PS3 Game Patches

It's a very nice idea. I would like to see OG Demon's Souls run in 60fps, but wouldn't that be stressful for the console? Can it be patched in non-overclocked cfw?
 
It's a very nice idea. I would like to see OG Demon's Souls run in 60fps, but wouldn't that be stressful for the console? Can it be patched in non-overclocked cfw?
Demon's Souls (and Dark Souls) have the game speed tied to framerate. There's also a patch on RPCS3 to allow for the extra frames without slowdown but it has an awful lot of addresses with the values to change. We could try to make an experimental Artemis patch to see if it works. If it doesn't work, it keeps running with the 30fps cap or straight up crashes the console.
About beeing stressful for the console, I don't think it is, the game is not heavy, I'd is not that well coded.
 
I think we should start porting it to Artemis, so @bucanero can make an entry for it like his ps4 port.

Yes, and don't forget to credit/mention @zeWaardt in your first post. He shared his method on converting the rpcs3 patches and everything works as it should.

That method can be used for other graphic patches, not just 60fps ones. And as he mentioned already in the video it may not be the best method nor easiest, but sure it's a working one.
 
Yes, and don't forget to credit/mention @zeWaardt in your first post. He shared his method on converting the rpcs3 patches and everything works as it should.

That method can be used for other graphic patches, not just 60fps ones. And as he mentioned already in the video it may not be the best method nor easiest, but sure it's a working one.

Thanks, i'll post it on the OP
 
I wish someone would find out how to change the resolution in for example the call of duty games. The later ones just straight up run super low resolutions

I had find a patch for cod4 internal resolution 1280x720 native is 1020x600

You need to download and open rpcs3 on pc then go to patches manager and click update, then in the folder where your rpcs3 exe is locate folder named patches and in there open patch.yml with notepad++

Then search in patch file for the gameid of the game you want to patch etc. BLUS12345 and click find next. If the game has any patches it will jump to that gameid you have entered. Or you can manualy search on google for Canary patches or any custom patch you like to try.

For the conversion use @zeWaardt video as a guide. It's pretty straight forward and easy to follow
 
I had find a patch for cod4 internal resolution 1280x720 native is 1020x600

You need to download and open rpcs3 on pc then go to patches manager and click update, then in the folder where your rpcs3 exe is locate folder named patches and in there open patch.yml with notepad++

Then search in patch file for the gameid of the game you want to patch etc. BLUS12345 and click find next. If the game has any patches it will jump to that gameid you have entered. Or you can manualy search on google for Canary patches or any custom patch you like to try.

For the conversion use @zeWaardt video as a guide. It's pretty straight forward and easy to follow

Let's make a team to work on this so we can start porting the patches to the Artemis engine.

Who's in?

Otherwise this won't go anywhere
 
Let's make a team to work on this so we can start porting the patches to the Artemis engine.

Who's in?

Otherwise this won't go anywhere

Good idea. Do you think it's best to post them here one by one, or to make a library of available ones, and then install it as a pkg. Something simmilar to @aldostools PS2CONFIG?
 
Good idea. Do you think it's best to post them here one by one, or to make a library of available ones, and then install it as a pkg. Something simmilar to @aldostools PS2CONFIG?

We can create a GitHub repository now, and once we're done, we'll send the files to @bucanero to add to Artemis.

@zeWaardt, @NunoRS2000 , @Rock77

I had find a patch for cod4 internal resolution 1280x720 native is 1020x600

You need to download and open rpcs3 on pc then go to patches manager and click update, then in the folder where your rpcs3 exe is locate folder named patches and in there open patch.yml with notepad++

Then search in patch file for the gameid of the game you want to patch etc. BLUS12345 and click find next. If the game has any patches it will jump to that gameid you have entered. Or you can manualy search on google for Canary patches or any custom patch you like to try.

For the conversion use @zeWaardt video as a guide. It's pretty straight forward and easy to follow

Internal resolution patches would be nice too, so we can increase some games resolution to use with Overclocked firmwares.

I use it a lot on PSVITA + Overclock
 
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Internal resolution patches would be nice too, so we can increase some games resolution to use with Overclocked firmwares.

I use it a lot on PSVITA + Overclock

I'm not sure mate, i'm experimenting with this as of yesterday... On rpcs3 those codes work what they are intended to, on real hardware vblank doesn't work. So that's what i know for now... I tried few fps patches and they work fine.
 
I'm not sure mate, i'm experimenting with this as of yesterday... On rpcs3 those codes work what they are intended to, on real hardware vblank doesn't work. So that's what i know for now... I tried few fps patches and they work fine.
I refered that the other day when talking about Unreal Engine 3 games. On the PS3 the vblank is fixed while on RPCS3 you can adjust to your liking.
 
We can create a GitHub repository now, and once we're done, we'll send the files to @bucanero to add to Artemis.

@zeWaardt, @NunoRS2000 , @Rock77
Add @Mitsu™ to the list. Hehe

Here's one example that works even on HEN.

60 FPS (3D DOT GAME HEROES)
0
rock77
0 0002a6ac 60000000
#

To be clear the game is the US version.

I don't know what engine is this game made on, but i got 59fps pretty stable on ps3hen console. It's crazy, in first attempt on that same console it freeze and i had to reboot, in the second it run lol xD and the rsx temp was somewhere around 62c and the cell was on 54c. I just tried it, play it for few minutes and shut down the console. So we need more testing on this.
 
Want a 125fps patch, we have it too :applause:
Gran Turismo 5 (v2.17)
Memory Address: 185457
Value: 00 (it will only affect the races, menus have their own lock)
 
Want a 125fps patch, we have it too :applause:
Gran Turismo 5 (v2.17)
Memory Address: 185457
Value: 00 (it will only affect the races, menus have their own lock)

Haha, this is so crazy.

Are you adding those codes thru /home.ps3mapi?
It's different syntax when using artemis.
 
Haha, this is so crazy.

Are you adding those codes thru /home.ps3mapi?
It's different syntax when using artemis.
I add throught PS3MAPI yes.
I'm looking forward to have the Artemis patches, mostly for those patches with a lot of values to change.
 
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