Imo you would be much better off modifying graphics.cpp & recompiling the installer.@DeViL303 HA I knew that was you in the comments of the vid! yeah man go ahead and add them! no problem. Its your app I just added some drizzleI am actually working on 2 more variants a nice deep brillant purple and a yellow/gold type color. I should have it done by tomorrow or the next day at the latest...
and thanks for all that info!!! freakin sweet man. I already pasted it to my files. and I will look it over in more detail here soon....I just have alot of things going on.
One thing I'd like to ask tho, if it isn't to much, that installer, everybody uses it for so many things and its great...but I'd like to change the color of the fonts. All these years every time I see it being used the fonts in the menu are always yellow. I would like to change them so I can make light colored backgrounds and with a dark color font the words will be easier to see.
where in the eboot of the installer is the color for the font located? I now it sounds kinda noobie but
im still kinda novice with editing/creating eboots. But I can do the basics
Thanks again for all of the info above! im excited ...can't wait to start messing with it![]()
https://github.com/XMB-Manager-Plus/xmb-manager-plus-installer/blob/master/source/graphics.cpp
Look at this function, no need to understand the C specifics to modify the colours...
Code:
u32 menu_text_color(int current, int selected, int choosed, int backups, int menu1_restore)
{
if (backups==0 && menu1_restore!=0) return COLOR_GREY;
else if (current==selected)
{
if (choosed==1) return COLOR_RED;
else return COLOR_YELLOW;
}
else return COLOR_WHITE;
}
For info, the project requires psl1ght sdk so if you don't have it already, download the sdk rar archive from this mirror https://mega.nz/#!LFRiCKra!5S9W979kC04iurLM1wr8mhHCQw8LpsNGFk336w1GTbg or get a zip from one of the various github repos like https://github.com/Estwald/PSDK3v2.
There is no configuration to do with psl1ght, once extracted at the root of your c: drive, the sdk will work straight away... But if ever you use another path to extract the sdk then you would need to edit the PSDK3v2\MinGW\msys\1.0\etc\profile file to modify the line "export PS3SDK="/c/PSDK3v2"" with the appropriate path.
Last edited:


