PS3 How to play multi-disc PS1/PS2 on the PS3?

How to play multi-disc PS1/PS2 games on the PS3 Slim?

Also, how to play multi-disc PS1 games on the PSC, multi-disc PS2 games on the PS2 and multi-disc PSP games on the PSP and PS Vita?
 
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I don't have nor want to install webMAN MOD on the PS3. Would pop-fe work? What about playing multi-disc PS2 games on a PS3 Slim?

It's quitting the game, unmount the ISO for disc X, mount the ISO for disc Y, then load the game. I don't see the impediment here to play multi disc games in ISO or physical format.

With WebMAN MOD that would be a simple click via the web interface, even on your cellphone. But whatever you want.
 
It's quitting the game, unmount the ISO for disc X, mount the ISO for disc Y, then load the game. I don't see the impediment here to play multi disc games in ISO or physical format.

With WebMAN MOD that would be a simple click via the web interface, even on your cellphone. But whatever you want.

Would that work for multi-disc PS2 games too and without webMAN MOD installed? WebMAN MOD freezes my PS3 no matter what I do.
 
Would that work for multi-disc PS2 games too and without webMAN MOD installed? WebMAN MOD freezes my PS3 no matter what I do.

Why wouldn't work for PS2 games?. It's the same principle, only the mounting process changes a bit respecting the PS1/PS3 ISOs because of how PS2 games are handled. But it's the same: exit the game, unmount one image, mount other, load the game.
 
Why wouldn't work for PS2 games?. It's the same principle, only the mounting process changes a bit respecting the PS1/PS3 ISOs because of how PS2 games are handled. But it's the same: exit the game, unmount one image, mount other, load the game.

I don't know, hence I asked. A Reddit user told me the same as @aldostools in that thread but he said it didn't work for PS2 multi-discs, without using webMAN MOD (since other backup managers lack web servers and the PS2 multi-discs would have to be mounted remotely via a PC or phone) and the PS2 multi-discs would have to be burned to be playable on a non-PS3 Fat. At least it works without webMAN MOD for both PS1 and PS2 multi-discs.

Respecting the PS3 ISOs? I thought only PS1/PS2/PSP multi-discs existed, not PS3 ones as well.
 
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A Reddit user told me the same as @aldostools in that thread but he said it didn't work for PS2 multi-discs, without using webMAN MOD (since other backup launchers lack web servers and the PS2 multi-discs would have to be mounted remotely via a PC or phone)

PS2 emulation on non-BC PS3 works by injecting an encrypted ISO into the PS2 emulator (similar to how PS2 Classics work). So, mounting the ISO is a must for the emulator to work.

the PS2 multi-discs would have to be burned to be playable on a non-PS3 Fat

This won't work. Only BC consoles can play burned PS2 discs as far as I know.

Respecting the PS3 ISOs? I thought only PS1/PS2/PSP multi-discs existed, not PS3 multi-discs as well.

I was talking about ISO mounting for PS1 and PS3 games being the same. There is no multi disc game for PS3.
 
PS2 emulation on non-BC PS3 works by injecting an encrypted ISO into the PS2 emulator (similar to how PS2 Classics work). So, mounting the ISO is a must for the emulator to work.



This won't work. Only BC consoles can play burned PS2 discs as far as I know.



I was talking about ISO mounting for PS1 and PS3 games being the same. There is no multi disc game for PS3.

I know, I just said I was told only webMAN MOD could do it.

Yes, just like I said, he told it only worked in BC PS3.

Oh, OK. There are only multi-disc PS1, PS2 and PSP games, right?
 
That's right.

I know it's off-topic, but why does IRISMAN run PS1 games directly instead of making the PS3 return to XMB and needing to click on the disc icon? This doesn't happen with PS2 and PS3 games.

PS2 emulation on non-BC PS3 works by injecting an encrypted ISO into the PS2 emulator (similar to how PS2 Classics work). So, mounting the ISO is a must for the emulator to work.



This won't work. Only BC consoles can play burned PS2 discs as far as I know.



I was talking about ISO mounting for PS1 and PS3 games being the same. There is no multi disc game for PS3.

I forgot to mention my PS1 games aren't in ISO format but in BIN/CUE and my PS2 games aren't in ISO.BIN.ENC format but in ISO so would it work if using IRISMAN to load a disc, exiting it and then loading the next disc for both PS1 and PS2 games in these formats?
 
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This won't work. Only BC consoles can play burned PS2 discs as far as I know.
You are correct of course, but I'm not sure whether it's actually impossible or that nobody bothered coding it. Maybe the Cobra wrapper could be modified to access dev_bdvd.
 
I think so. The only problematic format from what I remember is iso.bin.enc since each image contains its own memory cards.

I didn't even know that format existed before searching recently. Is it only an encrypted ISO? I thought it would be at most called ISO.ENC since PS2 games can't have both ISO and BIN formats at the same time (and PS2 BIN files only regard PS2 games released in CD when I found examples of PS2 games released in DVD which also had this format) so I find this PS2 format (ISO.BIN.ENC) odd. Why is it (ISO) encrypted (assuming it is) in the first place, by the way? Is it to save space?

Why weren't multi-disc PS2 games released in a single dual layer DVD instead of being released in multiple discs?
 
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I didn't even know that format existed before searching recently. Is it only an encrypted ISO? I thought it would be at most called ISO.ENC since PS2 games can't have both ISO and BIN formats at the same time and BIN AFAK is a PS1 format, not a PS2, so one more reason to find this PS2 format (ISO.BIN.ENC) odd. Why is it (ISO) encrypted (assuming it is) in the first place, by the way? Is it to save space?

Why weren't multi-disc PS2 games released in a single dual layer DVD?

some were, like alter code f, the wild arms 1 remake. it's on a dual-layer disc. some ps2s had problems reading them correctly from what I remember, which is why it's rare.
 
I didn't even know that format existed before searching recently. Is it only an encrypted ISO? I thought it would be at most ISO.ENC since it can't be ISO and BIN at the same time and BIN AFAK is a PS1 format, not a PS1, so one more reason to find this (ISO.BIN.ENC) format odd. Why is it encrypted in the first place to save space?
The PS2 emulator used on non-BC consoles is ps2_netemu, which was designed specifically to play PS2 Classics titles from the PS3 store. It uses its own disc format rather than ISO, and is encrypted because Sony didn't want you to use those games outside the PS3. On HEN the only way to play PS2 titles is to convert them from an ISO to the emulator's native encrypted format and play it that way. On CFW, there's a wrapper in Cobra that can inject raw ISOs into the emulator. It does not support physical discs though (neither original nor burned). Whether it's theoretically possible to modify it so it does support them, you'd have to ask Evilnat.
The only emulators capable of accessing real discs are the old ps2_emu and ps2_gxemu, which require hardware compatibility (the first is used on CECHA / CECHB and the second on CECHC / CECHE).

Regarding PS1, it has two emulators, ps1_emu and ps1_netemu, and unlike the PS2, they are both software based. The former is used for physical discs and the latter for PSOne Classics purchased from the PS3 store. Since they're both software based, all PS3 models support PS1 discs. Discs, whether original or burned, will always be played using the regular ps1_emu and by default so will ISOs, although you can force ps1_netemu to be used, which can solve some issues with certain games.
 
The PS2 emulator used on non-BC consoles is ps2_netemu, which was designed specifically to play PS2 Classics titles from the PS3 store. It uses its own disc format rather than ISO, and is encrypted because Sony didn't want you to use those games outside the PS3. On HEN the only way to play PS2 titles is to convert them from an ISO to the emulator's native encrypted format and play it that way. On CFW, there's a wrapper in Cobra that can inject raw ISOs into the emulator. It does not support physical discs though (neither original nor burned). Whether it's theoretically possible to modify it so it does support them, you'd have to ask Evilnat.
The only emulators capable of accessing real discs are the old ps2_emu and ps2_gxemu, which require hardware compatibility (the first is used on CECHA / CECHB and the second on CECHC / CECHE).

Regarding PS1, it has two emulators, ps1_emu and ps1_netemu, and unlike the PS2, they are both software based. The former is used for physical discs and the latter for PSOne Classics purchased from the PS3 store. Since they're both software based, all PS3 models support PS1 discs. Discs, whether original or burned, will always be played using the regular ps1_emu and by default so will ISOs, although you can force ps1_netemu to be used, which can solve some issues with certain games.

How to change the PS2 emulator in IRISMAN (it shouldn't work in BC PS3s)? OK, but these PS2 ISOs weren't made with the PS3 in mind but for the PS2 so does your explaination apply here? Why convert the ISOs to ISO.BIN.ENC and why are they called that and not ISO.ENC? Are there some PS2 BIN games (so, that were released on CD) converted to this ISO.BIN.ENC format as well or to something like BIN.ENC too, and if so, why?
 
You are correct of course, but I'm not sure whether it's actually impossible or that nobody bothered coding it. Maybe the Cobra wrapper could be modified to access dev_bdvd.

The problem here is to update the ps2_netemu.self to be able to connect to the BD drive of the PS3, which is no easy task... even less without the source code.

Let's remember that ps2_netemu lacks almost all the hardware connectivity, it only has the bare minumum (controllers, memory cards, USB I think, and maybe ethernet but I'm not sure).

And ps2_softemu is far too incomplete to be used for a proper PS2 emulator.
 
The problem here is to update the ps2_netemu.self to be able to connect to the BD drive of the PS3, which is no easy task... even less without the source code.

Let's remember that ps2_netemu lacks almost all the hardware connectivity, it only has the bare minumum (controllers, memory cards, USB I think, and maybe ethernet but I'm not sure).

And ps2_softemu is far too incomplete to be used for a proper PS2 emulator.

Just to be sure, can I play multi-disc PS1 and PS2 games in BIN+CUE and ISO formats if using IRISMAN to load a disc, exiting it and then loading the next disc?
 
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