PS3 Project RSX Boost: Overclock your Retail PS3 RSX Speeds (ps3 cfw only)

Why would anybody want to underclock? Undervolt I get, but underclock? What good would come if that?
if it is not for the better temps, cause I am a maniac when it comes to high temperatures. I even installed custom heatsink, thus they are so low. it doesn't even pass 50 degrees when gaming :D
 
will the rsx mod (600/750) work with 4.89.x?
I Hope so.
It should, on CFW anyway, as no changes appear to have been made on lower level files in 4.89.

On HEN only consoles, it's not feasible because lv1 (where patches must be applied) is not exploited and therefore lv1 memory space is not accessible for HEN code to write to.
A new lv1 exploit would automatically unlock RSX overclock capabilities, ERK dumping, read/write eeprom access for QA flagging etc...
 
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if it is not for the better temps, cause I am a maniac when it comes to high temperatures. I even installed custom heatsink, thus they are so low. it doesn't even pass 50 degrees when gaming :D
Why would underclocking result in better temps? Is the voltage automatically dictated by load/clockspeed or are RSX voltage controls expose somewhere else? Would be great to reduce temps on the 90nm
 
Why would underclocking result in better temps? Is the voltage automatically dictated by load/clockspeed or are RSX voltage controls expose somewhere else? Would be great to reduce temps on the 90nm
At this stage, everything we do here with clock mods must be considered experimental testing, there are few certainties, mostly theory, lower clocks may lower power consumption, lower wattage leading to lower temps, but it may also result in lower calculation rates per watt used.
It makes perfect sense, imho, to test underclocking too and collate the results for analysis, we may still be surprised at some results, MFW builder being the perfect tool to deploy such mods on existing custom firmware pups, I think adding all these options is quite pertinent.
 
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Chicken and egg situation, isn't it?
How would you go about applying lower clocks without the system being already exploited?
lol, I know and I have meant on CFW searching for exploits. I also want to learn about exploitation, but I have lost all of my enthusiasm and inspiration because of things happened to me. besides, yesterday my PC has died and now I cannot even doing something even not using Artemis. :(

btw, it is hard for me, only using smartphone ::sorrow:
 
lol, I know and I have meant on CFW searching for exploits. I also want to learn about exploitation, but I have lost all of my enthusiasm and inspiration because of things happened to me. besides, yesterday my PC has died and now I cannot even doing something even not using Artemis. :(

btw, it is hard for me, only using smartphone ::sorrow:
Laptop or desktop?
What's wrong with it?
Problem with the motherboard?
 
Laptop or desktop?
What's wrong with it?
Problem with the motherboard?
desktop of course, I hate wireless ;)

I think it is mainboard itself or if I am "lucky" only gfx card. if it is gfx card, I would be very happy, cause I only have some cheap desktop card (I don't game on PC), which was very cheap. if it is mainboard, I am lost for now, because of money. even I am running this 12 year old X58 system, those mainboards are still hilarious expensive
 
desktop of course, I hate wireless ;)

I think it is mainboard itself or if I am "lucky" only gfx card. if it is gfx card, I would be very happy, cause I only have some cheap desktop card (I don't game on PC), which was very cheap. if it is mainboard, I am lost for now, because of money. even I am running this 12 year old X58 system, those mainboards are still hilarious expensive
Might be time for a mobo update anyway? Although that usually means new CPU and possibly new RAM. Bigger budget..

I also want to learn about exploitation, but I have lost all of my enthusiasm and inspiration because of things happened to me.
I am around should you ever wish guidance with basic exploitation skills building.
The main problem for most people who start to learn this stuff is that they don't stick to it for long enough to acquire the skills, it takes a few weeks or months to get started and usually people give up before they get their first results, probably demotivated by the amount of work they believe is still ahead of them when in truth, progress is rarely linear and continuous but rather comes in chunks, a bit like being in the dark, seeing the light then all of a sudden, everything makes sense...
 
Might be time for a mobo update anyway? Although that usually means new CPU and possibly new RAM. Bigger budget..
erm no. I really love my Gulfi :D




I am around should you ever wish guidance with basic exploitation skills building.
The main problem for most people who start to learn this stuff is that they don't stick to it for long enough to acquire the skills, it takes a few weeks or months to get started and usually people give up before they get their first results, probably demotivated by the amount of work they believe is still ahead of them when in truth, progress is rarely linear and continuous but rather comes in chunks, a bit like being in the dark, seeing the light then all of a sudden, everything makes sense...
you have said something similar some time ago, so many thanks for your offer.

on my side, I am really eager on learning, if it is something I am personally interested in and I need for myself. but atm, I have absolutely no patience. I wanted to fix my builder mod last week, but well, I have started but lost interest. it is hard for me for now. I can remember habib has said to me I have not such skills, but I think he underestimated the free will
 
erm no. I really love my Gulfi :D




you have said something similar some time ago, so many thanks for your offer.

on my side, I am really eager on learning, if it is something I am personally interested in and I need for myself. but atm, I have absolutely no patience. I wanted to fix my builder mod last week, but well, I have started but lost interest. it is hard for me for now. I can remember habib has said to me I have not such skills, but I think he underestimated the free will
Fundamentally, all skills can be acquired, they are never the obstacle, the only obstacle in play is yourself.
And that holds mostly true for everyone in any endeavour.
 
Fundamentally, all skills can be acquired, they are never the obstacle, the only obstacle in play is yourself.
And that holds mostly true for everyone in any endeavour.
very true, but still, I think there are things in life, for which we are simply not made for
 
very true, but still, I think there are things in life, for which we are simply not made for
Am not so sure tbph.
There are things we like and things we don't and it's hard to develop skills in the things we don't like but that's a very different problem.

Some people may be naturally talented in one thing or another but natural talent is not the be all and end all, same goes for physical capacities really.

Everything is a question of perseverance, time and long-ish term dedication, if you have that, you can accomplish whatever you set your mind to, it's all mostly in the head..
 
Mmy performance findings so far:
Demons Souls - framerate runs better across the board, breaking things and triggering engine physics still chugs it briefly. This is more than probably a CPU thing.
Metal Gear Solid 4 - framerate was largely the same, any performance increase or loss is negligible from my findings.
Drakengard 3 - still has hitches that I'm pretty sure is a loading issue, and doesn't maintain 30. It's overall noticeably better though!

Other games I have yet to test but intend to:
Silent Hill Downpour, Splinter Cell HD (has pretty rough fps overall), and I don't own it but will track down a copy of Dark Souls 1 to do some testing if someone hasn't beaten me to it.
I also plan to test World 5-2 in DeS when I get to it in-game as that apparently is one of the harsher performance hitting areas in the game.

Temps were actually unchanged over not having the OC installed (600/750)
Installed on a CECH-2000B
I used the EVILNAT 4.88 PUP with said OC enabled.
My PS3 has never been delidded, just re-pasted recently.
 
Mmy performance findings so far:
Demons Souls - framerate runs better across the board, breaking things and triggering engine physics still chugs it briefly. This is more than probably a CPU thing.
Metal Gear Solid 4 - framerate was largely the same, any performance increase or loss is negligible from my findings.
Drakengard 3 - still has hitches that I'm pretty sure is a loading issue, and doesn't maintain 30. It's overall noticeably better though!

Other games I have yet to test but intend to:
Silent Hill Downpour, Splinter Cell HD (has pretty rough fps overall), and I don't own it but will track down a copy of Dark Souls 1 to do some testing if someone hasn't beaten me to it.
I also plan to test World 5-2 in DeS when I get to it in-game as that apparently is one of the harsher performance hitting areas in the game.

Temps were actually unchanged over not having the OC installed (600/750)
Installed on a CECH-2000B
I used the EVILNAT 4.88 PUP with said OC enabled.
My PS3 has never been delidded, just re-pasted recently.

I was able to do a bit more testing with a few extra titles and here's my overall conclusive rundown:
Demons Souls - didn't get to test this one more but overall it runs well aside from the physics issues.
Drakengard 3 - had a noticeable improvement.
MGS4 - no perceived performance gain.
Dragon Age 2 - had a nice bump in gameplay fps, but still not as good as a native 360 version.
Splinter Cell HD - thought this was just a low fps issue, but no the vsync is busted so the game jumps between 20-60fps. The boost will not save this port.
Silent Hill Downpour, honestly the game's framerate was fine (27-29) but it suffers from A LOT of UE3 loading hitches (similar to Drakengard 3 but I'm pretty sure every Unreal 3 game suffers from this due to how the engine handles asset streaming).
 
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