PS2 OPL Network Setup Fails, No Error

Sigh...

The most compatible are internal HDD, USB (slow and sometimes lagging), MX4SIO (depending on the card and test build), UDPBD, Firewire (case compatibility is very low right now) and lastly SMB (although bandwidth is better than on USB and depending on the game faster or slower than MX4SIO).

Are test builds based in stable/Beta ones or are they entirely new ones?

What do you mean by FireWire case, the enclosure? Are there FireWire devices which don't need a case?

Also, I guess the latest Beta builds have a higher OPL (and maybe POPStarter too) compatibility than the latest stable one.
 
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Are test builds based in stable/Beta ones or are they entirely new ones?
I already answered that question...
Beta-releases have a feature already ready for a stable build. Test-builds are there to determine if and how something is merged into the Betas.
See? You repeat questioning stuff which had been answered.
What do you mean by FireWire case, the enclosure?
Yes!
Are there FireWire devices which don't need a case?
Direct connection to PC for example...
Also, I guess the latest Beta builds have a higher OPL compatibility than the latest stable one.
It should...
 
I already answered that question...

See? You repeat questioning stuff which had been answered.

Yes!

Direct connection to PC for example...

It should...

Ok, then I don't understand why the test builds aren't released on GitHub like the stable and Beta ones.

How many OPL test releases support MX4SIO, since you stated MX4SIO's OPL compatibility depends on the test build?

So, in the PC's case, it doesn't depend on a FireWire enclosure, only devices which require one. Is there a OPL FireWire enclosure compatibility list?
 
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Ok, then I don't understand why the test builds aren't released on GitHub like the stable and Beta ones.
Because... of... what I already wrote.
Beta-releases have a feature already ready for a stable build. Test-builds are there to determine if and how something is merged into the Betas.
....
So, in the PC's case, it doesn't depend on a FireWire enclosure, only devices which require one. Is there a OPL FireWire enclosure compatibility list?
Noone has tested direct connections yet.
AFAIK, no there is not.
 
Because... of... what I already wrote.

....

Noone has tested direct connections yet.
AFAIK, no there is not.

Ok, but I guess Beta releases aren't very stable as well (hence their name), and unlike the test ones, they're available on GitHub.

So, I guess it might not be possible to use OPL on a PC with FireWire, and IIRC, recent PCs don't come with it.

Also, I thought SMB was more compatible than MX4SIO, UDPBD and FireWire but according to what you state it's actually the less compatible device out of all 6.
 
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Yes, it might not fix it but it's worth trying, because SMB uses the most IOP RAM.

Oh. O.k.

No. Beta-releases have a feature already ready for a stable build. Test-builds are there to determine if and how something is merged into the Betas.

I have it on the PC itself and it works fine.

AFAIR, OPL 1.1.0 stable already supports Firewire as well. It certainly supports MX4SIO.

Never mind, my PC is turning on again. For some reason, the laptop's power cord wasn't inserted on the AC Adapter and the laptop's battery is screwed up since the laptop only works when connected to the outlet.

I might give UDPBD a try but would it work if storing the UDPBD on the PC's HDD and attaching an external HDD to the PC with PS2 games stored on it? Maybe one shouldn't store games on an USB device attached to the PC because it may sleep.
 
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Yes it should work this way and use an external drive for the games.

And won't I have lag if using an external HDD and won't it enter sleep mode, and if the latter, won't it crash the games? If so, it might be better if storing the UDPBD server and the PS2 games on the PC's HDD.
 
No........... Just do it the way it is explained........
Do you seriously expect it to go to sleep, when it is being accessed??

The instructions are simple and straightforward... Just try it with an external device... Same setup/folders as USB, MX4SIO, SMB, Firewire, internal HDD with ExFAT...
 
No........... Just do it the way it is explained........
Do you seriously expect it to go to sleep, when it is being accessed??

The instructions are simple and straightforward... Just try it with an external device... Same setup/folders as USB, MX4SIO, SMB, Firewire, internal HDD with ExFAT...

It happened to me when using OPL via SMB and the games stuttered, that's why I started to use the PC's HDD to store the games and not the external HDD. Moreover, IIRC, even with the external HDD not going to sleep, the games stuttered more than if stored in the PC's HDD.
 
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I am not sure if a partition can be mounted.

Anyway... Maybe your external HDD is heavily fragmented.
 
I am not sure if a partition can be mounted.

Anyway... Maybe your external HDD is heavily fragmented.

It isn't and I tried other USB devices (like USB Flash Drives and external HDDs) and I had the same problems (what does the external HDD being fragmented have to do with it going to sleep, by the way?).
 
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Not with sleep... With low performance...

I think it won't go to sleep, when UDPBD-Server is running.

............try it???

..........
 
Not with sleep... With low performance...

I think it won't go to sleep, when UDPBD-Server is running.

............try it???

..........

Ok, but none of the games was fragmented and I still had stuttering issues.

It looks like I don't have any choice but to try it. It might fix the FMVs with no audio too.

Not with sleep... With low performance...

I think it won't go to sleep, when UDPBD-Server is running.

............try it???

..........

I forgot to ask but shouldn't one have corrupt icons on the MC after installing FMCB? I don't and FMCB still works.

Also, the latest OPL Beta version (1981) freezes right after running it (it keeps loading).
 
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No...

Delete configs...

Then I don't know why a lot of users state it's normal and why did I have them in the past (I think I deleted them, which wasn't advised by many users because FMCB may stop working).

I already deleted them and it fixed the issue but it doesn't make sense having to set them again to make OPL work. I had to take photos of each group of OPL settings before deleting them on the PS2 browser and after running OPL, I had to set the network settings in english first so that I could connect the PS2 to my PC via SMB in order for the OPL language I downloaded to show up in OPL.
 
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Disconnect other BDM-Devices. Move OPL to mc0:/APPS.

It looks like not only USB but FireWire and MX4SIO are considered BD devices, all of these can be run using UDPBD or not and UDPBD doesn't have a setting for itself on the UI.

I only have this (external HDD) BD device connected to my PC and I'll try with OPL in mc0:/APPS since it's in mc1:/APPS but I want it to be in the latter so that my game saves are saved on a non-FMCB MC. Also, UDPBD works without setting a static IP address on the PS2 unlike what you state since it works with DHCP and also unlike what you state, it's possible to use UDPBD using a router since YouTube videos prove it.

What are BDM-devices? I thought they were called BD.

I forgot to mention that if using SMB, the first level's last FMV and the second level's first FMV on The Incredibles - Rise of the Underminer (PAL) have no sound if I store the game on an external HDD connected to the PC but if I store it in the PC's HDD, both have sound but one of the two FMVs has a strange whistling noise.

EDIT: Is it possible to update OPL from within without having to manually download each new version on the PC (and transfer it to the PS2's MC)? And what about games' settings? What do the "USB prefix path", "ETH prefix path", "Automatic HDD spin down" and "Start NBD Server" settings do? UDPBD server doesn't work on PowerShell.

EDIT 2: I just tested UDPBD with OPL in mc0:/APPS and it worked, but like I stated, I want OPL to be in mc1:/APPS so that my game saves are saved on a non-FMCB MC.

EDIT 3: UDPBD sometimes doesn't show games until I exit OPL and/or close the UDPBD server and run the former and/or the latter again.
 
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Disconnect other BDM-Devices. Move OPL to mc0:/APPS.

I have a black screen when running The Incredibles - Rise of the Underminer (PAL) so now it's even worse than before (if using SMB, the first level's last FMV and the second level's first FMV have no sound if I store the game on an external HDD connected to the PC but if I store it in the PC's HDD, both have sound but one of the two FMVs has a strange whistling noise). Didn't you state UDPBD was more compatible than SMB?

Why does OPL save settings in mc0 when it's located in mc1?
 
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