STLcardsWS

PS VITA / PS TV RetroArch OPEN BETA v1.4.1 - [ PSP / PS Vita, PSTV ] & other non playstation ports released

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The RetroArch/Libretro Team has released an OPEN BETA for v1.4.1 of the popular multi-system emulator, that spans many platforms. This Open Beta contains a port for the PlayStation Portable (PSP) and also the PS Vita / PlayStation TV Port, which does not contain an N64 emulator yet, but it's being worked on. When the announcement of the came of a N64 emu, it was days prior to the work that unlocked GPU which will allow apps like emulators to use the hardware to aid in emulation versus relying on software rendering which even with software rendering the n64 emu did show alot of promises, but no need to perfect the software but instead go after the GPU. So not only should we seen a N64 emu but others systems as well. But that is not what this update is about but i am sure would be one of the first thing looked and asked about in this update so i wanted to give a bit more on the status of that project. Now there is not a PS3

PS3 COBRA v 7.51 Payload Released with latest Contributions from around the Scene

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Developer Joonie has released a new update for Cobra payload updating the payload to version 7.51 with some changes from around the community, we have seen Full Burned Optical Media support has been added that deank released recently, also allowances for temporary LV1 Peek from syscall 8 when disabling Cobra that was contributed by habib & aldostools, now TMAPI has the ability to attach any module, thanks to aerosoul contributions. Seems the community is coming together in many ways to progress ps3 hacking scene.

PS VITA / PS TV Happy Land by MyLegGuy

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If you have not heard already the GekiHEN Homebrew Competition for the PS Vita & PlayStation TV has been extended to March 19. Over the past 6 months we have seen the Vita Community roll off some great homebrew applications and even before that with the Rejuvenate exploit that precluded the now famous henkaku (& taihen) exploits. Now the trend continues at a steady pace as MyLegGuy is the one of the latest to develop a new homebrew game and this one is titled Happy Land. Checkout all the details of this latest brew for the VITA./ PS TV​
PS VITA / PS TV Resident Evil Code Vita v0.4 by Markus95
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A new update to Resident Evil Code Vita was made by its creator @Markus95 who is well known for various game mods for different games, you may recall some of the PS3 work with the paintown total conversion mods.. Now the developer has informed us that his latest creation has been updated to version 0.4 with some significant progress. RECV is using the engine from another PS Vita / PS TV homebrew in Super Hero Chronicles and is a Lua based project built with Lua Player Plus (vita) .
PS VITA / PS TV Project Void (WIP) A new Homebrew Game by Akabane87
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Here is a new GekiHEN Contest submission, if you have not heard the homebrew competition for the PS Vita / PlayStation TV (gekihen) has been extended to March 19th. This new homebrew game by developer Akabane87 titled Project Void,, the project is currently labeled as a Work In Progress, but even in the early stages it iooks to be a very promising homebrew, that i hope to see many updates as this early build is impressive, The game is a 3D Space Shooter that puts you right into the dogfight, with the ability to build your spacecraft using various modules with unique abilities that will affect your craft in various ways

PS3 [UPDATE] webMAN MOD 1.46.00 - Games mounted from XMB without webbrowser_plugin (using idle_plugin)

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Update (2/2/17/) -- v1.46.01 Original Article (Jan 31, 2017) Plugin development continues on the PS3 for Custom firmware users, this week alone we have seen some new features added lin PSNpatch by KW (w./ Homebrew Blocker) and we have seen deank back with new updates to webMAN that added NTFS Support / a new XMB game loading that no longer uses the web browser trick (webbrowser_plugin), in other words the flash you see when mounting a game on the XMB In,webMAN MOD v1.46.00 the plugin incorporates that function but in a different way, this is due to the differences under the hood of the plugin. As webMAN MOD contain

PS VITA / PS TV Blindness II by Applelo [ PS Vita / PlayStation TV / PSP Ports]

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Here is a new homebrew game for various PlayStation devices, Blindness II by Applelo is available on the PS Vita / PlayStation TV (Vita TV) & also the PSP. This game is simple in design but its one of those very additives games that will test skills. Checkout all the details of this release in the details provided.
PS3 webMAN v1.46n - New XMB Game Mounting Improvements (using wm_proxy/xai_plugin) by deank
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Following the recent updates from legendary developer deank that improved NTFS support a great deal in the webMAN plugin, and the recent Cobra Update (stage2.bin) that allows you to play Games & Media from burnt optical disc. The developer has been busy with yet another trick up his sleeves, as we showed yesterday deank has been working on a new test feature for webMAN , now the test feature has been introduced officially in webMAN v1.46n. this new feature utilizes the source code release for the custom xai_plugin (by mysis) and mounting games is much faster and cleaner from the XMB as the web-browser trick is no longer needed as deank adapts the custom xai_plugin in a great way. Checkout all the details and a video demo of the new game loading in the details/changelog provided by deank..
PS3 New COBRA Feature [stage2.bin] by deank: Play Games/Media from Burned Optical Media
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UPDATE: FERROX COBRA (w/ 7.50 Cobra is also supported) Developer @deank has followed up the very much improved NTFS External HDD Support in webMAN, which another great release, this time around a new feature for the Cobra Payload Currently this release of (stage2.bin) only supports Habib's 4.81 STARBUCKS (v1.02 ) w/ COBRA 7.50 CFW & 4.81 FERROX (v1.02) COBRA 7.50 but we should see other CFW such as REBUG supporting this new changes that now give you the ability to play your Games / Media from Burned Optical Media, checkout all the media types deanks has tested and confirmed working. Want a sneak peak of a Test feature in webMAN? If so checkout deank utilizing a recent source code release (from mysis) that helps webMAN check that unrelated development (from this article) here​
PS VITA / PS TV Xerpi enables GPU (libgxm PSVita's 3D graphics API) for Homebrew
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I am a few days late on reporting this, got a bit busy this week and forgot i did not report it, but its huge news for the PS Vita / PlayStation TV Scene. Of course those devices on 3.60 firmware and with the HENkaku exploit running Xerpi has achieved 3D Graphic via the GPU (libgxm), where as previous emulation and games used software rendering of the graphics. So we should see much improved emulation that utilizes the system's hardware (GPU), we know there is an N64 emulator in the works, which this release has surely delayed it (for good cause) as this new advancement came just a few days after learning of the N64 emu in development (that already had Super Mario 64 running at near full speeds). Stay tuned as emulation news is sure to heat up on the Vita & PlayStation TV Scene(s), until then Xerpi leaves us with some sample VPKs.
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