PS3 Tools Collection by aldostools

PS3 PS3 Tools Collection - by Aldostools (Includes Over 50+ Tools/Utility for your CFW Enabled PS3) v4.8.1

Sorry for this post but i am now really frustrated.I posted today in this forum on crashes with ps2gui and now i tested with psp converting tool from aldo.This is also doing the same thing it crashes when i want to convert something,Can anyone help me to find out why aldotools is not wanting to work on my pc, even in vmware it does the same thing and crashes.I can provide any files you require .I just need to find the reason why,like i said in another post i tried all aldo's suggestions.
 
@aldostools
what program do you use to create pkg files?
Not aldostools, but from what I understand the readme says that "PKG ContentID" is able to repack pkg files, so I guess if you have a valid folder-structure and valid/required files you should be able to create them. But maybe you mean something else? Like turning ISO to pkg, or making installable homebrew?
 
all a package needs is the PARAM.SFO. it will nag you about the eboot.bin and icon0.png, but neither is needed. I pack just the PARAM.SFO if I want to rename something. I did it for all of my games, and the pkg is only 100KBs. :D
 
I think PKG ContentID will add that option to make a pkg from a folder (any folder), but it will likely fail if it has no PARAM.SFO in it. if you scroll over a self or sprx file, it will have options to decrypt or resign as well:

upload_2021-6-26_13-10-47.png
 
I think PKG ContentID will add that option to make a pkg from a folder (any folder), but it will likely fail if it has no PARAM.SFO in it. if you scroll over a self or sprx file, it will have options to decrypt or resign as well:

View attachment 33991
I added some roms on the SNES emulator and wanted to test
 

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should work, but I've never really messed with emulators on the ps3. is make pkg showing up when you right click on the main folder? if not, try opening pkg contentid. if it still doesn't work, I'm not sure. that has happened to some people.
 
@aldostools
what program do you use to create pkg files?

I use:
pkg_custom.exe to create custom packages that install in different paths in the system (dev_blind, dev_hdd0, etc.)
It also supports installation of themes, game data, apps, etc.

For instance: PS2CONFIG database, boot_mamba and webMAN MOD installer are made with pkg_custom.exe

psn_package_npdrm.exe for regular packages (game data, apps, etc.)
You can use the tool in the attachment if you want to patch this tool to support more subdirectories, or include LINK.XML or special folders like MANUAL, LICDIR, config, etc. Both executables must be in the same folder.
 

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I forgot which tool I used in my theme pkg tutorial, but it had a package.conf iirc. what to do for type can be found on psdevwiki. theme is obviously theme lol, but it wouldn't make a theme pkg I believe unless the theme was in two folders for some reason. maybe it was a bug or an outdated version of the package app. it was either that or an edat pkg, but I think it was a theme pkg tbh.
 
alright, it's make_package_npdrm.exe that was I thinking of. one of the folders needs CONTENTS added to the end.
 
If I missed something then please forgive me wasting your time but where can I find PS3 HDD GUI source code?

EDIT:
@aldostools
Aldo can I ask you to share source code to PS3 HDD GUI?
Thank you in advance for answer.
 
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The source of the backend has been uploaded by @bucanero: https://github.com/bucanero/ps3-hdd-reader-linux
The GUI is closed source, I believe. Maybe you could ask @aldostools to share some of the code with you (I think it's written in Visual Basic).

Yes, he used VB for sure. I think about crossplatform version (Qt/QML) but I would like to see his approach. I don't want to messing up in this thread. I tried to write a PM to aldostools but I can't due to restrictions when I push 'sent/post' button:confused:.

There are many questions about GUI or GUI updates to many tools on the forum IMHO especially from users not familiar with Linux (even if they just need to use a filemanager). I fully understand it so at the beginning I could help in this matter as I am noob^2 related to technical/architecture aspects of PS3, 4, 5, 6 etc. but not to programming;)

Thank you anyway Alex!:)

EDIT: I'm probably terrible developer but who knows?:-p:D
 
I tried to write a PM to aldostools but I can't due to restrictions when I push 'sent/post' button:confused:.
Yeah, Aldo doesn't accept private messages through the forum. Github/Forum-mentions are usually the best way to reach him.

I think about crossplatform version (Qt/QML) but I would like to see his approach.
It's always sad that a lot of GUI tools are only available on Windows platforms; probably why I've come to like CLI stuff so much =P. Anyway, it would be cool to see some of these tools go cross-platform. I hope you'll be able to craft some neat GUIs :chuncky:.
 
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@Aoi

There are several restrictions imposed on new members, they are automatically lifted after a few approved posts.

Also every contributor is different, some will gladly use pm for technical support & enquiries while others won't.
Generally speaking, it's better for devs to answer support related questions publicly in the forum anyway so others can benefit from the Q&As.

I suggest using the mention system if you wish to address a dev in particular in a thread, he/she will invite you to continue the conversation by private messaging if/when appropriate.
 
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@Aoi

There are several restrictions imposed on new members, they are automatically lifted after a few approved posts.

Also every contributor is different, some will gladly use pm for technical support & enquiries while others won't.
Generally speaking, it's better for devs to answer support related questions publicly in the forum anyway so others can benefit from the Q&As.

I suggest using the mention system if you wish to address a dev in particular in a thread, he/she will invite you to continue the conversation by private messaging if/when appropriate.

Thank you very much for directions!
 
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