webMAN MOD

PS3 webMAN MOD - General Information Thread 1.47.48q

Thanks for the reply :).
I have tried holding the buttons for 10 seconds, I am not sure if I am using the Lite version as the PS3 states that the VSN mode is enabled or something, in the top right corner on reboot, as far as I have read there should be 3 version, VSN, FULL, and LITE. Sometimes the game and the entire console just freeze, then I need to force it to shutdown, this happens after I press the REC buttons and after the Recording Now menu shows up. Just tried this as well http:///videorec.ps3, game and console freeze.
There is also an option in the webman setup to check the checkbox for "VIDEO REC (in-game) " , I already checked this.
How do I install the full version, as it comes with so many files and folders and no PKG file, this is the one I've found scroll down to download zip:

webMAN-MOD 1.43.05 Release | PS3Hax Network

If you use the source code you will need to compile webMAN-MOD using cygwin or mingw32 & the Sony CellSDK (for which you must legally obtain a licence btw). I don't think this is what you need unless you want to make your own build with your own selection of features.

You don't need to use the source code to install the Full Edition as it's already included in the updater pkg.
Get the latest wMM Updater pkg as always from hxxp://aldostools.org/temp/test/webMAN_MOD_1.43.26_Updater.pkg (change the version number whenever wMM gets updated), Aldo only keeps the latest version of wMM (source & updater pkg) on his website for downloading so if ever you need a previous version, get it elsewhere in reputable forums, it's easy to find.

Once you have the wMM lUpdater package, , install it. Then launch the updater from xmb while keeping the gamepad L1 button pressed during the execution of the updater. The console will reboot & the Full Edition will be installed.


For info, if you select the wMM updater in XMB & wait for a few seconds, you will see the instructions to install whatever editions on screen.

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aldo is there a way to make the scanning of net0 faster when ps3netsrv is not in use?

Go to /setup.ps3 and uncheck the net servers that are not in use before scan the content.

webMAN will expend few seconds trying to connect to the checked servers. It will try 3 times, if the server does not respond.

Also disable the automatic scanning on start up, and use SELECT+L3 or prepNTFS whenever you need to scan new content.
 
Im using a webman web command, Im curious is there already the ability to chain 2 or more commands into the one link/function. Something like :

Code:
http://127.0.0.1/delete.ps3/dev_hdd0/xxxx/__/restart.ps3

So it deletes a file/folder and then reboots in this case.

Its not really important, just something Im wondering about.
 
Im using a webman web command, Im curious is there already the ability to chain 2 or more commands into the one link/function. Something like :

Code:
http://127.0.0.1/delete.ps3/dev_hdd0/xxxx/__/restart.ps3

So it deletes a file/folder and then reboots in this case.

Its not really important, just something Im wondering about.

No... but you can create an html file to open a sequence of links using javascript.
 
Can someone help me out? For some reason I cant log on to PSN when I'm in webman. ( I get this error "An error has occurred. You have been signed out of PSN. 8002A224" ) When I dont use webman mod and I change my active psid in rebug toolbox to cex I can log in just fine. Any help will be appreciated I've been trying to figure this out for weeks and have made no progress.
 
Can someone help me out? For some reason I cant log on to PSN when I'm in webman. ( I get this error "An error has occurred. You have been signed out of PSN. 8002A224" ) When I dont use webman mod and I change my active psid in rebug toolbox to cex I can log in just fine. Any help will be appreciated I've been trying to figure this out for weeks and have made no progress.
You should not connect to PSN with webMAN-MODis loaded into memory anyway. In fact you should not go into psn with any homebrew in memory.
You should use the combo to unload wMM first then connect to PSN.
However this is never enough to be fairly safe, you must use psnpatch or SEN Enabler otherwise the ban risk is important. History & other files needs to be deleted & syscalls disabled before using PSN on a cfw.
The psnpatch plugin does this well & works in concert with webMAN-MOD using the same combo.


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I've been really out of the loop with Webman for quite a while. The last one I used was 1.2.? I think. I recently updated to the latest webman mod and I had a few questions:
1. I noticed that selecting the "Webman Setup" option brings up a submenu with options like the Temp screen, loading the vsh plugin, and rebooting. Is this a native webman change, or one of your mods?

2. Is the structure of this submenu laid out in an xml file like the multilevel package manager in rebug is?

3. Is there any way I can customize the order of that submenu? I'd love to move stuff around and maybe remove a few things like I did with the package manager if at all possible.
 
I've been really out of the loop with Webman for quite a while. The last one I used was 1.2.? I think. I recently updated to the latest webman mod and I had a few questions:
1. I noticed that selecting the "Webman Setup" option brings up a submenu with options like the Temp screen, loading the vsh plugin, and rebooting. Is this a native webman change, or one of your mods?

2. Is the structure of this submenu laid out in an xml file like the multilevel package manager in rebug is?

3. Is there any way I can customize the order of that submenu? I'd love to move stuff around and maybe remove a few things like I did with the package manager if at all possible.

The webman submenu you are talking about is based on a file called webman.xml. It can be modified & reordered as you suggested, the xml file is xmbml compliant.

Just check the wMM source code archive, you will find the xml files in the updater pkg source. (or directly on /dev_hdd0).

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The webman submenu you are talking about is based on a file called webman.xml. It can be modified & reordered as you suggested, the xml file is xmbml compliant.

Just check the wMM source code archive, you will find the xml files in the updater pkg source. (or directly on /dev_hdd0).

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EDIT: I've found the webman.Xml stored in the UPDWEBMOD folder, but edits to that one don't change the submenu. Is the one that does somewhere in dev_flash?

I've looked on dev_hdd0 and I don't see webman.xml. Is it stored inside the sprx?
 
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EDIT: I've found the webman.Xml stored in the UPDWEBMOD folder, but edits to that one don't change the submenu. Is the one that does somewhere in dev_flash?

I've looked on dev_hdd0 and I don't see webman.xml. Is it stored inside the sprx?
When you launch the updater the file gets copied to
"/dev_hdd0/game/XMBMANPLS/USRDIR/FEATURES/webMAN.xml"
This is the file used to create the xmb sub menu.

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When you launch the updater the file gets copied to
"/dev_hdd0/game/XMBMANPLS/USRDIR/FEATURES/webMAN.xml"
This is the file used to create the xmb sub menu.

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Thanks SO much! That's exactly what I was looking for! You've been a great help! Now if I could just find a way to remove the psn section of the XMB entirely, I'd be perfect!
 
Thanks SO much! That's exactly what I was looking for! You've been a great help! Now if I could just find a way to remove the psn section of the XMB entirely, I'd be perfect!
What psn section are you talking about exactly? The xmb section with Sign in/Playstation Store....?
All the category_xxxx.xml that define the xmb display are in /dev_flash/vsh/resource/explore/xmb. There is for example a category_psn.xml there corresponding to the PSN column/category.
(remember to enable /dev_blind if you are going to make changes to these xml files)


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What psn section are you talking about exactly? The xmb section with Sign in/Playstation Store....?
All the category_xxxx.xml that define the xmb display are in /dev_flash/vsh/resource/explore/xmb. There is for example a category_psn.xml there corresponding to the PSN column/category.
(remember to enable /dev_blind if you are going to make changes to these xml files)


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I've tried that. It ends badly. If you remove the psn xml, it removes all the sub items, but leaves the "Playstation Network" section next to your "Friends" with your message inbox. When you scroll over to it, the system soft bricks.
 
I've tried that. It ends badly. If you remove the psn xml, it removes all the sub items, but leaves the "Playstation Network" section next to your "Friends" with your message inbox. When you scroll over to it, the system soft bricks.
Of course, those are system files & they are required.
They can be modified like the category_game.xml is modified for webMAN-MOD but tweaking the xml can be tricky.
Also in the xml there are sections for CEX menu, DEX menu.. so choose carefully what you tweak or remove..
I suggest you first check available info on psdevwiki regarding all this. The rest is trial & error I'm afraid.

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Of course, those are system files & they are required.
They can be modified like the category_game.xml is modified for webMAN-MOD but tweaking the xml can be tricky.
Also in the xml there are sections for CEX menu, DEX menu.. so choose carefully what you tweak or remove..
I suggest you first check available info on psdevwiki regarding all this. The rest is trial & error I'm afraid.

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Thanks again! You've been a huge help! I'm a little confused about a few new features that I don't remember in the old webman. The insert disk option doesn't seem to have any purpose that I can tell, since any games would just be mounted by webman right? And I'm having trouble seeing the use case for mounting usb000 in place of hdd0.
 
Thanks again! You've been a huge help! I'm a little confused about a few new features that I don't remember in the old webman. The insert disk option doesn't seem to have any purpose that I can tell, since any games would just be mounted by webman right? And I'm having trouble seeing the use case for mounting usb000 in place of hdd0.

Insert/eject disc, I rarely use but is handy sometimes to get discs in/out of the drive without being physically besides the console..
Remapping usb to hdd is used for example to download files with the browser directly on the internal hdd. It's a workaround. Temporarily anyway.

Search for the list of new Web commands in wMM on this forum.

Also for information, webman itself has evolved a lot since 1.20. Deank's last release is 1.43. However aldostools has not been idle either, far from it, & webMAN-MOD has not only kept up with webman development but aldo has also implemented a huge amount of new features (some much needed ones too) & integrated other projects like vsh_menu for example.

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Every time I open a PS2 game using webMAN,
it switches the cooler mode for PS2,
but I do not want that to happen.
How can I leave just a control?
 
Every time I open a PS2 game using webMAN,
it switches the cooler mode for PS2,
but I do not want that to happen.
How can I leave just a control?
It's normal. No dynamic fan control with ps2 emulation.
What would you like to do? I don't understand your last question..

You want no fan control at all?? Just syscon?
In wMM setup page, you can uncheck ps2 temperature control if you want. Save & reboot afterwards. Am not sure it's advisable though.... Monitor your temperatures well.

IMHO if you setup the temperature parameter for PS2 in wMM setup page correctly, it shouldn't be a problem.
Play a PS2 game for a while then go back to wMM setup to increase or decrease the ps2 temperature setting appropriately. Repeat the process until you find the right balance.

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It's normal. No dynamic fan control with ps2 emulation.
What would you like to do? I don't understand your last question..

You want no fan control at all?? Just syscon?
In wMM setup page, you can uncheck ps2 temperature control if you want. Save & reboot afterwards. Am not sure it's advisable though.... Monitor your temperatures well.

IMHO if you setup the temperature parameter for PS2 in wMM setup page correctly, it shouldn't be a problem.
Play a PS2 game for a while then go back to wMM setup to increase or decrease the ps2 temperature setting appropriately. Repeat the process until you find the right balance.

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In fact, I already use webMAN with the fan control in manual mode in 43% for all system, but when I'm playing a PS2 game,
the PS3 exchange the fan control automatically for 35%.
If I open a PS2 game by multiMAN this problem does not happen.
 
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If you are using manual mode anyway, You can just set 43% also for PS2 Emulator. This ugly fix will resolve your problem.
 
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