webMAN MOD

PS3 webMAN MOD - General Information Thread 1.47.48q

might be something only in rebug cfw. i remember i had sync issues in rebug 4.75.3. i tried a bunch of things but never was fixed

i ended up installing habib 4.76 and since never got any sync issues
 
You mean delay usb i changed from 0 to 10 seconds same issue persists on both dex and cex

Any chance are you using esata dock w/ 3.5" hdd? It never syncs on my ps3 unless I am on 3.55. That's normal behavior caused by boot delay at least on my ps3, as soon as I use 2.5" hdd it syncs up just fine.


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Last edited by a moderator:
Any chance are you using esata dock w/ 3.5" hdd? It never syncs on my ps3 unless I am on 3.55. That's normal behavior caused by boot delay at least on my ps3, as soon as I use 2.5" hdd it syncs up just fine.


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No mate im using standard size hdd internal,
Ill try rebuild database when i get chance, but any other quicker solutions/ideas let me no
 
Here is a new test build... 1.43.21
http://aldostools.org/temp/test/webftp_server.sprx

It basically adds 3 new memory profiles, changed them to a combo box in /setup.ps3 and fixed a bug when a category reach the max number of items.

The new memory profiles are: Max PS3+, Max PSX+ and Max BLU+.

Memory allocation during scanning: 1280 KB
Max PS3+ allocates 1088 KB for PS3 category (aprox. up to 1900 PS3 games). It's the former "Max+" option just renamed.
Max PSX+ allocates 720 KB for PS1 cagetory and 368 KB for PS3 category (aprox. up to 1600 psx games and 580 PS3 games)
Max BLU+ allocates 720 KB for Bluray & DVD cagetory and 368 KB for PS3 category (aprox. up to 1600 movies & BDFILE and 580 PS3 games)

The other categories not mentioned allocates 64 KB for aprox. up to 140 items per category.

Note: The memory is allocated only during the scanning of games and file listing... then it is freed when the task is completed. So the impact during in game play must be minimal.


[table="width: 600, class: grid"]
[tr]
[td]Mem. Profile[/td]
[td]PS3[/td]
[td]PSX[/td]
[td]PSP[/td]
[td]PS2[/td]
[td]BLU[/td]
[td]Total Alloc[/td]
[td]FTP[/td]
[/tr]
[tr]
[td]MIN[/td]
[td]128K[/td]
[td]32K[/td]
[td]32K[/td]
[td]64K[/td]
[td]64K[/td]
[td]256K[/td]
[td]128K[/td]
[/tr]
[tr]
[td]MIN in Lite Edition[/td]
[td]192K[/td]
[td]32K[/td]
[td]32K[/td]
[td]64K[/td]
[td]64K[/td]
[td]320K[/td]
[td]128K[/td]
[/tr]
[tr]
[td]MIN+[/td]
[td]320K[/td]
[td]32K[/td]
[td]32K[/td]
[td]64K[/td]
[td]64K[/td]
[td]512K[/td]
[td]128K[/td]
[/tr]
[tr]
[td]Standard[/td]
[td]448K[/td]
[td]160K[/td]
[td]32K[/td]
[td]64K[/td]
[td]192K[/td]
[td]896K[/td]
[td]128K[/td]
[/tr]
[tr]
[td]MAX[/td]
[td]640K[/td]
[td]256K[/td]
[td]64K[/td]
[td]128K[/td]
[td]192K[/td]
[td]1280K[/td]
[td]256K[/td]
[/tr]
[tr]
[td]Max PS3+[/td]
[td]1088K[/td]
[td]32K[/td]
[td]32K[/td]
[td]64K[/td]
[td]64K[/td]
[td]1280K[/td]
[td]128K[/td]
[/tr]
[tr]
[td]Max PSX+[/td]
[td]368K[/td]
[td]720K[/td]
[td]64K[/td]
[td]64K[/td]
[td]64K[/td]
[td]1280K[/td]
[td]128K[/td]
[/tr]
[tr]
[td]Max BLU+[/td]
[td]368K[/td]
[td]64K[/td]
[td]64K[/td]
[td]64K[/td]
[td]720K[/td]
[td]1280K[/td]
[td]128K[/td]
[/tr][/table]
 
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Had to go to work, just got home.

Yes, you are correct that I missed posting the 4th change made to get this to work.
I had to find an old PM from Deank on some other site that reminded me what he told me to do.
Code:
if(webman_config->foot==2) //MAX                  Change #4 Listed below
	{
		BUFFER_SIZE_FTP = ( 128*1024); 	        // Was 256
		BUFFER_SIZE     = ( 448*1024);          // Was 640
		BUFFER_SIZE_PSX = ( 640*1024);          // Was 192
		BUFFER_SIZE_PSP = (  64*1024);          // No Change
		BUFFER_SIZE_PS2 = (  64*1024);          // Was 128
		BUFFER_SIZE_DVD = (  64*1024);          // Was 256
	}

The key was to lower the buffers, including the ftp, and use the space for the PSX
Like I said, this is an abnormal situation...
 
Last edited:
Here is a new test build... 1.43.21
http://aldostools.org/temp/test/webftp_server.sprx

It basically adds 3 new memory profiles, changed them to a combo box in /setup.ps3 and fixed a bug when a category reach the max number of items.

The new memory profiles are: Max PS3+, Max PSX+ and Max BLU+.

Memory allocation during scanning: 1280 KB
Max PS3+ allocates 1088 KB for PS3 category (aprox. up to 1900 PS3 games). It's the former "Max+" option just renamed.
Max PSX+ allocates 720 KB for PS1 cagetory and 368 KB for PS3 category (aprox. up to 1600 psx games and 580 PS3 games)
Max BLU+ allocates 720 KB for Bluray & DVD cagetory and 368 KB for PS3 category (aprox. up to 1600 movies & BDFILE and 580 PS3 games)
...


Thanks Aldo, that nailed it.

It took me a minute to realize why it was now showing all of my PS1 games twice.
I have them in BIN/CUE sets because that's the way my old PC emu wanted them.

I moved all of the CUE files to a separate folder, rescanned the netserver shares and now it works perfect!

Thanks for looking into this and coming up with a great solution!
 
Last edited:
Thanks Aldo, that nailed it.

It took me a minute to realize why it was now showing all of my PS1 games twice.
I have them in BIN/CUE sets because that's the way my old PC emu wanted them.

I moved all of the CUE files to a separate folder, rescanned the netserver shares and now it works perfect!

Thanks for looking into this and coming up with a great solution!

The PS1 games listed twice when they are CUE/BIN should be already fixed 1.43.21 (iirc since 1.43.17 or .18).
 
Last edited:
Had to go to work, just got home.

Yes, you are correct that I missed posting the 4th change made to get this to work.
I had to find an old PM from Deank on some other site that reminded me what he told me to do.
Code:
if(webman_config->foot==2) //MAX                  Change #4 Listed below
{
BUFFER_SIZE_FTP = ( 128*1024);         // Was 256
BUFFER_SIZE     = ( 448*1024);          // Was 640
BUFFER_SIZE_PSX = ( 640*1024);          // Was 192
BUFFER_SIZE_PSP = (  64*1024);          // No Change
BUFFER_SIZE_PS2 = (  64*1024);          // Was 128
BUFFER_SIZE_DVD = (  64*1024);          // Was 256
}

The key was to lower the buffers, including the ftp, and use the space for the PSX
Like I said, this is an abnormal situation...
Now it makes more sense!

Sent with Tapatalk
 
Here is a new test build... 1.43.21
http://aldostools.org/temp/test/webftp_server.sprx

It basically adds 3 new memory profiles, changed them to a combo box in /setup.ps3 and fixed a bug when a category reach the max number of items.

The new memory profiles are: Max PS3+, Max PSX+ and Max BLU+.

Memory allocation during scanning: 1280 KB
Max PS3+ allocates 1088 KB for PS3 category (aprox. up to 1900 PS3 games). It's the former "Max+" option just renamed.
Max PSX+ allocates 720 KB for PS1 cagetory and 368 KB for PS3 category (aprox. up to 1600 psx games and 580 PS3 games)
Max BLU+ allocates 720 KB for Bluray & DVD cagetory and 368 KB for PS3 category (aprox. up to 1600 movies & BDFILE and 580 PS3 games)

The other categories not mentioned allocates 64 KB for aprox. up to 140 items per category.

Note: The memory is allocated only during the scanning of games and file listing... then it is freed when the task is completed. So the impact during in game play must be minimal.


[table="width: 600, class: grid"]
[tr]
[td]Mem. Profile[/td]
[td]PS3[/td]
[td]PSX[/td]
[td]PSP[/td]
[td]PS2[/td]
[td]BLU[/td]
[td]Total Alloc[/td]
[td]FTP[/td]
[/tr]
[tr]
[td]MIN[/td]
[td]128K[/td]
[td]32K[/td]
[td]32K[/td]
[td]64K[/td]
[td]64K[/td]
[td]256K[/td]
[td]128K[/td]
[/tr]
[tr]
[td]MIN in Lite Edition[/td]
[td]192K[/td]
[td]32K[/td]
[td]32K[/td]
[td]64K[/td]
[td]64K[/td]
[td]320K[/td]
[td]128K[/td]
[/tr]
[tr]
[td]MIN+[/td]
[td]320K[/td]
[td]32K[/td]
[td]32K[/td]
[td]64K[/td]
[td]64K[/td]
[td]512K[/td]
[td]128K[/td]
[/tr]
[tr]
[td]Standard[/td]
[td]448K[/td]
[td]160K[/td]
[td]32K[/td]
[td]64K[/td]
[td]192K[/td]
[td]896K[/td]
[td]128K[/td]
[/tr]
[tr]
[td]MAX[/td]
[td]640K[/td]
[td]256K[/td]
[td]64K[/td]
[td]128K[/td]
[td]192K[/td]
[td]1280K[/td]
[td]256K[/td]
[/tr]
[tr]
[td]Max PS3+[/td]
[td]1088K[/td]
[td]32K[/td]
[td]32K[/td]
[td]64K[/td]
[td]64K[/td]
[td]1280K[/td]
[td]128K[/td]
[/tr]
[tr]
[td]Max PSX+[/td]
[td]368K[/td]
[td]720K[/td]
[td]64K[/td]
[td]64K[/td]
[td]64K[/td]
[td]1280K[/td]
[td]128K[/td]
[/tr]
[tr]
[td]Max BLU+[/td]
[td]368K[/td]
[td]64K[/td]
[td]64K[/td]
[td]64K[/td]
[td]720K[/td]
[td]1280K[/td]
[td]128K[/td]
[/tr][/table]


How awesome is this? I had been wanting a profile such as this. You never cease to amaze with great features.
 
Impressive development.



Can you please include source link when you post the releases?

webMAN MOD 1.43.21-PS3
The source is always at the same place!

hxxp://aldostools.org/temp/test/webMAN_MOD_1.xx.xx.rar

Same thing for the latest pkg:
hxxp://aldostools.org/temp/test/webMAN_MOD_1.xx.xx_Updater.pkg

Replace all the xx of course...


Sent with Tapatalk
 
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The source is always at the same place!

hxxp://aldostools.org/temp/test/webMAN_MOD_1.xx.xx.rar

Same thing for the latest pkg:
hxxp://aldostools.org/temp/test/webMAN_MOD_1.xx.xx_Updater.pkg

Replace all the xx of course...


Sent with Tapatalk

Thanks. What I meant was that xiaoyang (aka aoi_sola) post the source link to this forum (psx-place.com) at: webMAN MOD 1.43.21-PS3

Instead of dressing it up as if it was a release from bbs.duowan.com.
 
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Thanks. What I meant was that xiaoyang (aka aoi_sola) post the source link to this forum (psx-place.com) at: webMAN MOD 1.43.21-PS3

Instead of dressing it up as if it was a release from bbs.duowan.com.

First off: Welcome to the forum: :)

Not sure i understand the question entirely. :) ... The links [MENTION=2198]bguerville[/MENTION] provided above are from Aldostools server where he host the latest plugin downloads and also the source code of the plugin. Then this is the thread that aldostools typically announces his new builds/test and gets feedback on the plugin...

Should of something been "dressing it up as if it was a release from bbs.duowan.com" i guess this is the part i am not understanding. :)
 
Should of something been "dressing it up as if it was a release from bbs.duowan.com" i guess this is the part i am not understanding. :)

Thanks, and Merry Christmas.

I noticed that the forum links are changed after posting here, so instead of getting h ttp://bbs.duowan.com/thread-44100025-1-1.html it reads "webMAN MOD 1.43.21-PS3", which adds to the confusion.

Anyway, just visit that Chinese site I linked and you will see what I mean, here is a sample:

142513c77dvgagulnpccyo.png


Perhaps at least a mention of original authors and forum links would be nice.
 
hello, i have two questions about webman, maybe someone can answer them?

first of all could my ps3 freeze if i have to many games on my drive?
and second, is there a way to get my intenso 3tb ntfs to work with webman even if it seems like its one of those hdds which are not supported (error loading the game)? or is there a webman backup manager mixed with irisman ntfs loading feature (because irisman is working with my ntfs...)?
 
hello, i have two questions about webman, maybe someone can answer them?

first of all could my ps3 freeze if i have to many games on my drive?
and second, is there a way to get my intenso 3tb ntfs to work with webman even if it seems like its one of those hdds which are not supported (error loading the game)? or is there a webman backup manager mixed with irisman ntfs loading feature (because irisman is working with my ntfs...)?

If your external hdd is confirmed not to work with webMAN-MOD I do not believe there is a workaround.
How does it fare with multiman?

There is no hybrid system like you suggested to use irisman filesystem support (ntfs or otherwise) in wMM.

Yes, having too many games on a hdd leads to problems.. You can easily answer you own question by removing some games from your folder, bit by bit, & testing if it changes anything...



Sent with Tapatalk
 
If your external hdd is confirmed not to work with webMAN-MOD I do not believe there is a workaround.
How does it fare with multiman?

There is no hybrid system like you suggested to use irisman filesystem support (ntfs or otherwise) in wMM.

Yes, having too many games on a hdd leads to problems.. You can easily answer you own question by removing some games from your folder, bit by bit, & testing if it changes anything...



Sent with Tapatalk

i dont know whether it is official unsupported, where can i search for that? i just know that my intenso 3tb 3,5" memory center will be read and cached by prepntfs but the games wont run unlike in iris... and MM just says that my iso would not be a proper ps3 iso....

is it difficult to mix them together or is therefore just no support from the developers and community? or in short: could there be a hybrid version in the future? xD

ps:
if th amount of games is too much, what is the result of that? cause if the general speed of the game would suffer than its clear but if just the problem relies in displaying it on the xmb wouldnt it be easily possible to make categories like A-Z? if not .... than there would also be that risk if i use MM with shifting the pages, am i right?

(or does WM load all icons in all layers at once?)
 
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