Interestingly you can see the timeline. Since this console hasn't been opened before I did, you can see the date and time of all the errors. That is until I opened the console and disconnected the clock battery. That's when it changed to "clock:0xffffffff". The bunch of extra errors are all the times I flipped the switch to trigger my oscilloscope while taking images.
Looks like this console only has a 3034 (BE Error). Now I haven't removed the NEC/TOKIN caps yet, so this is the error that caused the YLOD. On PS3#2, I didn't have an Oscilloscope when I removed the NEC/TOKINs, nor did I get a SYSCON off of it before installing the Tantalum capacitors. So I don't know if it's errors were there before or if they showed up afterwards. This time I have a before to compare with, if it turns out I need to replace the tokins. Speaking of which, let's see how they are doing...
- CPU = CH1 Yellow
- RSX = CH2 Blue
PS3#4: YLOD
This one lasts longer than PS3#2. This one YLOD after 1.5 seconds instead of 0.5. This is long enough for it to get past the power up procedure though. When I input the "lasterrlog" command it only displayed the 3034, not all the extra stuff about the powerup procedure. So that fits. Interestingly this doesn't look the same as the startup for PS3#3 or PS3#2. Here they are for comparison:
PS3#2: YLOD (Tantalum Cap "Fix")
PS3#3: Working Stock:
Notice that PS3#4's CPU skipped a step after the second plateau and doesn't drop down on the last plateau. PS3#4 also jumps up to a High state just before the YLOD, like PS3#2 does, and the duration before the YLOD is about 150ms for both. I wonder if this is a YLOD trigger. They both have a 3034 error, so maybe this is what it looks like on an oscilloscope.
Back to the scope. Here is the noise on the CPU & RSX when zoomed in on the middle plateau...
PS3#4: YLOD
WOW. A lot more noise on the CPU this time! I need to go back and get some better, more comparable, images from the other 2 consoles, but I can already tell the CPU has more noise.
PS3#2: YLOD (Tantalum Cap "Fix")
Much less noise on PS3#2 with it's tantalum array & yet that doesn't get rid of the YLOD. That's pretty damning evidences against this mod.