivate it in the game options. Smoothing = offI do. Games would look and perform better without it. Even if it was optional.
You can just deactivate it in the game options. Smoothing = off
It makes a huge difference. Just toggle it in-game under other options.The last time I checked, it made no difference. Has it been fixed?
It makes a huge difference. Just toggle it in-game under other options.
Weird. For me it works fine. I do that in NFS MW because that runs better without smoothing.I have in the past. I noticed no visual difference.
Weird. For me it works fine. I do that in NFS MW because that runs better without smoothing.
Maybe it's just your TV being bad at handling 720p signals?
So you can use EvilNat's CFW to disable syscalls from the XMB. Suggest finding a anti-ban eboot as COD still gets folks banned to this day. BO1 is safe but 2 & 3 still ban folks quite often. Since GTAV is offline it is certainly the main game folks get banned playing. Good idea to not use your main account as it goes across all systems.
Rebug isn't making CFW anymore as there hasn't been a DEX OFW since 4.84 so Nat ported it over for others on 4.89 & 4.90 if you want to stay DEX or just convert back to CEX first.
I will do it
Do you mean PSX/PS2 Action Replay ISO?
There is a toggle option in xai_plugin that works with Cobra, you will be able to enable or disable coldboot animation
I will look about disable photo editor
Try to take the dump again. If you still get the warning flash the latest firmware twice (OFW 4.90 if using bgtoolset, HFW 4.90.1 if using flash writer) and try again. You shouldn't get any warnings.Im trying to CFW fat ps3, after getting verify dump i have 1 warning: Following check(s) returned a WARNING!
011.02 cell_ext_os_area 0xFF Filled Area 0. it is safe to continue?