Before try your option, it would be better to try a database rebuild... it has fixed me several weird issues.
You mean delay usb i changed from 0 to 10 seconds same issue persists on both dex and cex
No mate im using standard size hdd internal,Any chance are you using esata dock w/ 3.5" hdd? It never syncs on my ps3 unless I am on 3.55. That's normal behavior caused by boot delay at least on my ps3, as soon as I use 2.5" hdd it syncs up just fine.
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if(webman_config->foot==2) //MAX Change #4 Listed below
{
BUFFER_SIZE_FTP = ( 128*1024); // Was 256
BUFFER_SIZE = ( 448*1024); // Was 640
BUFFER_SIZE_PSX = ( 640*1024); // Was 192
BUFFER_SIZE_PSP = ( 64*1024); // No Change
BUFFER_SIZE_PS2 = ( 64*1024); // Was 128
BUFFER_SIZE_DVD = ( 64*1024); // Was 256
}
Here is a new test build... 1.43.21
http://aldostools.org/temp/test/webftp_server.sprx
It basically adds 3 new memory profiles, changed them to a combo box in /setup.ps3 and fixed a bug when a category reach the max number of items.
The new memory profiles are: Max PS3+, Max PSX+ and Max BLU+.
Memory allocation during scanning: 1280 KB
Max PS3+ allocates 1088 KB for PS3 category (aprox. up to 1900 PS3 games). It's the former "Max+" option just renamed.
Max PSX+ allocates 720 KB for PS1 cagetory and 368 KB for PS3 category (aprox. up to 1600 psx games and 580 PS3 games)
Max BLU+ allocates 720 KB for Bluray & DVD cagetory and 368 KB for PS3 category (aprox. up to 1600 movies & BDFILE and 580 PS3 games)
...
Thanks Aldo, that nailed it.
It took me a minute to realize why it was now showing all of my PS1 games twice.
I have them in BIN/CUE sets because that's the way my old PC emu wanted them.
I moved all of the CUE files to a separate folder, rescanned the netserver shares and now it works perfect!
Thanks for looking into this and coming up with a great solution!
Now it makes more sense!Had to go to work, just got home.
Yes, you are correct that I missed posting the 4th change made to get this to work.
I had to find an old PM from Deank on some other site that reminded me what he told me to do.
Code:if(webman_config->foot==2) //MAX Change #4 Listed below { BUFFER_SIZE_FTP = ( 128*1024); // Was 256 BUFFER_SIZE = ( 448*1024); // Was 640 BUFFER_SIZE_PSX = ( 640*1024); // Was 192 BUFFER_SIZE_PSP = ( 64*1024); // No Change BUFFER_SIZE_PS2 = ( 64*1024); // Was 128 BUFFER_SIZE_DVD = ( 64*1024); // Was 256 }
The key was to lower the buffers, including the ftp, and use the space for the PSX
Like I said, this is an abnormal situation...
Here is a new test build... 1.43.21
http://aldostools.org/temp/test/webftp_server.sprx
It basically adds 3 new memory profiles, changed them to a combo box in /setup.ps3 and fixed a bug when a category reach the max number of items.
The new memory profiles are: Max PS3+, Max PSX+ and Max BLU+.
Memory allocation during scanning: 1280 KB
Max PS3+ allocates 1088 KB for PS3 category (aprox. up to 1900 PS3 games). It's the former "Max+" option just renamed.
Max PSX+ allocates 720 KB for PS1 cagetory and 368 KB for PS3 category (aprox. up to 1600 psx games and 580 PS3 games)
Max BLU+ allocates 720 KB for Bluray & DVD cagetory and 368 KB for PS3 category (aprox. up to 1600 movies & BDFILE and 580 PS3 games)
The other categories not mentioned allocates 64 KB for aprox. up to 140 items per category.
Note: The memory is allocated only during the scanning of games and file listing... then it is freed when the task is completed. So the impact during in game play must be minimal.
[table="width: 600, class: grid"]
[tr]
[td]Mem. Profile[/td]
[td]PS3[/td]
[td]PSX[/td]
[td]PSP[/td]
[td]PS2[/td]
[td]BLU[/td]
[td]Total Alloc[/td]
[td]FTP[/td]
[/tr]
[tr]
[td]MIN[/td]
[td]128K[/td]
[td]32K[/td]
[td]32K[/td]
[td]64K[/td]
[td]64K[/td]
[td]256K[/td]
[td]128K[/td]
[/tr]
[tr]
[td]MIN in Lite Edition[/td]
[td]192K[/td]
[td]32K[/td]
[td]32K[/td]
[td]64K[/td]
[td]64K[/td]
[td]320K[/td]
[td]128K[/td]
[/tr]
[tr]
[td]MIN+[/td]
[td]320K[/td]
[td]32K[/td]
[td]32K[/td]
[td]64K[/td]
[td]64K[/td]
[td]512K[/td]
[td]128K[/td]
[/tr]
[tr]
[td]Standard[/td]
[td]448K[/td]
[td]160K[/td]
[td]32K[/td]
[td]64K[/td]
[td]192K[/td]
[td]896K[/td]
[td]128K[/td]
[/tr]
[tr]
[td]MAX[/td]
[td]640K[/td]
[td]256K[/td]
[td]64K[/td]
[td]128K[/td]
[td]192K[/td]
[td]1280K[/td]
[td]256K[/td]
[/tr]
[tr]
[td]Max PS3+[/td]
[td]1088K[/td]
[td]32K[/td]
[td]32K[/td]
[td]64K[/td]
[td]64K[/td]
[td]1280K[/td]
[td]128K[/td]
[/tr]
[tr]
[td]Max PSX+[/td]
[td]368K[/td]
[td]720K[/td]
[td]64K[/td]
[td]64K[/td]
[td]64K[/td]
[td]1280K[/td]
[td]128K[/td]
[/tr]
[tr]
[td]Max BLU+[/td]
[td]368K[/td]
[td]64K[/td]
[td]64K[/td]
[td]64K[/td]
[td]720K[/td]
[td]1280K[/td]
[td]128K[/td]
[/tr][/table]
Before try your option, it would be better to try a database rebuild... it has fixed me several weird issues.
Can you pack the PKG file before you Thank you
The source is always at the same place!Impressive development.
Can you please include source link when you post the releases?
webMAN MOD 1.43.21-PS3
The source is always at the same place!
hxxp://aldostools.org/temp/test/webMAN_MOD_1.xx.xx.rar
Same thing for the latest pkg:
hxxp://aldostools.org/temp/test/webMAN_MOD_1.xx.xx_Updater.pkg
Replace all the xx of course...
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Gotcha. ☺Thanks. What I meant was that xiaoyang (aka aoi_sola) post the source link to this forum at: webMAN MOD 1.43.21-PS3
Instead of dressing it up as if it was a release from bbs.duowan.com.
Thanks. What I meant was that xiaoyang (aka aoi_sola) post the source link to this forum (psx-place.com) at: webMAN MOD 1.43.21-PS3
Instead of dressing it up as if it was a release from bbs.duowan.com.
Should of something been "dressing it up as if it was a release from bbs.duowan.com" i guess this is the part i am not understanding.![]()
hello, i have two questions about webman, maybe someone can answer them?
first of all could my ps3 freeze if i have to many games on my drive?
and second, is there a way to get my intenso 3tb ntfs to work with webman even if it seems like its one of those hdds which are not supported (error loading the game)? or is there a webman backup manager mixed with irisman ntfs loading feature (because irisman is working with my ntfs...)?
If your external hdd is confirmed not to work with webMAN-MOD I do not believe there is a workaround.
How does it fare with multiman?
There is no hybrid system like you suggested to use irisman filesystem support (ntfs or otherwise) in wMM.
Yes, having too many games on a hdd leads to problems.. You can easily answer you own question by removing some games from your folder, bit by bit, & testing if it changes anything...
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