PS3 Compatibility List - PS2 on PS3

Crash Bandicoot: The Wrath of Cortex (SLUS-20238) (v1.00)
Code:
3D 00 00 00 57 44 00 00 0A 00 00 00 02 00 00 00
80 FE 12 00 8C F2 04 0C 00 00 00 00 F0 74 18 00
40 BE 04 0C 00 00 00 00 01 00 00 00 F0 CF 16 00
12 00 00 00 03 00 00 00 00 00 00 00
Crash Bandicoot: The Wrath of Cortex (SLUS-20238) (v1.01)
Code:
3D 00 00 00 57 44 00 00 0A 00 00 00 02 00 00 00
E8 03 13 00 52 F3 04 0C 00 00 00 00 88 71 18 00
9A BF 04 0C 00 00 00 00 01 00 00 00 90 D3 16 00
12 00 00 00 03 00 00 00 00 00 00 00
Crash Bandicoot 4: Sakuretsu! Majin Power (SLPM-62114)
Code:
3D 00 00 00 57 44 00 00 0A 00 00 00 02 00 00 00
78 03 13 00 CA F3 04 0C 00 00 00 00 F0 7A 18 00
7E BF 04 0C 00 00 00 00 01 00 00 00 00 D6 16 00
12 00 00 00 03 00 00 00 00 00 00 00

Disables the rendering of the fog and particles. The downside is all of the Crash's warp effects are not present and I have not found a way to keep them enabled. The frame rate is improved to a constant 60 fps with a minor, short term drops related to the draw distance. The PAL version is yet to be investigated.

EDIT: I see now that disabled particles may break the gameplay. It would make beating this boss impossible, I think:
Crash Bandicoot Wrath of Cortex - All Bosses + Cutscenes (No Damage) - YouTube

does it worth to add them to the PS2 CONFIG database? Or are you going to keep working on them ?
 
Crash Bandicoot: The Wrath of Cortex (SLUS-20238) (v1.00)
Code:
3D 00 00 00 57 44 00 00 0A 00 00 00 02 00 00 00
80 FE 12 00 8C F2 04 0C 00 00 00 00 F0 74 18 00
40 BE 04 0C 00 00 00 00 01 00 00 00 F0 CF 16 00
12 00 00 00 03 00 00 00 00 00 00 00
Crash Bandicoot: The Wrath of Cortex (SLUS-20238) (v1.01)
Code:
3D 00 00 00 57 44 00 00 0A 00 00 00 02 00 00 00
E8 03 13 00 52 F3 04 0C 00 00 00 00 88 71 18 00
9A BF 04 0C 00 00 00 00 01 00 00 00 90 D3 16 00
12 00 00 00 03 00 00 00 00 00 00 00
Crash Bandicoot 4: Sakuretsu! Majin Power (SLPM-62114)
Code:
3D 00 00 00 57 44 00 00 0A 00 00 00 02 00 00 00
78 03 13 00 CA F3 04 0C 00 00 00 00 F0 7A 18 00
7E BF 04 0C 00 00 00 00 01 00 00 00 00 D6 16 00
12 00 00 00 03 00 00 00 00 00 00 00

Disables the rendering of the fog and particles. The downside is all of the Crash's warp effects are not present and I have not found a way to keep them enabled. The frame rate is improved to a constant 60 fps with a minor, short term drops related to the draw distance. The PAL version is yet to be investigated.

EDIT: I see now that disabled particles may break the gameplay. It would make beating this boss impossible, I think:
Crash Bandicoot Wrath of Cortex - All Bosses + Cutscenes (No Damage) - YouTube
@Agrippa, disabling the fog effect may fix the wrong background problem on PS4, although there is another command on PS4 that can also fix it, but I think your code will work better,
 
@nifengyuexia Well, I fixed Pumped and Primed *almost* completely. Frame rate is fixed 100%, but there's a chance that a match starts with invisible characters. Still working on it...shouldn't be too hard to fix.
 
Ape Escape: Pumped & Primed (SLUS-21096)
Code:
3D 00 00 00 57 44 00 00 0A 00 00 00 01 00 00 00
94 85 39 00 07 00 E0 11 07 00 00 10 00 00 00 00
Fixes frame rate completely.

EDIT: Still possible invisible characters on match start, but doesn't seem to happen often.
 
Last edited:
Ape Escape: Pumped & Primed (SLUS-21096)
Code:
3D 00 00 00 57 44 00 00 0A 00 00 00 01 00 00 00
94 85 39 00 07 00 E0 11 07 00 00 10 00 00 00 00
Fixes frame rate completely.

EDIT: Still possible invisible characters on match start, but doesn't seem to happen often.


only on start?it goes back to normal later on?
 
Ape Escape: Pumped & Primed (SLUS-21096)
Code:
3D 00 00 00 57 44 00 00 0A 00 00 00 01 00 00 00
E0 16 38 00 25 00 CF 15 25 00 00 10 00 00 00 00

Gacha Mecha Stadium Saru Battle (SCPS-15072)
Code:
3D 00 00 00 57 44 00 00 0A 00 00 00 01 00 00 00
88 C6 37 00 25 00 CF 15 25 00 00 10 00 00 00 00
Full frame rate fix with no invisible characters.
 
Man i love japanese game names. :D
5dhfks.jpg
 
I have a potential freeze fix for Spartan: Total Warrior, except it will cause some missing graphics (freeze happens due to some scene rendering function). Even more, the game is mostly in slow motion due to the vast amount of characters on screen at a time. I fixed menu frame rate/jitter completely, and partial frame rate fix for ingame, but many "bugs" still exist...

This game is occupying most of my limited time right now, but I plan on tackling GTA LCS next.
 
tried seems same ...
forget it, I just curious it's slow and some dudes here said it freeze at a mssion.
$ony still doesn't remove it from psn....
 
@mrjaredbeta I was only wondering, do you think it would be possible to fix Evil Dead: A fistful of Boomstick? I'm almost 100% sure that ED: Regeneration works just fine but I was never able to run AFOB. I believe the issues with that one are related to the memory card assignment and frame drops during gameplay
 
i'm new here but i needed help if someone know fix a render graphics problem on the adventure island remake with a config because the game works very well, the only problem know by me are the checkpoints that has render issue being inaccessible to see ever area when the chekpoints are close to you, the good thing is that you can play well the game until you passed on him, but still hard when you pass another checkpoint on the level and the other render error is the level 2 of the world 4, i didn't see what would be the cause but i think it was an effect of winds, sadly i cant continue the game for that last render error to see if there are more rendering issues

for clarification this was only checked on a pkg version

gameplay related of the game without the issues:
 
Tales of Legendia (SLPS-25533)

Code:
3D 00 00 00 37 13 00 00 0A 00 00 00 0C 00 00 00
20 C8 15 00 BF 03 00 4A 5C AD C0 4B 28 C8 15 00
5C AD C0 4B BF 03 00 4A F0 C9 15 00 BF 03 00 4A
1C E7 C0 4B F8 C9 15 00 1C E7 C0 4B BF 03 00 4A
A0 41 22 00 70 FF BD 27 08 00 E0 03 A4 41 22 00
30 00 BF FF 00 00 00 00 E0 C5 1F 00 F0 FF BD 27
08 00 E0 03 E4 C5 1F 00 00 00 BF FF 00 00 00 00
FC 14 38 00 7D 19 C2 01 FF 02 00 00 08 15 38 00
E7 07 02 52 E2 07 02 52 0C 15 38 00 6C 1E E0 01
FF 02 00 00 14 15 38 00 AC B6 C3 01 FF 02 00 00
00 00 00 00

Fix the game frame rate

transplanted from @mrjaredbeta's US version configuration
 

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