PS3 (TuT) Make your own coldboot logo and sounds

Sure. It might be a couple days though, which should give you some time. If you could, provide an image that's white, grey, black for ease. It can't be larger than 700x350 pixels. I had to make each image individually, because for some reason they weren't saving right. dds2gpt wanted them a specific way or it wouldn't create the .gpt. I'm not all that great with Photoshop either, and I was using a new one from 2020, because the current Nvidia plugin crashes Photoshop 5 or at least it was for me. That version is like 10+ years old though.
The one you uploaded does work
upload_2024-8-11_16-32-57.png


I will see about getting you black and white images put together
 
thanks for testing. it took me a couple hours to remember everything about changing a fade in coldboot. glad it worked. the first time, I forgot about the two blur pictures, which seem to appear first based on what I saw in rpcs3. I also remembered you could decompile the coldboot, after you remove the first 8 bytes and decompress via zlib, with the p3textractor, or theme extractor for anyone who doesn't know. it will decompile a coldboot, then remove the _1.gim from them so that they're all .gtf. finally, just convert into .dds with gtf2dds. I can't share the gtf2dds and dds2gtf, because I'm pretty sure they're part of the official sdk.
 
thanks for testing. it took me a couple hours to remember everything about changing a fade in coldboot. glad it worked. the first time, I forgot about the two blur pictures, which seem to appear first based on what I saw in rpcs3. I also remembered you could decompile the coldboot, after you remove the first 8 bytes and decompress via zlib, with the p3textractor, or theme extractor for anyone who doesn't know. it will decompile a coldboot, then remove the _1.gim from them so that they're all .gtf. finally, just convert into .dds with gtf2dds. I can't share the gtf2dds and dds2gtf, because I'm pretty sure they're part of the official sdk.

I would suggest you to try to make a new one keeping the original HEN icon style and PS3 Font, something like this one i did some years ago
what do you think @esc0rtd3w ?

OFC without the Pro icon

YHUVGBb.png
 
I would suggest you to try to make a new one keeping the original HEN icon style and PS3 Font, something like this one i did some years ago
what do you think @esc0rtd3w ?

OFC without the Pro icon

YHUVGBb.png
I think that example is a little...noisy. Its not bad, but I think more simplistic like the rebug one would be more appropriate.

The phatboy slim font I think would be ideal with the egg logo in there or using the ps3xploit bug, the blue example in above zip.

I will try making a couple examples to show what I mean.

Edit: The HEN with the stylized "e" isn't bad if the whole PS3HEN letters would flow together better.
 
tell me what you think:
That looks pretty good. The egg is a little small maybe and hard to see if the wave is right by it, but the font is spot on

If you could make one with the egg a bit bigger and maybe one with the egg a bit more off center and maybe one with the ps3xploit bug, we could compare them. If you still need me to make black/white/grey images let me know, but it looks like you are better than me with it lol

upload_2024-8-12_12-25-34.png
 
View attachment 43852

I got it just as is it was fading out in rcps3.
What does a more centered egg look like, or a bit left off centered, kinda behind the text a bit? I think its getting too wide with it that size and next to it.

If you dont mind trying the ps3xploit bug (its in zip I posted a few posts back) with the PS3HEN text and seeing what that looks like too.

I appreciate you taking time to mess with this.

Edit: I can't test it right now, but can tonight when I get back home.
 
View attachment 43854

this is it behind the text. I made the text grey to make it more translucent.
The double HEN text kinda makes that one look weird. Also I think left of center probably would look better. Or maybe if the egg was behind the HEN part of the text.

Could you try the ps3xploit bug with the logo either behind the text or the text under the logo?

I know I probably sound annoying, but there is no better way for me to give feedback currently lol.

Edit: maybe just text with a smaller ps3xploit bug logo would also look ok, either left side off center, or no logo at all
 
I'll get to it tomorrow, since I have nothing to do after my doctor's appointment. what do you think of the egg appearing slightly after the text? I put the egg in the footer to make that happen. it looks like it moves the footer in front of the text if they overlap instead of behind it.
 
I'll get to it tomorrow, since I have nothing to do after my doctor's appointment. what do you think of the egg appearing slightly after the text? I put the egg in the footer to make that happen. it looks like it moves the footer in front of the text if they overlap instead of behind it.
That might look alright. I'll have to test it and see what it looks like on the console.

I really appreciate you taking time to do all these edits. I suppose a new thread should be made at some point so we could also ask the community which ones they like. Maybe make a poll after, just to get an idea. My personal opinion is leaning towards simplicity and not over complicated.
 
That might look alright. I'll have to test it and see what it looks like on the console.

I really appreciate you taking time to do all these edits. I suppose a new thread should be made at some point so we could also ask the community which ones they like. Maybe make a poll after, just to get an idea. My personal opinion is leaning towards simplicity and not over complicated.

just make sure nothing happens to the already posted zip files, because I didn't save them. I just overwrite the original files when editing. it may actually be Wednesday, since I have a dentist appointment on that day, and I offered to help someone compile a uwp project then. apparently, it's not compatible with visual studio 2022 ce. I think he said it's for vs 2017, so I'll have to see if I can figure it out. I figured out how to compile uwp on 2022 by installing some features, which I think I remember. my memory isn't what it used to be though, so I do have to look things up a lot. I even had to look up free transform to increase the egg size. haha
 
just make sure nothing happens to the already posted zip files, because I didn't save them. I just overwrite the original files when editing. it may actually be Wednesday, since I have a dentist appointment on that day, and I offered to help someone compile a uwp project then. apparently, it's not compatible with visual studio 2022 ce. I think he said it's for vs 2017, so I'll have to see if I can figure it out. I figured out how to compile uwp on 2022 by installing some features, which I think I remember. my memory isn't what it used to be though, so I do have to look things up a lot. I even had to look up free transform to increase the egg size. haha
One thing I did forget about. Once we decide on a logo, there will need to be 3 variations of it made. Simple edits though. There are 3 modes for HEN. Release (standard normal logo), Debug (same exact logo just with small debug text), and USB ((same exact logo with small USB text). There is also a DEX variant, which is again the same exact logo with DEX text.

The reason for that is when modes are switched or if user is on DEX, the coldboot logo shows what version they are running.

The zips I posted previously have all of the current ones if you want to get an idea of what I mean. Or if you use HEN and switch modes you will also see.
 
One thing I did forget about. Once we decide on a logo, there will need to be 3 variations of it made. Simple edits though. There are 3 modes for HEN. Release (standard normal logo), Debug (same exact logo just with small debug text), and USB ((same exact logo with small USB text). There is also a DEX variant, which is again the same exact logo with DEX text.

The reason for that is when modes are switched or if user is on DEX, the coldboot logo shows what version they are running.

The zips I posted previously have all of the current ones if you want to get an idea of what I mean. Or if you use HEN and switch modes you will also see.

okay, that shouldn't be too difficult. I had a weird issue last night where the points/pt for the text wasn't increasing in size despite changing the pt version up to 72. I changed it to pixels, and it's as large as possible for the image, in pixels at least. it did appear much better as you can see. the pt issue made the text so tiny you couldn't even read it. lol probably due to my lack of skill in photoshop.
 
dds2gpt wanted them a specific way or it wouldn't create the .gpt.
GPT? Isn't GTF?
I'm not all that great with Photoshop either, and I was using a new one from 2020, because the current Nvidia plugin crashes Photoshop 5 or at least it was for me. That version is like 10+ years old though.
NVidia plugins was made for CS6 and earlier. CC introduced some restrictions in loading scripts, I dunno, maybe that's the reason.

BTW: Anyone tried this? ;p
https://www.psx-place.com/resources/coldboot-injector.1315/
 

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