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PS4 (Updated) RetroArch (unofficial PS4- R2) Now includes 37 libretro cores (Yabause / Mupen64 addded)

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(Update R2 released) Developer @OsirisX is back with release 2 of the PS4 port of RetroArch , this unofficial port (based on v1.8.1 of the main project) now contains 37 libretro cores adding an additional 12 since the initial release, those cores include the arcade core FBA & also a Sega Saturn Yabause (curious how that compares to the standalone from znullptr), while N64 emulation still needs some work the parallel_64 core included in v1 has seen a new companion and n64 offering in the addition of the Mupen64 core. The new n64 core does offer some small speed improvements from parallei_64 and may still need some improvements to come in the future hopefully (please share your results/feedback below, which games are working for you?).. Also a bug other's and myself experienced has been addressed, the issue being (in r1) where we could not launch any content in other locations, such as in playlist has now been fixed in the r2 release. That is a welcomed bug to be squashed as now playslist/collections/favorites ect.. should work fine. The PS4 homebrew scene looks in alot better position then it did weeks ago. You have to really stop and look the PS4 now has 37 different things it can now run that was not possible a couple weeks ago. Stay tuned as this is port is sure to mature even more with time and likely become an official release sooner or later for the RetroArch project. The libretro team has already expressed support..​
PS4 OpenBOR Engine ported to Ps4 (by Znullptr)
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It appears that OpenBOR Engine has been ported to Jailbroken PS4's from developer @Znullptr .we seen last year when the engine was ported to the PS3 by @White Dragon, but now we see Znullptr whom has been supplying the scene with various PS4 Homebrew releases like the recent Mednafen (multi-system emulator), Sega Saturn, mGBA and other emulation now has released (via @Markus95) the latest PS4 brew in the form of this classic beat em up style game-engine that support many unique user created creations found around the net at places like Chronocrash.com. Currently the highest firmware hackable on a PS4 is 5.05 (also 5.07 FW found in select regions). Thanks to the efforts of znullptr we have been seeing some great brew finally coming to the PS4, Hopefully this trend does not stop and we see improvements to what has been released and/or some new things but we have a great toy to tinker with as this new engine is now available for the PS4.​

PS4 PS-Phwoar! (for 5.05): A new Exploit Host Menu (with PS4 Home inspired theme) by Leeful

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We re-tweeted this when it was released a week or so ago but wanted to get something up on the news page about this project, Developer leeful has recently released a new Exploit Host menu for serving up the essential payloads for exploited PS4 (5.05) Consoles's. This host menu theme is based on the PS4's main home screen bringing a seamless look. The host menu contains descriptions of various payloads it provides (which is about all) that will provide alot of features when executed such as Fan Controls, Linux Loader, Mod Menu's, firmware spoof, Update blocks ect.. You can see many of the payloads included in the sceenshots attached. Various methods to using this exploit host menu are available , see additional details in the installation tab below about using this new host menu:. The host menu also adds the convenience of replacing the User Manual (first option in Settings>>User Manual/Helpful info) for easy and quick launching for when you power on your Console and have to activate HEN.​
PS4 Mednafen v0.3 (PS4 Homebrew) - Multi-System Emulator adds support for new emulation
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There has been a PS4 developer's known as Znullptr who has ported several emulators to the PS4 (jailbroken) already with systems like the Sega Saturn, Dreamcast & PS1 to name a few of the ps4 homebrew ports present on the GameOS side of the console (ps4). We know already that emulation via PS4 Linux is capable of running many more emulators like RetroArch (Linux) for example, but lets be honest ps4linux can be a bit of process to get up and running when you power on your console for some quick convient play. So when we see new things on the PS4's main menu that is exciting to see, when its in regards to emulation especially. This time around the dev decided to port a popular multi-system emulator, no not RetroArch but Mednafen, originally the port was released some weeks ago by port developer Znullptr and presented to us by Markus95 and since @Markus95 has seen presented some improvements with regards to the cfg file that has fixed several broken platforms (Virtual Boy, WonderSwan & WonderSwan Color) due to the control scheme that was not compatible with the DualShock 4 layout, with a re-configured "mednafen.cfg" file those issue are eliminated. There has been 4 player support added also and a few new tweaks Markus95 plans on addressing via future tweaks of the cfg file.​

PS2 The PS2 Fortuna Project (Homebrew Launcher) & N64 Emulation highlights a big week in PS2 development

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The PlayStation 2 Scene is still going strong as we head into 2020 and with the great grandchild the PS5 is on the horizon in the near future, the ps2 continues to prove it's has been a still a powerhouse in the homebrew/development community. This week alone we have seen several developments in the community that are quite spectacular to see released. First we seen a glimpse of potential N64 emulation on the PS2 and then yet another new exploit for the PS2 (not to be confused with this recent method involving a demo disc) that will enable homebrew on your PS2.
PS3 [Update r5 released] Super Mario War v1.8_r4 - New Enchantments + Ps3HEN (signed) by blckbear
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Update (December 05, 2019) -- r5 has been released
dSuper Mario War was ported to PlayStation 3 (PS3) Custom Firmware originally by lahrymose, the installation back then required a pkg install and then data files to be placed on root of the PS3 HDD. Recently psx-place user @blckbear_ had released two revisions (r3 / r4) which has negated the need for the data files and only the pkg needs installed now. Also this pkg is signed and works with not only CFW but also PS3HEN. Plus blkbear_ also has added several other subtle enchantments for your viewing pleasure.. What is Super Mario War? It's a fan created homebrew game that is a tribute to Nintendo and some of its iconic characters. its a grueling multiplayer (up to 4) stomp fest while navigating various obstacles to squish your opponent(s) , The hunter becomes the prey very quickly in this addicting party game, Below we have attached a video demonstration of Super Mario War gameplay in action on a PS3 Console (note: video is v1.8_r2 )​

PS3 4.85 FERROX (COBRA v8.20) CFW by Alexander

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The PS3 4.85 CFW landscape is gathering some familiar names after a bit of a slow start after the 4.85 OFW Update, We seen Rebug Lite released last week, Now we have cfw developer @Alexander releasing 4.85 FERROX (COBRA v8.20) Custom Firmware for the PS3 (for models capable of cfw installs). This is an updated version of Alexander's FERROX brand containing all the usual's like XMB MOD installer for extra features like the CyberModding Homebrew Store, while updating to 4.85 and also the latest cobra version 8.20 that debuted on Rebug 4.85 Lite. Checkout the latest details of this release from Cybermodding's @LizZo below

PS3 4.85.1 REBUG LITE CFW with new COBRA v8.2 Released

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Developer Joonie of Team Rebug has announced today the latest cfw release (following 4.84.2 rex) of the REBUG brand. This is not the iconic REX flavor of PS3 Custom Firmware, which is a hybrid of dex/cex, In order for the creation of REX, the team is dependent and still in search for file's needed for the creation of REX (4.85 DEX PUP). However, they have the LITE version (a CEX based Cobra CFW) ready to go for 4.85 user's seeking a new 4.85 CFW. This is a welcomed update from Team Rebug as the 4.85 PS3 CFW landscape has been a bit light in choices (for 4.85). So having the developer's with one of the best name's in Custom,Firmware development is great to see now as an available option. Also, they have updated the Cobra payload to now version 8.2 & also the Rebug Toolbox has been updated (toolbox addon requires installation in "install package files" pkg is waiting for you there after installing REBUG) You can checkout all the feature's/patche's in the provided list below for this PlayStation 3 Custom FirmWare and then checkout full details/documentation of the release at rebug.me the official website (direct link found at bottom of article).​

PS3 [Update] multiMAN 04.85.01 - Official Update from deank adds 4.83-4.85 CFW Support + PS3HEN Support

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UPDATE 04.85.01 - Improved PS3HEN Support Added
/ Original: Appears that developer @deank has pushed an official update for the popular PS3 Homebrew known as multiMAN (or mM). We have not seen an official update since firmware 4.82 (albeit from some unofficial modified version, that were not ideal), there was not much of a need for an update since the previous official update of 4.82 worked fine as is on 4.83 /4.84 / 4.85. In that time Sony's changes in 4.8x era of firmware were minimal and presented little changes for the PS3. The only thing that was missing was firmware detection of 4.83 and greater, as it was impossible for the application to know the offsets of future firmware's. However, deank quietly pushed an update via the applications online update. This new update provides official support for CFW 4.83 - 4.85 which will recognize and properly fix the cosmetic issue and display the new firmware presents. Other then that its the same old classic multiMAN, which is not a bad thing as this was and still is an iconic applications for the PS3. This powerful Homebrew is packed with tons of functionality for your cfw enabled PS3, Regarding support for PS3HEN user's I am not sure as of writing this if this version supports PS3HEN fully, (see 04.85.01 update) nothing is mentioned so we should not assume. On brewology there is an unofficial multiMAN 4.84 PS3HEN version (* in previous releases), but not sure how compatible many of the feature are (maybe we could have user's comment below with some feedback regarding ps3hen) PS3HEN user's in general should also realize that many PS3 Homebrew apps were created with CFW in mind. so there can be compatibility issue with some features..Note that ManaGunZ is supporting PS3HEN w/ a special PS3HEN mode that will disable the CFW features.
PS2 [New PS2 Exploit] Hacking the PS2 using Yabasic on (PAL) demo disc ( by Cturt )
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The PlayStation 2 is still in the cross-hairs for many developer's in the homebrew scene, hacker Cturt known for his work with PlayStation 4 exploits has turned his attention to the PS2. The motive for this exploration was to provide a "slightly more convenient" way to execute homebrew on the PS2 and also with the newer consoles being hacked via webkit exploitation and the PAL models Ps2 demo disc that contain Yabasic, the hacker seen the potential and now that potential has came to fruition with the release of this write up of exploiting a PS2 with Yabasic on a PS2 Demo Disc in PAL regions. The developer states in NTSC there may be a future solution (as mentioned in the conclusion of the writeup)​
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