STLcardsWS

NOTICE We sadly say goodbye to a great friend of the scene (R.I.P.)
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Sadly we have bad news to report, the type of news that is never easy to relay to the community.. Our team and the PlayStation Homebrew community suffered a great loss a couple of years ago, when our great friend and an awesome contributor [COLOR=#000000]@UniqueUserName[/COLOR] passed away. We sadly have more bad news to share concerning another member of our the community and our team . As if it wasn't bad enough already with passing of UniqueUsername, but some of our team's worst fears were finally realized very recently when we learned that one of our own, well known, well liked and very respected team member, a great friend to many of us, had also passed away some time ago, Sadly we have to announce [COLOR=#0000ff][B]@bitsbubba[/B][/COLOR] is no longer with us, but his spirit will remain with many and his influence/contributions will never be forgotten We knew that bitsbubba was having some health issues and while he did get some good news for awhile, a return of cancer had seemly taken its course and a toll on his body. This was someone who not just helped build psx-place.com & make it what it is today, but was a great member of the scene. It is with a heavy heart full of much sorrow that we extend our sincere condolences to his close friends & family. .​

PS VITA / PS TV HexFlow-Launcher v0.2.1: Game/HB Launcher adds new Settings Menu / PSP Adrenaline bubble support /.

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Developer VitaHEX has a new creation for the PS Vita / PlayStation TV community, following the recent PS Vita / PS4 Homebrew release Consolepedia (seen here on PS4 and Vita). Now the dev is back with the release of a new project titled HexFlow Launcher. With this app you will be to launch your games and also homebrew with a 3D CoverFlow interface that allows for Custom Covers to be used as well. The eye candy looks great and comes with some good features out of the gate in this that has just been updated to v0.2.x following the initial release this past weekend. In v0.2 there has been added support for PSP (adrenaline) bubbles, A new settings menu, new viewing option that displays a bigger view, plus various other changes (v0.2.1 hot fix was just issues as well, so if you have already updated to 0.2 beware there was a quick hotfix) in what appears to be another great projects for the Vita, which has been no stranger to some great homebrew.​
PS3 [UPDATE: October 06th, '20] HW Acceleration (RSX) Project Update by @ReneRebeTM
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UPDATE (June 28th, '20) - Another New Video Released >>> The next PS3 NVidia RSX accelerated X.org steps
d(Original Article from Nov. 14) Is the PS3 a bit closer to gaining Hardware Acceleration (via RSX) in OtherOS (Linux) with a proper driver to enable the GPU chip? We are not there, but we may be getting closer to a reality. Earlier this year (back in April) we detailed some of the progress that the busy dev RenéRebe has made with unlocking the potential of the PlayStation 3's RSX chip and now today we have been greeted with a new video and what we can expect with this project as the developer starts to undertake the challenge of further unlocking one more component of the Ps3 hardware,. The developer has alot of videos on other intresting subjects in his diverse YouTube channel >>> (Bits and More) <<< many very informative video's..

PS3 Latest PSL1GHT developments (PS3 OpenSDK) in 2020

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There has been various people who have made improvements to psl1ght (the open source PS3SDK) in 2020 and developer @bucanero has certainly been leading that charge improving psl1ght with various implementations and additions. If you have been keeping a watch in the forum here at psx-place or some of our tweets...
PS3 Apollo Save Tool v1.4.0 - PS1 / PS2 Classic Save Management.Added
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Developer @bucanero who has been quite the active developer in the PS3 Scene in 2020 /19, more on some of his latest progress on this post here with PSL!GHT advancements. but for now lets look at the recently updated utility called to Apollo Save Tool as it matures to version 1.4.0, This is a ps3 homebrew that runs on the console and allows for patching and unlocking game save to use on your games as normally they are locked to a console and are not freely sharable (like in the days of an removable memory card, somehow sony went backwards with saves on the PS3). Therefore this utility can be very convenient especially on many CFW firmware's (& HEN) that may not have the luxury of using something like "Fake Save Data owner" a popular dex feature found in cfw's like REBUG REX, but even those user's will see a ton of use and functionality for this great utility as it packed with various abilities (see changelog/read me tabs for a full rundown).
PS VITA / PS TV Daedalus X64 (N64 Emulator) v0.5: Adds Network Loading of Roms / Shaders / Overlay / Playtime count
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Following the previous update (v0.4), developer [B][COLOR=#b30000]@Rinnegatamante[/COLOR][/B] has unleashed a massive update to the Daedalus x64 (Nintendo 64) emulator today for the PS Vita / PlayStation TV With the project now maturing to version 0.5 with this latest update the dev has provided various fixes and new implementation of features as well (some seen already if you keep up with the nightly builds.).
Some of these features in 0.5 (stable) include the following (see full changelog below for complete changes): Network loading of Roms is now supported, No longer let storage issue's slow you down, now simply load your roms via network on v0.5+, Plus, this update has this small but handy change allowing for a custom rom path. The update has provided updates to the Rom Database for detecting roms like the recent Super Mario 64 Remaster and Super Luigi 64 among others commercial roms that were missing from the database listings, New Shader and Overlay Support has been added to name just some of the new inclusions listed in the changelogs provided in version 0.5's update. Also, developer @Rinnegatamante has provided various fixes and improvements for some excisting features that have been made throughout the emulator as well, These changes have targeting various elements throughout the emulator improving the experience even with Gameplay elements and compatability in various n64 titles. See complete log for all changes within the emulator for this v0.5 update provided by developer @Rinnegatamante .

PS4 PS4HEN v2.1.3 (fork by Joonie) - 6.72 Jailbreak / Homebrew Enabler + Additional Features for 6.72

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Developer @Joonie whom many known from various PS3 projects like Rebug CFW , his HybridFirmWare discovery and also known in the Switch community has released a need for the PS4 with the payload of ps4hen.. As Joonie provides us with a fork of PS4HEN v2.1.3 that provide 6.72 firmware support for the popular HEN choice in previous exploited ps4 firmwares such as 5.05. @Joonie confirmed working features on 6.72 included with this Jailbreak and Homebrew Enabler consist of the following: Debug settings, Remote PKG installer, UART Enabler, Debug Settings,VR Support,Remote Package Install,Rest Mode Support,FW Version Spoof to 7.51,Debug Trophies Support,UART Enabler and Remote Play Enabler

PS3 [Update] webMAN MOD v1.47.29 /.30 - Latest changes to (AIO) PS3 Plugin (CFW/HEN) by Aldostools

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UPDATE v1.47.30 has been released see changes below
.Following the previous update, developer @aldostools continues to progress / improve and continue with great support on the webMAN MOD plugin for a jailbroken PS3 (CFW or HEN). In recent updates the developer has been adding even more functionality and stability in wMM. While version 1.47.28 was released back in late May the dev has made several commits to the version before upping to 1.47.29 in recent days. Looking at the recent changelogs there is a number of significant changes seen in these recent updates. A few of the many include the updated MAMBA (8.3), which now provides detection of burnt (Copied) PS3 Disc, Other changes include a "Remote file viewer", ps3netsrv improvements and fixes, PrepISO improvements and updates to various tools / optional add-on to webMAN MOD along other changes to the plugin as well. Checkout all the details in the developer's changelogs below detailing all the tweaks of recent.

PS Vita VitaPad v1.3 (by Rinnegatamante) - Adds ViGEm support for DualShock 4 emulation on PC

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Following the recent update to DaedalusX64-vitaGL, developer @Rinnegatamante is back with a newly updated homebrew release for the PS Vita with the new update to VitaPad with the release of v1.3. in this update the developer has added DualShock 4 Controller Emulation. This is done by adding ViGEm support (vJoy driver also available still like in previous versions) to the client. For user's that are new to this PS Vita utility it can be very handy if your a PC gaming and want to use some familiar controls for your gaming. As this utility and PC client for both 32/64 but versions of Windows (download data files) turns your PS Vita handheld into a wireless PC Controller with various features and modes for supported devices

PS4 Latest PS4 Jailbreaks Developments - Now convert games up to 6.72 to be playable on 5.05 FW

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The PS4 has been heating up lately thanks to the bounty that developer TheFlow was able to win and also has allowed for disclosure of his discovered bug. The discovered bug allows for a kernel exploit for firmware upto 7.02 (patched in 7.50), However this needs a public webkit (entry point) which are usually easier to obtain then a kernel exploit itself, so we should eventually see one arise for 7.02 but in the meantime developer Fire30 has already released a 6.72 webkit entry point several months ago. So this is why 6.72 is being talked about more then 7.02 as the next step to 5.05 we already have all the pieces its just putting together the puzzle and connecting them all together. There is a 6.72 Jailbreak (by sleirsgoevy) out in the wild, we have not covered it much due to the fact in its debut state and even in the current state (after some commit updates) its quite buggy / unstable and looks to be rushed to release therefore lacking some testing prior to the exploit going public. The developer did warn it may take upto 10 attempts but some4 user have not got to work at all or had many more attempts some had less . Just is not the best thing for an exploit debut as its not something to blindly install or if your just getting into PS4 jailbreaking to use on your console. (if interested here is the gihub page but be warned its quite buggy in current state and advised to stay on 5.05 at this time). Hopefully it improves in time as it seems work is being done but since its advised to stay on 5.05 still at this time We have. some new guides and information that have been released pertaining how to backport (downgrade) your games firmware requirement to be playable on 5.05 until we see a stable 6.72 jailbreak, if your games require a higher firmware (up to 6.72) then developer @flatz (released Scripts) and then developer @zecoxao (tutorial) has perhaps provided a solution that works for you as the devs provide a wayto play your content on 5.05 that otherwise could not boot, so you do not need to update yet (until a stable jailbreak arises) and can still play your newer games you purchased.. In time we should see some automated tools (update see link): to make this an easier task for noobs who may not be comfortable with this method quite yet.​
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