Crash Bandicoot: The Wrath of Cortex (SLUS-20238) (v1.00)
Crash Bandicoot: The Wrath of Cortex (SLUS-20238) (v1.01)Code:3D 00 00 00 57 44 00 00 0A 00 00 00 02 00 00 00 80 FE 12 00 8C F2 04 0C 00 00 00 00 F0 74 18 00 40 BE 04 0C 00 00 00 00 01 00 00 00 F0 CF 16 00 12 00 00 00 03 00 00 00 00 00 00 00
Crash Bandicoot 4: Sakuretsu! Majin Power (SLPM-62114)Code:3D 00 00 00 57 44 00 00 0A 00 00 00 02 00 00 00 E8 03 13 00 52 F3 04 0C 00 00 00 00 88 71 18 00 9A BF 04 0C 00 00 00 00 01 00 00 00 90 D3 16 00 12 00 00 00 03 00 00 00 00 00 00 00
Code:3D 00 00 00 57 44 00 00 0A 00 00 00 02 00 00 00 78 03 13 00 CA F3 04 0C 00 00 00 00 F0 7A 18 00 7E BF 04 0C 00 00 00 00 01 00 00 00 00 D6 16 00 12 00 00 00 03 00 00 00 00 00 00 00
Disables the rendering of the fog and particles. The downside is all of the Crash's warp effects are not present and I have not found a way to keep them enabled. The frame rate is improved to a constant 60 fps with a minor, short term drops related to the draw distance. The PAL version is yet to be investigated.
EDIT: I see now that disabled particles may break the gameplay. It would make beating this boss impossible, I think:
Crash Bandicoot Wrath of Cortex - All Bosses + Cutscenes (No Damage) - YouTube
does it worth to add them to the PS2 CONFIG database? Or are you going to keep working on them ?