SolidMetal
Forum Noob
Hello folks!
Recently I've decided to revisit my PS2 to reminisce about good old memories but there is this graphical glitch on the screen I've been wondering about its cause.
My PS2 specs and environment:
Model: SCPH 75004 (Slim and PAL region as the code suggest)
Date code: 5C
Modchip: Installed (Mars Action A752)
FMCB: v1.966
Memory Card: Legit Sony 8MB MagicGate
Output: Via legit composite cable
TV: Samsung 4K UE40KU7000
My PS2 is in quite mint condition both cosmetically and the use condition. I'm its first owner from back in 2006 and I've been very cautious with hardwares and never used it intensively due to school and hadn't had a TV in my possession to play everyday or all day long.
Highlights from the glitch issue:
Here are some images and a video to demonstrate the issue better:
Jak 3 (Legit copy-PAL-DVD) (Cutscene/in-game doesn't matter)





This is Football 2005 (Legit Sony game demo-PAL-DVD) (Cutscene/in-game doesn't matter)

Tekken Tag Tournament (Backup copy-NTSC-OPL via USB) (Cutscene/in-game doesn't matter)

You can see it in action here.

Biohazard 3 (Backup copy-NTSC-CD) (The glitch is absent)



My deduction so far based on my testings:

I've ordered a component cable to improve the viewing pleasure and in case the issue is related to my composite cable for some reason. Will see how it goes.
I would have been more keen to give the credit to PS1 CPU hardware that lies within prior SCPH 7500X models resulting in bypassing the issue but alas, my model is SCPH 75004 with date code 5C, the initial revision that Sony removed PS1 CPU hardware from the board. Still, there is a chance that the PS1 CPU that has been replaced by the PowerPC CPU to emulate the PS1 CPU might actually be the reason the glitch is absent on PS1 games.
I'll appreciate any input, thanks.
Recently I've decided to revisit my PS2 to reminisce about good old memories but there is this graphical glitch on the screen I've been wondering about its cause.
My PS2 specs and environment:
Model: SCPH 75004 (Slim and PAL region as the code suggest)
Date code: 5C
Modchip: Installed (Mars Action A752)
FMCB: v1.966
Memory Card: Legit Sony 8MB MagicGate
Output: Via legit composite cable
TV: Samsung 4K UE40KU7000
My PS2 is in quite mint condition both cosmetically and the use condition. I'm its first owner from back in 2006 and I've been very cautious with hardwares and never used it intensively due to school and hadn't had a TV in my possession to play everyday or all day long.
Highlights from the glitch issue:
- The glitch is not a constant burnt to screen and varies in shape, color and position on the screen based on the light condition and game resolution I suspect.
- PS1 games seem to be unaffected by it. It's either the fact that PS1 games have lower resolution and thus the glitch behaves/displays in a way that it can't be noticeable or it is only affecting PS2 games for a reason.
- Legit DVD game media from PAL region.
- Plenty of backup DVD copy of different games from PAL and NTSC regions.
- Legit DVD movie media.
- Running PS2 games from OPL via USB from PAL and NTSC regions.
- Running legit Sony game demo DVDs for PAL region
- Disabling modchip for each scenario.
- Tried some of 8-bit and 16-bit era system games via emulators and the glitch still persist.
Here are some images and a video to demonstrate the issue better:
Jak 3 (Legit copy-PAL-DVD) (Cutscene/in-game doesn't matter)





This is Football 2005 (Legit Sony game demo-PAL-DVD) (Cutscene/in-game doesn't matter)

Tekken Tag Tournament (Backup copy-NTSC-OPL via USB) (Cutscene/in-game doesn't matter)

You can see it in action here.

Biohazard 3 (Backup copy-NTSC-CD) (The glitch is absent)



My deduction so far based on my testings:
- A failing hardware part. Potentially GPU/CPU
- RCA Composite cable
- Bad and poorly installed modchip having its toll (Mars Action A752)

I've ordered a component cable to improve the viewing pleasure and in case the issue is related to my composite cable for some reason. Will see how it goes.
I would have been more keen to give the credit to PS1 CPU hardware that lies within prior SCPH 7500X models resulting in bypassing the issue but alas, my model is SCPH 75004 with date code 5C, the initial revision that Sony removed PS1 CPU hardware from the board. Still, there is a chance that the PS1 CPU that has been replaced by the PowerPC CPU to emulate the PS1 CPU might actually be the reason the glitch is absent on PS1 games.
I'll appreciate any input, thanks.

