PSX-Place

PS VITA / PS TV KYUHEN PS Vita / PSTV Homebrew Contest Winner's have been announced!!

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After a couple months of development of various homebrew projects for the PS Vita and PlayStation TV, the KYUHEN Contest for the PS Vita has came to a close recently and now the Winners have been Announced (top 3 from each category). The Full Rankings (& Doiwnloads) can be found on the "Result" Page on the Contest's Official Website. The Contest yielded 36 entries (about the same as GekiHEN Contest (39)) that spawned across the following 4 categories: Game 1 , Game 2, Utility, Port. No doubt has been some impressive showing and some great projects that are now available on your Homebrew Enabled PS Vita or PlayStation TV (vita tv).​

PS Vita / Ps TV VitaQuakeIII v1.0 + VitaVoyager v0.8: New updates to vitaGL provides new performance boost !

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Developer @Rinnegatamante dropped by the forums here at psx-place.com to release a couple of new items for the homebrew community. First up we have an update to VitaQuakeIII with the release of version 1.0. This update has provided the port with Multitexturing support and Texture Combiner What this does, is improves performance on the PS Vita and provides support for features like dynamic light that previously has been disabled prior to this update (see video below for a showcase of examples). In regards to the recent advancements to VitaGL the developer states "Expect a branch of releases for idTech3 derivates plus maybe some new idTech 3 derivates ports in the future :D " be sure to keep a look out in the future here in the psx-place forums and @ VitaDB for when those release appear directly from Rinnegatamante .​

PS Vita / Ps TV KYUHEN - A New Vita Homebrew Contest (Now Live - Submissions ends on May 27, 2021)

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There is a new Vita Homebrew Contest that is starting in the Vita Community, in the past we have seen the Rejuvenate Contest that helped spark some early development in the Vita Scene, then later on we had the GekiHEN Contest which psx-place took a part in along with other scene sites, now we have the a new contest for the Vita Community called KYUHEN, Spearheaded by Cimmerian , 2old4Gaming , frangarcj with assistance from psx-place.com / wololo.net / playstationhax.xyz / Customprotocol.com . The Contest will consist of a 2 month development period and span across 4 categories. Those categories include 2 separate "Games" categories one for SDK Homebrew and one for Project powered by ported engine's such as Unity or GameMaker. Then there will be a separate category for "Ports" of games/emulators ect.. Then to round out the last category there is "Utilities" and this one is open to both applications and plugins .​
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Currently the contest is open to donations >> HERE << to increase the prizepool that is currently holding @ $455.00 and counting.)​

PS3 [Update] Apollo Save Tool v1.8.4 released

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Update v1.8.4 Released
. Original Introduction: PS3 development has been seeing an upkick lately and developer @bucanero has been one of the developers playing a part. The developer has recently updated Artemis with new support and also released PKGi (PS3) but now the developer shares a great utility that involves PS3 Game Saves called Apollo, built utilizing the Artemis GUI this homebrew capable of running on CFW and PS3HEN will allow you to Patch & Resign your Game Saves / Download Game Saves / Unlock Game Saves all from the convenience of your PS3 console and not PC tools are required. Below you can see the release thread from the developer himself: So i'll let @bucanero take it from here with another great release:​
-STLcardsWS

PS VITA / PS TV (Update 1.1) Grand Theft Auto: Chinatown Wars (GTA CTW) Vita Port by @theflow0 / @Rinnegatamante

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Update v1.1 Released
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Original Article (March 17):
The duo of PS Vita legends developer's TheFlow and @Rinnegatamante team up again with another great release for the PS Vita Community. We have seen the family of Grand Theft Auto Series make the journey to the PS Vita with various ports and techniques but have we been missing one from the PSP era in the form of a native port? First we seen the release of re3 (GTA III) followed by reVC (GTA: Vice City) which utilized a reversed engineered engine .. Then several weeks ago we seen those two classic GTA game's followed by what may be the most iconic game in the series with gtaSA_Vita (GTA: San Andreas) as we just witnessed update v1.6 released Which took a different approach and utilized the Android port of the game and puts TheFlow's kubridge plugin to work serving as a wrapper for aiding in the porting some Android games to the PS Vita (see Max Payne as another Android game ported) Now, that brings us to today's release with is a port of another GTA Classic from the PSP with the release of Grand Theft Auto: Chinatown Wars, (GTA:CFW Vita) a 3D top view game from the series , Like Max Payne and GTASA this is a port of the Android version with magic from @Rinnegatamante and TheFlow.​

PS4 {UPDATE] PS4 Jailbreak 7.50 /7.55 w/ Mira Support Released

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UPDATE 7.55 w/ Mira Support Released
. Original Article (7.50) Not only did we just see a PS1 exploit released, the exploited PS4 firmware latter has extended a step to now firmware 7.50 has been officially exploited and released to the public as developer Sleirsgoevy has released the latest PS4 Jailbreak that has utilized the latest findings from TheFlow in his disclosed bug that has the potential to work upto 7.55 but is currently targeted for 7.50 for this release. TheFlow has tweeted several hints regarding 7.55 (tweet 1 / 2) but 7.55 is yet to be solved by other, @zecoxao provided some details and shared via twitter see below. This is not a fully functional jailbreak yet as there is elements that are needed to be ported like the Mira/HEN and other Payload, so you should not update to this exploit from previous exploits yet. Let it mature, but if your on a PS4 on 7.50 or lower and missed out on previous exploits, Stay Tuned as this progresses,​
PS3 [PS3 XMB MOD] Now have Individual Gameboots for each emulator / system / homebrew launched
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If you have an exploited PS3 and have been following some of the progress that @DeViL303 has made with XMB modding ,then you already know about some of these great project's the xmb mod developer has been working on lately. For those of you new to his work, some recent mods from DeViL303 include Ultimate Toolbox and Pixel Art possibilities and many more from the past . Now the developer has taken on enhancing the Gameboot animation when launching content from the PS3's XMB. Having the same boring sequence for all your content simply won't cut it anymore. Now with webMAN MOD helping fuel the concept we now have the ability to set individual Gameboots per content such as bringing back those iconic start-ups from the PS1 and PS2 or having the system startups for your favorite retro roms. Well now you have that ability and more with the latest release from @DeViL303 and the latest update to webMAN MOD from @aldostools that helps power the concept the two have been working on the past several weeks seen here in the psx-place forums (here)​

PS1 tonyhax - A Software backup loader exploit for the PS1 (leverages save game exploit)

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Looks like those Classic PlayStation Consoles are still making waves in the homebrew scene. We have seen vibrant development on the PS2 with just recent things like OpenTuna and also recent MechaCon Firmware dumped which can potentially bring various possibilities discussed here. However the PS2 is not alone as its daddy the original OG the PlayStation 1 now has a Software Backup Loader Exploit that leverages saves game exploits from Tony Hawk Pro Skater 2 & 3 from developer socram8888 . The developer has titled the project "tonyhax" and will work with both the PAL and NTSC versions of the game The developer has provided a technical write up and easy to follow explanation as well as a YouTube video we have also attached below. Checkout the latest exploit to hit the PS1.​

PS3 IRISMAN v4.87.1: Adds support for mounting Compressed ISO's ( ZIP, RAR or 7-Zip)

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Following some of the recent advancements made to webMAN MOD , PlayStation 3 Homebrew developer @aldostools has now looked to incorporate a new feature in the PS3 Homebrew (CFW/PS3HEN) f backup manager known as IRISMAN. It's currently a new and experimental feature added in the recent release of v4.87.1 that provides the backup manager the ability to mount compressed ISO in .zip / .7z / .rar formats. This features supports the PS3's Internal HDD or a FAT32 external storage device for PS1 / PSP / PS2 / PS3/ DVD / BluRay ISO's..​

PS2 Another new/old Exploit for the PS2! OpenTuna!

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The year is 2021 and the PlayStation 2 Hacking Scene is still alive and kicking very well and we have a new/old Exploit for our PS2 to share! Even with later generations of PlayStation Console like the PS3 / PS4 / PS5 / PS Vita around, the PS2 is still thriving in the development / homebrew community, while serving a great audience for the console. We have seen the progression of several major projects and exploits in the past year for the PlayStation 2 (PS2) like the updates to Open PS2 Loader (OPL) to version 1.0.0 and FreeDVDBoot exploit. We now have "OpenTuna", brought to you by @alexparrado! OpenTuna It is an open source version of another recent exploit found and developed back in late 2019 for the PS2 called the Fortuna exploit. Additional details about this newly open-source variant of the Fortuna project and what it could mean for the PS2 community can be found in the information provided below:​
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