Daniel Griffin
Forum Noob
Side question: What's up with GameConvert leaving no Eboot in the NP*B00000/USRDIR folder?
I've always resigned those as well, i find it a lot more convenient to just enable han and have it work for all games rather than making a note of which games to enable or disable it for
Nah man look right above your post the game is working for me now lolYou don't gotta enable Han to play the signed cfw2ofw games anyways. Even if they are signed, you don't need to enable Han they will still launch. Don't know where that guy got the idea that resigning cfw2ofw converts will require Han to be enabled in order to launch them. They work exactly the same as they do with backup injection. Least in my case. During initial setup, I don't recall ever injecting the signed_act.dat / idps.hex either, not sure if that has something to do with it. All my games work lol.
If you are still running into trouble, perhaps I could edit the param.sfo for you and send it to you some how. Maybe that would help. Not sure if mods will have an issue with that but whatever. I just want to help, pretty much no one helped me when I was trying to get this game running a few months back. Eventually noticed someone found a method on the ps3dev wiki and I tried it out and it worked.
Nah man look right above your post the game is working for me now lol
I love new Vegas it's my favorite. I'm doing a big guns run this time (except they removed big guns and just made it guns)Yeah I just edited my post after I noticed that lol. Glad you got the game working dude, just beware, once you get to a certain point of progress in the game, it will start glitching / freezing every now and again. Make sure to manually save frequently. Not quite as awful as it would with Fallout 3, but it still renders the game unplayable in some cases. I personally thought having the game installed to the hard drive without the need for a disc would've somehow solved the freezing issues. It didn't lol.
I love new Vegas it's my favorite. I'm doing a big guns run this time (except they removed big guns and just made it guns)
Yeah I just edited my post after I noticed that lol. Glad you got the game working dude, just beware, once you get to a certain point of progress in the game, it will start glitching / freezing every now and again. I've had some bits where the game was literally running at 0 - 1FPS while getting attacked by bark scorpions lmao. Make sure to manually save frequently. It's not quite as awful as it was with Fallout 3, but it still renders the game unplayable in some cases. I personally thought having the game installed to the hard drive without the need for a disc would've somehow solved the freezing issues. It didn't lol.
...You don't gotta enable Han to play the signed cfw2ofw games anyways. Even if they are signed, you don't need to enable Han they will still launch. Don't know where that guy got the idea that resigning cfw2ofw converts will require Han to be enabled in order to launch them They work exactly the same as they do with backup injection. Least in my case. During initial setup, I don't recall ever injecting the signed_act.dat / idps.hex either, not sure if that has something to do with it...
i installed the game with the french update version , but only menu and text language became french the audio still in spanish , language the is a way to change it ?
You either need to activate han or inject the rif licence for the game.Hello I have tried to get Fallout New Vegas Ultimate edition to work I'm able to install it but when i launch it I get an error message saying (80010006)
Did you add mods.edat on game data ?I managed to install fallout new vegas ultimate. I was wondering if anyone was able or has attempted to mod the game by adding .esp files and editing the .ini file? I've tried a lot of times but it never seems to work.
I managed to install fallout new vegas ultimate. I was wondering if anyone was able or has attempted to mod the game by adding .esp files and editing the .ini file? I've tried a lot of times but it never seems to work.
Did you add mods.edat on game data ?
Is that due to load order or something similar? Being as Dragonborn is the final DLC and so would be loaded last like it is on PC - bar any installed mod plugins, of course.For Skryrim its best to put them in the Dragonborn DLC, thought hey will work in any DLC folder.