PS3 TrueAncestor EDAT Rebuilder help

Seiki Chan

Forum Noob
Hello, im new here and i've been wanting to learn how to decrypt files from the edat in PKGs to make mods in my rpcs3. I did used the Psn-pkg decrypt extractor.exe to verify the file. What is the EDAT file number?
 
If you mean klicense, you can get that from the system by enabling xai plugin and opening the game. It will be saved to an XML named cfw settings iirc. It's been over a decade since I've done it, so I don't remember much about it. There may be an easier way that I don't know about.
 
I have no idea if that's even possible. you can bruteforce the klicense or check with ps3tools. somewhere, there's a klicense database, but it would be illegal to post here. I think ps3tools might have one, but it might just add to a blank txt file that adds your own. however, there's one filled out with thousands of licenses, since bruteforcing would probably require one of those quantum computers or a super computer due to how many permutations there are.

edit: okay, it's in the scetool folder, called dev_klic.txt. it's filled out with over two-thousand of them, so yours may be in there.
 
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